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This paper presents a novel zone-based flocking control approach suitable for dynamic multi-agent systems (MAS). Inspired by Reynolds behavioral rules for $boids$, flocking behavioral rules with the zones of repulsion, conflict, attraction,…

Multiagent Systems · Computer Science 2025-08-05 Hossein B. Jond

We are interested in developing an automated system for detection of organized movements in human crowds. Computer vision algorithms can extract information from videos of crowded scenes and automatically detect and track groups of…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Alexandre Matov

We propose an adaptive diffusion mechanism to optimize a global cost function in a distributed manner over a network of nodes. The cost function is assumed to consist of a collection of individual components. Diffusion adaptation allows the…

Optimization and Control · Mathematics 2015-06-03 Jianshu Chen , Ali H. Sayed

Vehicular mobile crowd sensing is a fast-emerging paradigm to collect data about the environment by mounting sensors on vehicles such as taxis. An important problem in vehicular crowd sensing is to design payment mechanisms to incentivize…

Computer Science and Game Theory · Computer Science 2018-09-17 Susu Xu , Weiguang Mao , Yue Cao , Hae Young Noh , Nihar B. Shah

In this paper we describe a novel framework for diffusion-based generative modeling on constrained spaces. In particular, we introduce manual bridges, a framework that expands the kinds of constraints that can be practically used to form…

Machine Learning · Computer Science 2025-02-28 Saeid Naderiparizi , Xiaoxuan Liang , Berend Zwartsenberg , Frank Wood

The question how social norms can emerge from microscopic interactions between individuals is a key problem in social sciences to explain collective behavior. In this paper we propose an agent-based model to show that randomly distributed…

Adaptation and Self-Organizing Systems · Physics 2008-09-07 Thomas Fent , Patrick Groeber , Frank Schweitzer

We present a relational graph learning approach for robotic crowd navigation using model-based deep reinforcement learning that plans actions by looking into the future. Our approach reasons about the relations between all agents based on…

Robotics · Computer Science 2020-08-05 Changan Chen , Sha Hu , Payam Nikdel , Greg Mori , Manolis Savva

In this paper we deal with pedestrian modeling, aiming at simulating crowd behavior in normal and emergency scenarios, including highly congested mass events. We are specifically concerned with a new agent-based, continuous-in-space,…

Adaptation and Self-Organizing Systems · Physics 2023-11-23 E. Cristiani , M. Menci , A. Malagnino , G. G. Amaro

The goal of this work is to study an infectious disease spreading in a medium size population occupying a confined environment. For this purpose, we consider a kinetic theory approach to model crowd dynamics in bounded domains and couple it…

Physics and Society · Physics 2020-04-28 Daewa Kim , Annalisa Quaini

Modeling and reproducing crowd behaviors are important in various domains including psychology, robotics, transport engineering and virtual environments. Conventional methods have focused on synthesizing momentary scenes, which have…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Inhwan Bae , Junoh Lee , Hae-Gon Jeon

This paper deals with the kinetic theory modeling of crowd dynamics with the aim of showing how the dynamics at the micro-scale is transferred to the dynamics of collective behaviors. The derivation of a new model is followed by a…

Mathematical Physics · Physics 2013-01-24 Nicola Bellomo , Abdelghani Bellouquid , Damian Knopoff

Popular hypotheses about the origins of collective adaptation are related to two basic behaviours: protection from predators and a combined search for food resources. Among the anti-predator explanations, the predator confusion hypothesis…

Multiagent Systems · Computer Science 2022-09-15 Georgi Ivanov , George Palamas

This paper is concerned with mathematical modeling of intelligent systems, such as human crowds and animal groups. In particular, the focus is on the emergence of different self-organized patterns from non-locality and anisotropy of the…

Mathematical Physics · Physics 2010-09-07 Emiliano Cristiani , Benedetto Piccoli , Andrea Tosin

If a robot can predict crowds in parts of its environment that are inaccessible to its sensors, then it can plan to avoid them. This paper proposes a fast, online algorithm that learns average crowd densities in different areas. It also…

Artificial Intelligence · Computer Science 2017-10-17 Anoop Aroor , Susan L. Epstein

This contribution describes efforts to model the behavior of individual pedestrians and their interactions in crowds, which generate certain kinds of self-organized patterns of motion. Moreover, this article focusses on the dynamics of…

Physics and Society · Physics 2013-09-09 Dirk Helbing , Anders Johansson

In autonomous driving tasks, trajectory prediction in complex traffic environments requires adherence to real-world context conditions and behavior multimodalities. Existing methods predominantly rely on prior assumptions or generative…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Yiming Xu , Hao Cheng , Monika Sester

This paper discusses elements of a control theory of systems comprised of networks of simple agents that collectively achieve sensing and actuation goals despite having strictly limited capability when acting alone. The goal is to…

Systems and Control · Computer Science 2019-10-22 John Baillieul

We present an unsupervised approach to analyze crowd at various levels of granularity $-$ individual, group and collective. We also propose a motion model to represent the collective motion of the crowd. The model captures the…

Computer Vision and Pattern Recognition · Computer Science 2017-11-01 Neha Bhargava , Subhasis Chaudhuri

Interacting individuals in complex systems often give rise to coherent motion exhibiting coordinated global structures. Such phenomena are ubiquitously observed in nature, from cell migration, bacterial swarms, animal and insect groups, and…

Neural and Evolutionary Computing · Computer Science 2024-07-17 Dongjo Kim , Jeongsu Lee , Ho-Young Kim

Crowd models can be used for the simulation of people movement in the built environment. Crowd model outputs have been used for evaluating safety and comfort of pedestrians, inform crowd management and perform forensic investigations.…

Physics and Society · Physics 2020-05-21 Enrico Ronchi , Ruggiero Lovreglio