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Existing game AI research mainly focuses on enhancing agents' abilities to win games, but this does not inherently make humans have a better experience when collaborating with these agents. For example, agents may dominate the collaboration…

Human-Computer Interaction · Computer Science 2024-01-31 Yiming Gao , Feiyu Liu , Liang Wang , Zhenjie Lian , Dehua Zheng , Weixuan Wang , Wenjin Yang , Siqin Li , Xianliang Wang , Wenhui Chen , Jing Dai , Qiang Fu , Wei Yang , Lanxiao Huang , Wei Liu

As AI usage becomes more prevalent in social contexts, understanding agent-user interaction is critical to designing systems that improve both individual and group outcomes. We present an online behavioral experiment (N = 243) in which…

Computer Science and Game Theory · Computer Science 2026-02-16 Kehang Zhu , Nithum Thain , Vivian Tsai , James Wexler , Crystal Qian

We examined the effects of predictive AI deployment on the immediate performance and learning of medical novices. In two pre-registered field experiments, we varied whether AI input was provided during the training or practice of lung…

Human-Computer Interaction · Computer Science 2026-03-03 Vivianna Fang He , Sihan Li , Phanish Puranam , Feng Lin

Generative Artificial Intelligence (GenAI) is transforming how firms create, process, and apply knowledge, yet little is known about the heterogeneity of its productivity effects across users. We report results from a randomized controlled…

Artificial Intelligence · Computer Science 2026-05-19 Lihi Idan , Bharat Anand

Recent progress in machine learning techniques have revived interest in building artificial general intelligence using these particular tools. There has been a tremendous success in applying them for narrow intellectual tasks such as…

Artificial Intelligence · Computer Science 2019-05-24 Cristian Ivan , Bipin Indurkhya

How do algorithmic decision aids introduced in business decision processes affect task performance? In a first experiment, we study effective collaboration. Faced with a decision, subjects alone have a success rate of 72%; Aided by a…

Human-Computer Interaction · Computer Science 2020-09-18 Thomas Baudel , Manon Verbockhaven , Guillaume Roy , Victoire Cousergue , Rida Laarach

In 2021 the Johns Hopkins University Applied Physics Laboratory held an internal challenge to develop artificially intelligent (AI) agents that could excel at the collaborative card game Hanabi. Agents were evaluated on their ability to…

Artificial Intelligence · Computer Science 2021-11-19 Nicholas Kantack

A longstanding goal of artificial intelligence is to create artificial agents capable of learning to perform tasks that require sequential decision making. Importantly, while it is the artificial agent that learns and acts, it is still up…

Artificial Intelligence · Computer Science 2021-07-14 Ruohan Zhang , Faraz Torabi , Garrett Warnell , Peter Stone

Artificial intelligence is poised to transform teaching and coaching practices,yet its optimal role alongside human expertise remains unclear.This study investigates human and AI collaboration in fitness education through a one year…

Computers and Society · Computer Science 2025-06-10 Qian Huang , King Wang Poon

The evaluation function for imperfect information games is always hard to define but owns a significant impact on the playing strength of a program. Deep learning has made great achievements these years, and already exceeded the top human…

Artificial Intelligence · Computer Science 2019-06-10 Shiqi Gao , Fuminori Okuya , Yoshihiro Kawahara , Yoshimasa Tsuruoka

Recent advances in artificial intelligence have been strongly driven by the use of game environments for training and evaluating agents. Games are often accessible and versatile, with well-defined state-transitions and goals allowing for…

Machine Learning · Computer Science 2019-09-19 Benjamin Beyret , José Hernández-Orallo , Lucy Cheke , Marta Halina , Murray Shanahan , Matthew Crosby

Recent developments in artificial intelligence (AI) have permeated through an array of different immersive environments, including virtual, augmented, and mixed realities. AI brings a wealth of potential that centers on its ability to…

Human-Computer Interaction · Computer Science 2024-05-10 Wangfan Li , Rohit Mallick , Carlos Toxtli-Hernandez , Christopher Flathmann , Nathan J. McNeese

Recent work has shown the potential benefit of selective prediction systems that can learn to defer to a human when the predictions of the AI are unreliable, particularly to improve the reliability of AI systems in high-stakes applications…

Reinforcement learning methods have recently been very successful at performing complex sequential tasks like playing Atari games, Go and Poker. These algorithms have outperformed humans in several tasks by learning from scratch, using only…

Machine Learning · Computer Science 2021-09-28 Ajay Subramanian , Sharad Chitlangia , Veeky Baths

With breakthrough of the AlphaGo, human-computer gaming AI has ushered in a big explosion, attracting more and more researchers all around the world. As a recognized standard for testing artificial intelligence, various human-computer…

Artificial Intelligence · Computer Science 2024-04-01 Qiyue Yin , Jun Yang , Kaiqi Huang , Meijing Zhao , Wancheng Ni , Bin Liang , Yan Huang , Shu Wu , Liang Wang

Artificial intelligence (AI) is supposed to help us make better choices. Some of these choices are small, like what route to take to work, or what music to listen to. Others are big, like what treatment to administer for a disease or how…

Computers and Society · Computer Science 2021-05-18 Bryce Goodman

Recently, many researchers have made successful progress in building the AI systems for MOBA-game-playing with deep reinforcement learning, such as on Dota 2 and Honor of Kings. Even though these AI systems have achieved or even exceeded…

The rise of Artificial Intelligence (AI) will bring with it an ever-increasing willingness to cede decision-making to machines. But rather than just giving machines the power to make decisions that affect us, we need ways to work…

Computers and Society · Computer Science 2020-12-14 Elisa Bertino , Finale Doshi-Velez , Maria Gini , Daniel Lopresti , David Parkes

When intelligent agents learn visuomotor behaviors from human demonstrations, they may benefit from knowing where the human is allocating visual attention, which can be inferred from their gaze. A wealth of information regarding intelligent…

Computer Vision and Pattern Recognition · Computer Science 2018-06-12 Ruohan Zhang , Zhuode Liu , Luxin Zhang , Jake A. Whritner , Karl S. Muller , Mary M. Hayhoe , Dana H. Ballard

Generative AI's novel capacities raise questions about the future role of human expertise: does AI level the playing field between professional artists and laypeople, or does expertise enhance AI use? Do the cognitive skills experts make…

Human-Computer Interaction · Computer Science 2026-05-29 Thomas F. Eisenmann , Andres Karjus , Mar Canet Sola , Levin Brinkmann , Bramantyo Ibrahim Supriyatno , Iyad Rahwan