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Robotic locomotion is often approached with the goal of maximizing robustness and reactivity by increasing motion control frequency. We challenge this intuitive notion by demonstrating robust and dynamic locomotion with a learned motion…

Robotics · Computer Science 2023-02-22 Siddhant Gangapurwala , Luigi Campanaro , Ioannis Havoutis

This work explores the potential of using differentiable simulation for learning quadruped locomotion. Differentiable simulation promises fast convergence and stable training by computing low-variance first-order gradients using robot…

Robotics · Computer Science 2024-10-16 Yunlong Song , Sangbae Kim , Davide Scaramuzza

Parkour poses a significant challenge for legged robots, requiring navigation through complex environments with agility and precision based on limited sensory inputs. In this work, we introduce a novel method for training end-to-end visual…

Robotics · Computer Science 2024-09-23 Elliot Chane-Sane , Joseph Amigo , Thomas Flayols , Ludovic Righetti , Nicolas Mansard

This paper presents a motion planning algorithm for quadruped locomotion based on density functions. We decompose the locomotion problem into a high-level density planner and a model predictive controller (MPC). Due to density functions…

Robotics · Computer Science 2023-12-15 Sriram S. K. S Narayanan , Andrew Zheng , Umesh Vaidya

In this letter, we present a method for integrating central pattern generators (CPGs), i.e. systems of coupled oscillators, into the deep reinforcement learning (DRL) framework to produce robust and omnidirectional quadruped locomotion. The…

Robotics · Computer Science 2022-11-02 Guillaume Bellegarda , Auke Ijspeert

We present a novel reinforcement learning method to train the quadruped robot in a simulated environment. The idea of controlling quadruped robots in a dynamic environment is quite challenging and my method presents the optimum policy and…

Robotics · Computer Science 2025-02-25 Nabeel Ahmad Khan Jadoon , Mongkol Ekpanyapong

Humanoid robots, with their human-like morphology, hold great potential for industrial applications. However, existing loco-manipulation methods primarily focus on dexterous manipulation, falling short of the combined requirements for…

Robotics · Computer Science 2025-11-27 Kaiyan Xiao , Zihan Xu , Cheng Zhe , Chengju Liu , Qijun Chen

Legged robots pose one of the greatest challenges in robotics. Dynamic and agile maneuvers of animals cannot be imitated by existing methods that are crafted by humans. A compelling alternative is reinforcement learning, which requires…

The process of robot design is a complex task and the majority of design decisions are still based on human intuition or tedious manual tuning. A more informed way of facing this task is computational design methods where design parameters…

Robotics · Computer Science 2022-10-07 Álvaro Belmonte-Baeza , Joonho Lee , Giorgio Valsecchi , Marco Hutter

Fall recovery is a critical skill for humanoid robots in dynamic environments such as RoboCup, where prolonged downtime often decides the match. Recent techniques using deep reinforcement learning (DRL) have produced robust get-up…

Robotics · Computer Science 2025-12-16 Jonathan Spraggett

If robots are to become ubiquitous, they will need to be able to adapt to complex and dynamic environments. Robots that can adapt their bodies while deployed might be flexible and robust enough to meet this challenge. Previous work on…

Robotics · Computer Science 2019-07-24 Tønnes F. Nygaard , Charles P. Martin , Jim Torresen , Kyrre Glette

We study decentralized cooperative transport using teams of N-quadruped robots with arm that must pinch, lift, and move ungraspable objects through physical contact alone. Unlike prior work that relies on rigid mechanical coupling between…

Robotics · Computer Science 2026-03-11 Bikram Pandit , Aayam Kumar Shrestha , Alan Fern

We propose an architecture for learning complex controllable behaviors by having simple Policies Modulate Trajectory Generators (PMTG), a powerful combination that can provide both memory and prior knowledge to the controller. The result is…

Robotics · Computer Science 2019-10-08 Atil Iscen , Ken Caluwaerts , Jie Tan , Tingnan Zhang , Erwin Coumans , Vikas Sindhwani , Vincent Vanhoucke

We present a unified model-based and data-driven approach for quadrupedal planning and control to achieve dynamic locomotion over uneven terrain. We utilize on-board proprioceptive and exteroceptive feedback to map sensory information and…

Robotics · Computer Science 2022-05-13 Siddhant Gangapurwala , Mathieu Geisert , Romeo Orsolino , Maurice Fallon , Ioannis Havoutis

We propose a learning-based system for enabling quadrupedal robots to manipulate large, heavy objects using their whole body. Our system is based on a hierarchical control strategy that uses the deep latent variable embedding which captures…

Robotics · Computer Science 2023-09-07 Seunghun Jeon , Moonkyu Jung , Suyoung Choi , Beomjoon Kim , Jemin Hwangbo

For legged robots to match the athletic capabilities of humans and animals, they must not only produce robust periodic walking and running, but also seamlessly switch between nominal locomotion gaits and more specialized transient…

Robotics · Computer Science 2022-07-19 Fangzhou Yu , Ryan Batke , Jeremy Dao , Jonathan Hurst , Kevin Green , Alan Fern

While single-agent legged locomotion has witnessed remarkable progress, individual robots remain fundamentally constrained by physical actuation limits. To transcend these boundaries, we introduce Co-jump, a cooperative task where two…

Robotics · Computer Science 2026-02-12 Shihao Dong , Yeke Chen , Zeren Luo , Jiahui Zhang , Bowen Xu , Jinghan Lin , Yimin Han , Ji Ma , Zhiyou Yu , Yudong Zhao , Peng Lu

Model Predictive Control (MPC) and Reinforcement Learning (RL) are two prominent strategies for controlling legged robots, each with unique strengths. RL learns control policies through system interaction, adapting to various scenarios,…

Robotics · Computer Science 2025-01-29 Shivayogi Akki , Tan Chen

Parkour is a grand challenge for legged locomotion that requires robots to overcome various obstacles rapidly in complex environments. Existing methods can generate either diverse but blind locomotion skills or vision-based but specialized…

Quadruped robots have shown remarkable mobility on various terrains through reinforcement learning. Yet, in the presence of sparse footholds and risky terrains such as stepping stones and balance beams, which require precise foot placement…

Robotics · Computer Science 2024-08-12 Chong Zhang , Nikita Rudin , David Hoeller , Marco Hutter
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