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Related papers: 4K4D: Real-Time 4D View Synthesis at 4K Resolution

200 papers

3D vector graphics play a crucial role in various applications including 3D shape retrieval, conceptual design, and virtual reality interactions due to their ability to capture essential structural information with minimal representation.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Chuang Wang , Haitao Zhou , Ling Luo , Qian Yu

This paper presents a new dataset for Novel View Synthesis, generated from a high-quality, animated film with stunning realism and intricate detail. Our dataset captures a variety of dynamic scenes, complete with detailed textures,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Michal Nazarczuk , Thomas Tanay , Arthur Moreau , Zhensong Zhang , Eduardo Pérez-Pellitero

Generating dynamic 4D objects from sparse inputs is difficult because it demands joint preservation of appearance and motion coherence across views and time while suppressing artifacts and temporal drift. We hypothesize that the view…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Su Sun , Cheng Zhao , Himangi Mittal , Gaurav Mittal , Rohith Kukkala , Yingjie Victor Chen , Mei Chen

This paper introduces a novel representation of volumetric videos for real-time view synthesis of dynamic scenes. Recent advances in neural scene representations demonstrate their remarkable capability to model and render complex static…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Sida Peng , Yunzhi Yan , Qing Shuai , Hujun Bao , Xiaowei Zhou

Gaussian Splatting has been considered as a novel way for view synthesis of dynamic scenes, which shows great potential in AIoT applications such as digital twins. However, recent dynamic Gaussian Splatting methods significantly degrade…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Yiwei Li , Jiannong Cao , Penghui Ruan , Divya Saxena , Songye Zhu , Yinfeng Cao

4D radar super-resolution, which aims to reconstruct sparse and noisy point clouds into dense and geometrically consistent representations, is a foundational problem in autonomous perception. However, existing methods often suffer from high…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Minqing Huang , Shouyi Lu , Boyuan Zheng , Ziyao Li , Xiao Tang , Guirong Zhuo

This paper aims to tackle the problem of photorealistic view synthesis from vehicle sensor data. Recent advancements in neural scene representation have achieved notable success in rendering high-quality autonomous driving scenes, but the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Yunzhi Yan , Zhen Xu , Haotong Lin , Haian Jin , Haoyu Guo , Yida Wang , Kun Zhan , Xianpeng Lang , Hujun Bao , Xiaowei Zhou , Sida Peng

Time varying sequences of 3D point clouds, or 4D point clouds, are now being acquired at an increasing pace in several applications (e.g., LiDAR in autonomous or assisted driving). In many cases, such volume of data is transmitted, thus…

Computer Vision and Pattern Recognition · Computer Science 2023-06-05 Lorenzo Berlincioni , Stefano Berretti , Marco Bertini , Alberto Del Bimbo

Novel view synthesis for dynamic $3$D scenes poses a significant challenge. Many notable efforts use NeRF-based approaches to address this task and yield impressive results. However, these methods rely heavily on sufficient motion parallax…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Huiqiang Sun , Xingyi Li , Juewen Peng , Liao Shen , Zhiguo Cao , Ke Xian , Guosheng Lin

In the domain of 3D scene representation, 3D Gaussian Splatting (3DGS) has emerged as a pivotal technology. However, its application to large-scale, high-resolution scenes (exceeding 4k$\times$4k pixels) is hindered by the excessive…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Wenkai Liu , Tao Guan , Bin Zhu , Lili Ju , Zikai Song , Dan Li , Yuesong Wang , Wei Yang

Recent advancements in differentiable rendering and 3D reasoning have driven exciting results in novel view synthesis from a single image. Despite realistic results, methods are limited to relatively small view change. In order to…

Computer Vision and Pattern Recognition · Computer Science 2021-08-13 Chris Rockwell , David F. Fouhey , Justin Johnson

Given the high complexity of directly generating high-dimensional data such as 4D, we present 4DVD, a cascaded video diffusion model that generates 4D content in a decoupled manner. Unlike previous multi-view video methods that directly…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Shuzhou Yang , Xiaodong Cun , Xiaoyu Li , Yaowei Li , Jian Zhang

Object viewpoint estimation from 2D images is an essential task in computer vision. However, two issues hinder its progress: scarcity of training data with viewpoint annotations, and a lack of powerful features. Inspired by the growing…

Computer Vision and Pattern Recognition · Computer Science 2015-05-22 Hao Su , Charles R. Qi , Yangyan Li , Leonidas Guibas

Cloud rendering is widely used in gaming and XR to overcome limited client-side GPU resources and to support heterogeneous devices. Existing systems typically deliver the rendered scene as a 2D video stream, which tightly couples the…

Image and Video Processing · Electrical Eng. & Systems 2026-04-06 Matti Siekkinen , Teemu Kämäräinen

Dynamic view synthesis has seen significant advances, yet reconstructing scenes from uncalibrated, casual video remains challenging due to slow optimization and complex parameter estimation. In this work, we present Instant4D, a monocular…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Zhanpeng Luo , Haoxi Ran , Li Lu

In this paper, we propose a novel learning approach for feed-forward one-shot 4D head avatar synthesis. Different from existing methods that often learn from reconstructing monocular videos guided by 3DMM, we employ pseudo multi-view videos…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Yu Deng , Duomin Wang , Baoyuan Wang

Recovering the shape and appearance of real-world objects from natural 2D images is a long-standing and challenging inverse rendering problem. In this paper, we introduce a novel hybrid differentiable rendering method to efficiently…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Xiangyang Zhu , Yiling Pan , Bailin Deng , Bin Wang

Efficient and scalable 3D surface reconstruction from range data remains a core challenge in computer graphics and vision, particularly in real-time and resource-constrained scenarios. Traditional volumetric methods based on…

Graphics · Computer Science 2025-11-27 Lorenzo De Rebotti , Emanuele Giacomini , Giorgio Grisetti , Luca Di Giammarino

View-predictive generative models provide strong priors for lifting object-centric images and videos into 3D and 4D through rendering and score distillation objectives. A question then remains: what about lifting complete multi-object…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Wen-Hsuan Chu , Lei Ke , Katerina Fragkiadaki

Video diffusion models have rapidly become the dominant paradigm for high-fidelity generative video synthesis, but their practical deployment remains constrained by severe inference costs. Compared with image generation, video synthesis…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Shitong Shao , Lichen Bai , Pengfei Wan , James Kwok , Zeke Xie