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Related papers: Improving Testing Behavior by Gamifying IntelliJ

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Gamification initiatives are currently top-of-mind for many organizations seeking to engage their employees in creative ways, improve their productivity, and drive positive behavioural outcomes in their workforce - ultimately leading to…

Human-Computer Interaction · Computer Science 2016-06-01 Umar Ruhi

Developing energy-efficient software solutions is a tedious task. We need both, the awareness that energy-efficiency plays a key role in modern software development and the tools and techniques to support stakeholders involved in the…

Software Engineering · Computer Science 2022-05-09 Andreas Schuler , Gabriele Kotsis

The widespread adoption of the "Games as a Service" model necessitates frequent content updates, placing immense pressure on quality assurance. In response, automated game testing has been viewed as a promising solution to cope with this…

Artificial Intelligence · Computer Science 2025-12-16 Enhong Mu , Minami Yoda , Yan Zhang , Mingyue Zhang , Yutaka Matsuno , Jialong Li

Competitive programming contests play a crucial role in cultivating computational thinking and algorithmic skills among learners. However, generating comprehensive test cases to effectively assess programming solutions remains…

Software Engineering · Computer Science 2025-09-30 Stefan Dascalescu , Adrian Marius Dumitran , Mihai Alexandru Vasiluta

The growth of the software game development industry is enormous and is gaining importance day by day. This growth imposes severe pressure and a number of issues and challenges on the game development community. Game development is a…

Software Engineering · Computer Science 2018-01-16 Saiqa Aleem , Luiz Fernando Capretz , Faheem Ahmed

Writing software tests is laborious and time-consuming. To address this, prior studies introduced various automated test-generation techniques. A well-explored research direction in this field is unit test generation, wherein artificial…

Software Engineering · Computer Science 2024-01-15 Arkadii Sapozhnikov , Mitchell Olsthoorn , Annibale Panichella , Vladimir Kovalenko , Pouria Derakhshanfar

To ensure the quality of a software system, developers perform an activity known as unit testing, where they write code (known as test cases) that verifies the individual software units that make up the system. Like production code, test…

Software Engineering · Computer Science 2023-03-09 Wajdi Aljedaani , Mohamed Wiem Mkaouer , Anthony Peruma , Stephanie Ludi

As modern video games become increasingly complex, traditional manual testing methods are proving costly and inefficient, limiting the ability to ensure high-quality game experiences. While advancements in Artificial Intelligence (AI) offer…

Human-Computer Interaction · Computer Science 2026-04-07 Boran Zhang , Muhan Xu , Zhijun Pan

This article identifies a gap between the existence of a various psychometric tests approaches and other team performance assessment tools (e.g. business and management games). As a response to the lack of tools able to utilize the…

Computers and Society · Computer Science 2018-10-24 Michał Okulewicz , Weronika Aniper , Bartłomiej Dach , Piotr Filarski , Piotr Jenczyk , Julita Ołtusek

When using security questions most users still trade-off security for the convenience of memorability. This happens because most users find strong answers to security questions difficult to remember. Previous research in security education…

Cryptography and Security · Computer Science 2017-10-12 Nicholas Micallef , Nalin Asanka Gamagedara Arachchilage

Unit testing is a vital part of the software development process and involves developers writing code to verify or assert production code. Furthermore, to help comprehend the test case and troubleshoot issues, developers have the option to…

Software Engineering · Computer Science 2023-03-02 Taryn Takebayashi , Anthony Peruma , Mohamed Wiem Mkaouer , Christian D. Newman

Programming environments such as Snap, Scratch, and Processing engage learners by allowing them to create programming artifacts such as apps and games, with visual and interactive output. Learning programming with such a media-focused…

Software Engineering · Computer Science 2021-04-27 Wengran Wang , Chenhao Zhang , Andreas Stahlbauer , Gordon Fraser , Thomas Price

The pivotal role of testing in high-quality software production has driven a significant effort in evaluating and assessing testing practices. We explore the state of testing in a large industrial project over an extended period. We study…

Software Engineering · Computer Science 2019-08-06 Mohammad Ghafari , Markus Eggiman , Oscar Nierstrasz

We examine how the behavior of software developers changes in response to removing gamification elements from GitHub, an online platform for collaborative programming and software development. We find that the unannounced removal of daily…

Software Engineering · Computer Science 2021-05-11 Lukas Moldon , Markus Strohmaier , Johannes Wachs

As the complexity and scope of game development increase, playtesting remains an essential activity to ensure the quality of video games. Yet, the manual, ad-hoc nature of playtesting gives space to improvements in the process. In this…

Software Engineering · Computer Science 2022-03-14 Cristiano Politowski , Yann-Gaël Guéhéneuc , Fabio Petrillo

Educating students about software testing practices is integral to the curricula of many computer science-related courses and typically involves students writing unit tests. Similar to production/source code, students might inadvertently…

Software Engineering · Computer Science 2024-04-17 Anthony Peruma , Eman Abdullah AlOmar , Wajdi Aljedaani , Christian D. Newman , Mohamed Wiem Mkaouer

Video game development is a complex endeavor, often involving complex software, large organizations, and aggressive release deadlines. Several studies have reported that periods of "crunch time" are prevalent in the video game industry, but…

Software Engineering · Computer Science 2019-04-02 Markus Borg , Vahid Garousi , Anas Mahmoud , Thomas Olsson , Oskar Stålberg

We describe the design and implementation of a reasoning engine that facilitates the gamification of loop-invariant discovery. Our reasoning engine enables students, computational agents and regular software engineers with no formal methods…

Artificial Intelligence · Computer Science 2021-09-03 Andrew Walter , Seth Cooper , Panagiotis Manolios

[Background] The game industry faces fierce competition and games are developed on short deadlines and tight budgets. Continuously testing and experimenting with new ideas and features is essential in validating and guiding development…

Software Engineering · Computer Science 2024-11-27 Johan Linåker , Elizabeth Bjarnason , Fabian Fagerholm

Context: Test-driven development (TDD) is an agile software development approach that has been widely claimed to improve software quality. However, the extent to which TDD improves quality appears to be largely dependent upon the…