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A distributed machine learning platform needs to recruit many heterogeneous worker nodes to finish computation simultaneously. As a result, the overall performance may be degraded due to straggling workers. By introducing redundancy into…

Computer Science and Game Theory · Computer Science 2020-12-17 Ningning Ding , Zhixuan Fang , Lingjie Duan , Jianwei Huang

In 5G and Beyond networks, Artificial Intelligence applications are expected to be increasingly ubiquitous. This necessitates a paradigm shift from the current cloud-centric model training approach to the Edge Computing based collaborative…

Networking and Internet Architecture · Computer Science 2020-06-02 Wei Yang Bryan Lim , Jer Shyuan Ng , Zehui Xiong , Dusit Niyato , Cyril Leung , Chunyan Miao , Qiang Yang

Model selection is a strategy aimed at creating accurate and robust models. A key challenge in designing these algorithms is identifying the optimal model for classifying any particular input sample. This paper addresses this challenge and…

Machine Learning · Computer Science 2023-05-22 James Kotary , Vincenzo Di Vito , Ferdinando Fioretto

The existing work on the distributed training of machine learning (ML) models has consistently overlooked the distribution of the achieved learning quality, focusing instead on its average value. This leads to a poor dependability}of the…

Machine Learning · Computer Science 2024-02-23 Francesco Malandrino , Giuseppe Di Giacomo , Marco Levorato , Carla Fabiana Chiasserini

Ensembling a neural network is a widely recognized approach to enhance model performance, estimate uncertainty, and improve robustness in deep supervised learning. However, deep ensembles often come with high computational costs and memory…

Mobile Edge Learning (MEL) is a learning paradigm that enables distributed training of Machine Learning models over heterogeneous edge devices (e.g., IoT devices). Multi-orchestrator MEL refers to the coexistence of multiple learning tasks…

Networking and Internet Architecture · Computer Science 2022-01-03 Mhd Saria Allahham , Sameh Sorour , Amr Mohamed , Aiman Erbad , Mohsen Guizani

Federated Learning is an emerging distributed collaborative learning paradigm used by many of applications nowadays. The effectiveness of federated learning relies on clients' collective efforts and their willingness to contribute local…

Computer Science and Game Theory · Computer Science 2022-05-24 Shuyu Kong , You Li , Hai Zhou

Ensemble learning has proven effective in improving predictive performance and estimating uncertainty in neural networks. However, conventional ensemble methods often suffer from redundant parameter usage and computational inefficiencies…

Machine Learning · Computer Science 2024-12-23 Arnav Kharbanda , Advait Chandorkar

Ensemble learning is a process by which multiple base learners are strategically generated and combined into one composite learner. There are two features that are essential to an ensemble's performance, the individual accuracies of the…

Machine Learning · Computer Science 2021-09-30 Wenjing Li , Randy C. Paffenroth , David Berthiaume

Ensembles of machine learning models have been well established as a powerful method of improving performance over a single model. Traditionally, ensembling algorithms train their base learners independently or sequentially with the goal of…

Machine Learning · Computer Science 2023-11-01 Alan Jeffares , Tennison Liu , Jonathan Crabbé , Mihaela van der Schaar

In mechanism design it is typical to impose incentive compatibility and then derive an optimal mechanism subject to this constraint. By replacing the incentive compatibility requirement with the goal of minimizing expected ex post regret,…

Computer Science and Game Theory · Computer Science 2012-08-07 Paul Duetting , Felix Fischer , Pitchayut Jirapinyo , John K. Lai , Benjamin Lubin , David C. Parkes

Deep Reinforcement Learning (or just "RL") is gaining popularity for industrial and research applications. However, it still suffers from some key limits slowing down its widespread adoption. Its performance is sensitive to initial…

Machine Learning · Computer Science 2022-08-31 Pierrick Pochelu , Serge G. Petiton , Bruno Conche

Mechanism design is essentially reverse engineering of games and involves inducing a game among strategic agents in a way that the induced game satisfies a set of desired properties in an equilibrium of the game. Desirable properties for a…

Computer Science and Game Theory · Computer Science 2026-03-06 V. Udaya Sankar , Vishisht Srihari Rao , Mayank Ratan Bhardwaj , Y. Narahari

Federated Learning (FL) is a distributed machine learning paradigm that addresses privacy concerns in machine learning and still guarantees high test accuracy. However, achieving the necessary accuracy by having all clients participate in…

Machine Learning · Computer Science 2023-12-14 Ruonan Dong , Hui Xu , Han Zhang , GuoPeng Zhang

The ensemble of deep neural networks has been shown, both theoretically and empirically, to improve generalization accuracy on the unseen test set. However, the high training cost hinders its efficiency since we need a sufficient number of…

Machine Learning · Computer Science 2021-12-28 Wentao Zhang , Jiawei Jiang , Yingxia Shao , Bin Cui

In this paper, we consider a general distributed system with multiple agents who select and then implement actions in the system. The system has an operator with a centralized objective. The agents, on the other hand, are selfinterested and…

Computer Science and Game Theory · Computer Science 2020-01-15 Donya Ghavidel , Pratyush Chakraborty , Enrique Baeyens , Vijay Gupta , Pramod P. Khargonekar

Federated learning (FL) is a privacy-preserving learning technique that enables distributed computing devices to train shared learning models across data silos collaboratively. Existing FL works mostly focus on designing advanced FL…

Machine Learning · Computer Science 2023-02-20 Yash Travadi , Le Peng , Xuan Bi , Ju Sun , Mochen Yang

Automated design of multi-agent interactions with desirable equilibrium outcomes is inherently difficult due to the computational hardness, non-uniqueness, and instability of the resulting equilibria. In this work, we propose the use of…

Computer Science and Game Theory · Computer Science 2026-03-13 Vinzenz Thoma , Georgios Piliouras , Luke Marris

This paper investigates distributed cooperative learning algorithms for data processing in a network setting. Specifically, the extreme learning machine (ELM) is introduced to train a set of data distributed across several components, and…

Machine Learning · Computer Science 2015-12-01 Wu Ai , Weisheng Chen

Multi-agent reinforcement learning has drawn increasing attention in practice, e.g., robotics and automatic driving, as it can explore optimal policies using samples generated by interacting with the environment. However, high reward…

Machine Learning · Computer Science 2022-10-17 Jifeng Hu , Yanchao Sun , Hechang Chen , Sili Huang , haiyin piao , Yi Chang , Lichao Sun
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