Related papers: New Lower Bounds for Reachability in Vector Additi…
A vector addition system (VAS) with an initial and a final marking and transition labels induces a language. In part because the reachability problem in VAS remains far from being well-understood, it is difficult to devise decision…
We study the complexity of reachability problems on branching extensions of vector addition systems, which allows us to derive new non-elementary complexity bounds for fragments and variants of propositional linear logic. We show that…
We consider the task of fitting low-dimensional embeddings to high-dimensional data. In particular, we study the $k$-Euclidean Metric Violation problem ($\textsf{$k$-EMV}$), where the input is $D \in \mathbb{R}^{\binom{n}{2}}_{\geq 0}$ and…
The aim of this paper is to deliver broad understanding of a class of languages of boundedly-ambiguous VASS, that is k-ambiguous VASS for some natural k. These are languages of Vector Addition Systems with States with the acceptance…
When designing optimal controllers for any system, it is often the case that the true state of the system is unknown to the controller, for example due to noisy measurements or partially observable states. Incomplete state information must…
Node-connectivity augmentation is a fundamental network design problem. We are given a $k$-node connected graph $G$ together with an additional set of links, and the goal is to add a cheap subset of links to $G$ to make it $(k+1)$-node…
The decision problems on matrices were intensively studied for many decades as matrix products play an essential role in the representation of various computational processes. However, many computational problems for matrix semigroups are…
We analyze affine reachability problems in dimensions 1 and 2. We show that the reachability problem for 1-register machines over the integers with affine updates is PSPACE-hard, hence PSPACE-complete, strengthening a result by Finkel et…
We investigate the complexity of the reachability problem for (deep) neural networks: does it compute valid output given some valid input? It was recently claimed that the problem is NP-complete for general neural networks and…
We study the language universality problem for One-Counter Nets, also known as 1-dimensional Vector Addition Systems with States (1-VASS), parameterized either with an initial counter value, or with an upper bound on the allowed counter…
It is well-known that any admissible unidirectional heuristic search algorithm must expand all states whose $f$-value is smaller than the optimal solution cost when using a consistent heuristic. Such states are called "surely expanded"…
This paper presents the reachability analysis of curves in $\mathbb{R}^3$ with a prescribed curvature bound. Based on Pontryagin Maximum Principle, we leverage the existing knowledge on the structure of solutions to minimum-time problems,…
Autonomous systems are increasingly implemented using end-to-end learning-based controllers. Such controllers make decisions that are executed on the real system, with images as one of the primary sensing modalities. Deep neural networks…
A vector addition system with states (VASS) consists of a finite set of states and counters. A configuration is a state and a value for each counter; a transition changes the state and each counter is incremented, decremented, or left…
We prove an n-EXPTIME lower bound for the problem of deciding the winner in a reachability game on Higher Order Pushdown Automata (HPDA) of level n. This bound matches the known upper bound for parity games on HPDA. As a consequence the…
The basic goal of survivable network design is to build cheap networks that guarantee the connectivity of certain pairs of nodes despite the failure of a few edges or nodes. A celebrated result by Jain [Combinatorica'01] provides a…
Reachability queries ask whether there exists a path from the source vertex to the target vertex on a graph. Recently, several powerful reachability queries, such as Label-Constrained Reachability (LCR) queries and Regular Path Queries…
Pushdown systems (PDSs) and recursive state machines (RSMs), which are linearly equivalent, are standard models for interprocedural analysis. Yet RSMs are more convenient as they (a) explicitly model function calls and returns, and (b)…
In this paper we introduce a new network reachability problem where the goal is to find the most reliable path between two nodes in a network, represented as a directed acyclic graph. Individual edges within this network may fail according…
Forward reachability analysis is the predominant approach for verifying reach-avoid properties in neural feedback systems (dynamical systems controlled by neural networks). This dominance stems from the limited scalability of existing…