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In this research, a literature in human-computer interaction is reviewed and the technology aspect of human computer interaction related with digital academic supportive devices is also analyzed. According to all these concerns,…

Human-Computer Interaction · Computer Science 2015-01-06 S. Thuseethan , S. Kuhanesan

This work takes a pedagogical lens to explore the implications of generative AI (GenAI) models and tools, such as ChatGPT and GitHub Copilot, in a semester-long 2nd-year undergraduate Software Engineering Team Project. Qualitative findings…

Software Engineering · Computer Science 2024-10-31 Ahmed Kharrufa , Sami Alghamdi , Abeer Aziz , Christopher Bull

Large language models (LLMs) are becoming increasingly embedded in students' learning practices, yet much of what is known about how students use LLMs and how this usage impacts learning comes from problem-solving domains or constrained…

Human-Computer Interaction · Computer Science 2026-05-07 Minju Park , Ivan Orozco Vasquez , Cristina Conati

The study explores the role of large language models (LLMs) in the context of the architectural design studio, understood as the pedagogical core of architectural education. Traditionally, the studio has functioned as an experiential…

Computers and Society · Computer Science 2025-10-23 Juan David Salazar Rodriguez , Sam Conrad Joyce , Nachamma Sockalingam , Khoo Eng Tat , Julfendi

Large language models (LLMs) are increasingly embedded in AI-based tutoring systems. Can they faithfully model novice reasoning and metacognitive judgments? Existing evaluations emphasize problem-solving accuracy, overlooking the fragmented…

Computation and Language · Computer Science 2026-05-12 Conrad Borchers , Jill-Jênn Vie , Roger Azevedo

Intelligent Tutoring Systems (ITSs) can provide personalized and self-paced learning experience. The emergence of large language models (LLMs) further enables better human-machine interaction, and facilitates the development of…

Computation and Language · Computer Science 2025-05-29 Zhengyuan Liu , Stella Xin Yin , Geyu Lin , Nancy F. Chen

Teaching literature under interdisciplinary contexts (e.g., science, art) that connect reading materials has become popular in elementary schools. However, constructing such contexts is challenging as it requires teachers to explore…

Human-Computer Interaction · Computer Science 2025-02-25 Haoxiang Fan , Changshuang Zhou , Hao Yu , Xueyang Wu , Jiangyu Gu , Zhenhui Peng

ChatGPT, launched in November 2022, has gained widespread attention from students and educators globally, with an online report by Hu (2023) stating it as the fastest-growing consumer application in history. While discussions on the use of…

Computers and Society · Computer Science 2023-05-31 Gaoxia Zhu , Xiuyi Fan , Chenyu Hou , Tianlong Zhong , Peter Seow , Annabel Chen Shen-Hsing , Preman Rajalingam , Low Kin Yew , Tan Lay Poh

Access to accurate and actionable harm reduction information can directly impact the health outcomes of People Who Use Drugs (PWUD), yet existing online channels often fail to meet their diverse and dynamic needs due to limitations in…

Human-Computer Interaction · Computer Science 2025-07-15 Kaixuan Wang , Jason T. Jacques , Chenxin Diao , Carl-Cyril J Dreue

The importance of knowing ICT training and motivation -so relevant in today's society- which currently offers the first year college students, mostly in degrees in Education, focuses the object of interest in this study. The following…

Computers and Society · Computer Science 2016-05-24 Maria Isabel Ponce-Escudero , Jose Gomez-Galan

The rise of AI, especially Large Language Models, presents challenges and opportunities to integrate such technology into the classroom. AI has the potential to revolutionize education by helping teaching staff with various tasks, such as…

Human-Computer Interaction · Computer Science 2025-07-01 Jarne Thys , Sebe Vanbrabant , Davy Vanacken , Gustavo Rovelo Ruiz

The purpose of this study was to examine, from the perspective of secondary education students, the educational affordances and constraints of using Artificial Intelligence (AI) in teaching and learning. The sample consisted of 45 students…

Computers and Society · Computer Science 2026-03-30 Tryfon Sivenas , Panagiota Maragkaki

Teachable Agent (TA) is a special type of pedagogical agent which instantiates the educational theory of Learning by Teaching. Soon after its emergence, research of TA becomes an active field, as it can solve the over scaffolded problem in…

Computers and Society · Computer Science 2015-02-10 Ailiya Borjigin

Large language models are increasingly deployed in STEM education for personalized instruction and feedback across institutions in high- and low-income countries. These systems are designed to adapt content to student needs, but whether…

Computers and Society · Computer Science 2026-05-19 Amogh Gupta , Niharika Patil , Sourojit Ghosh , SnehalKumar , S Gaikwad

Large language models (LLMs) are increasingly positioned as solutions for education, yet evaluations often reduce their impact to narrow performance metrics. This paper reframes the question by asking "what kind of impact should LLMs have…

Computers and Society · Computer Science 2025-10-01 Jiayu Huang , Ruoxin Ritter Wang , Jen-Hao Liu , Boming Xia , Yue Huang , Ruoxi Sun , Jason Minhui Xue , Jinan Zou

Recent advances in large language models (LLMs) have shown promise for scalable educational applications, but their use in dialog-based tutoring systems remains challenging due to the need for effective pedagogical strategies and the high…

Computation and Language · Computer Science 2024-10-28 Menna Fateen , Tsunenori Mine

We asked students to explain the structure and execution of their small programs after they had submitted them to a programming exercise. These questions about learner's code (QLCs) were delivered at three occasions in an online and open…

Computers and Society · Computer Science 2021-07-06 Teemu Lehtinen , Aleksi Lukkarinen , Lassi Haaranen

Research has established increased engagement and positive behavioral, attitudinal, and learning outcomes from educational games. Although engagement begets these benefits, there is a lack of research on how students engage with educational…

Physics Education · Physics 2017-10-13 Angela He

The rapid rise of large language model (LLM)-based tutors in K--12 education has fostered a misconception that generative models can replace traditional learner modelling for adaptive instruction. This is especially problematic in K--12…

Artificial Intelligence · Computer Science 2025-12-30 Danial Hooshyar , Yeongwook Yang , Gustav Šíř , Tommi Kärkkäinen , Raija Hämäläinen , Mutlu Cukurova , Roger Azevedo

As AI tools such as ChatGPT enter programming classrooms, students encounter differing rules across courses and instructors, which shape how they use AI and leave them with unequal capabilities for leveraging it. We investigate how students…

Human-Computer Interaction · Computer Science 2026-04-14 Tianyu Shao , Miguel Feijóo-García , Yi Zhang , Hugo Castellanos , Tawfiq Salem , Alejandra Magana , Tianyi Li
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