Related papers: MOCHA: Real-Time Motion Characterization via Conte…
We present a method to perform online Multiple Object Tracking (MOT) of known object categories in monocular video data. Current Tracking-by-Detection MOT approaches build on top of 2D bounding box detections. In contrast, we exploit…
Multi-person motion prediction remains a challenging problem, especially in the joint representation learning of individual motion and social interactions. Most prior methods only involve learning local pose dynamics for individual motion…
Action recognition models demonstrate strong generalization, but can they effectively transfer high-level motion concepts across diverse contexts, even within similar distributions? For example, can a model recognize the broad action…
Panoptic tracking enables pixel-level scene interpretation of videos by integrating instance tracking in panoptic segmentation. This provides robots with a spatio-temporal understanding of the environment, an essential attribute for their…
We propose an attention-based networks for transferring motions between arbitrary objects. Given a source image(s) and a driving video, our networks animate the subject in the source images according to the motion in the driving video. In…
We present a novel framework that brings the 3D motion retargeting task from controlled environments to in-the-wild scenarios. In particular, our method is capable of retargeting body motion from a character in a 2D monocular video to a 3D…
Text-to-video diffusion models have enabled high-quality video synthesis, yet often fail to generate temporally coherent and physically plausible motion. A key reason is the models' insufficient understanding of complex motions that natural…
Avatars are important to create interactive and immersive experiences in virtual worlds. One challenge in animating these characters to mimic a user's motion is that commercial AR/VR products consist only of a headset and controllers,…
Conventional multi-object tracking (MOT) systems are predominantly designed for pedestrian tracking and often exhibit limited generalization to other object categories. This paper presents a generalized tracking framework capable of…
Inspired by the success of WaveNet in multi-subject speech synthesis, we propose a novel neural network based on causal convolutions for multi-subject motion modeling and generation. The network can capture the intrinsic characteristics of…
Character video synthesis aims to produce realistic videos of animatable characters within lifelike scenes. As a fundamental problem in the computer vision and graphics community, 3D works typically require multi-view captures for per-case…
Because of the increasing availability of spatiotemporal data, a variety of data-analytic applications have become possible. Characterizing driving context, where context may be thought of as a combination of location and time, is a new…
The body movements accompanying speech aid speakers in expressing their ideas. Co-speech motion generation is one of the important approaches for synthesizing realistic avatars. Due to the intricate correspondence between speech and motion,…
The appearance of a human in clothing is driven not only by the pose but also by its temporal context, i.e., motion. However, such context has been largely neglected by existing monocular human modeling methods whose neural networks often…
We present a new method for text-driven motion transfer - synthesizing a video that complies with an input text prompt describing the target objects and scene while maintaining an input video's motion and scene layout. Prior methods are…
Can we make virtual characters in a scene interact with their surrounding objects through simple instructions? Is it possible to synthesize such motion plausibly with a diverse set of objects and instructions? Inspired by these questions,…
Pose-guided person image generation and animation aim to transform a source person image to target poses. These tasks require spatial manipulation of source data. However, Convolutional Neural Networks are limited by the lack of ability to…
Learning human motion based on a time-dependent input signal presents a challenging yet impactful task with various applications. The goal of this task is to generate or estimate human movement that consistently reflects the temporal…
Human motion generation has been widely studied due to its crucial role in areas such as digital humans and humanoid robot control. However, many current motion generation approaches disregard physics constraints, frequently resulting in…
We propose a new context-aware correlation filter based tracking framework to achieve both high computational speed and state-of-the-art performance among real-time trackers. The major contribution to the high computational speed lies in…