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Related papers: LiveVV: Human-Centered Live Volumetric Video Strea…

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Voice Conversion (VC) aims to modify a speaker's timbre while preserving linguistic content. While recent VC models achieve strong performance, most struggle in real-time streaming scenarios due to high latency, dependence on ASR modules,…

Sound · Computer Science 2025-10-13 Zhao Guo , Ziqian Ning , Guobin Ma , Lei Xie

Vision-language navigation (VLN) requires an agent to navigate through an 3D environment based on visual observations and natural language instructions. It is clear that the pivotal factor for successful navigation lies in the comprehensive…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Rui Liu , Wenguan Wang , Yi Yang

We propose 360{\deg} Volumetric Portrait (3VP) Avatar, a novel method for reconstructing 360{\deg} photo-realistic portrait avatars of human subjects solely based on monocular video inputs. State-of-the-art monocular avatar reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Jalees Nehvi , Berna Kabadayi , Julien Valentin , Justus Thies

Volume Rendering is an important technique for visualizing three-dimensional scalar data grids and is commonly employed for scientific and medical image data. Direct Volume Rendering (DVR) is a well established and efficient rendering…

Graphics · Computer Science 2021-06-11 Jakob Weiss , Nassir Navab

With the rapid development of pre-training technologies, adapting large-scale Vision-Language Models (VLMs) for video understanding \emph{\ie} image-to-video transfer learning has become a dominant paradigm. To achieve superior performance,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Rui Lin , Chuanming Wang , Huadong Ma

Advancements in heterogeneous computing technologies enable the significant potential of virtual reality (VR) applications. To offer the best user experience (UX), a system should adopt an untethered, wireless-network-based architecture to…

Networking and Internet Architecture · Computer Science 2021-01-20 Alec Rohloff , Zackary Allen , Kung-Min Lin , Joshua Okrend , Chengyi Nie , Yu-Chia Liu , Hung-Wei Tseng

Rapid advancements in video diffusion models have enabled the creation of realistic videos, raising concerns about unauthorized use and driving the demand for techniques to protect model ownership. Existing watermarking methods, while…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 MinHyuk Jang , Youngdong Jang , JaeHyeok Lee , Feng Yang , Gyeongrok Oh , Jongheon Jeong , Sangpil Kim

A general concept of 3D volumetric visualization systems is described based on 3D discrete voxel scenes (worlds) representation. Definitions of 3D discrete voxel scene (world) basic elements and main steps of the image synthesis algorithm…

Graphics · Computer Science 2017-02-07 Anas M. Al-Oraiqat , E. A. Bashkov , S. A. Zori , Aladdein M. Amro

Modern visual agents require representations that are general, causal, and physically structured to operate in real-time streaming environments. However, current vision foundation models remain fragmented, specializing narrowly in image…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Yibin Yan , Jilan Xu , Shangzhe Di , Haoning Wu , Weidi Xie

We introduce LTX-Video, a transformer-based latent diffusion model that adopts a holistic approach to video generation by seamlessly integrating the responsibilities of the Video-VAE and the denoising transformer. Unlike existing methods,…

Virtual content creation and interaction play an important role in modern 3D applications such as AR and VR. Recovering detailed 3D models from real scenes can significantly expand the scope of its applications and has been studied for…

Computer Vision and Pattern Recognition · Computer Science 2023-01-31 Hai Li , Xingrui Yang , Hongjia Zhai , Yuqian Liu , Hujun Bao , Guofeng Zhang

The Metaverse through VR headsets is a rapidly growing concept, but the high cost of entry currently limits access for many users. This project aims to provide an accessible entry point to the immersive Metaverse experience by leveraging…

Human-Computer Interaction · Computer Science 2023-04-05 Joseph Chang

Existing real-time RGB-D reconstruction approaches, like Kinect Fusion, lack real-time photo-realistic visualization. This is due to noisy, oversmoothed or incomplete geometry and blurry textures which are fused from imperfect depth maps…

Computer Vision and Pattern Recognition · Computer Science 2023-11-30 Laura Fink , Darius Rückert , Linus Franke , Joachim Keinert , Marc Stamminger

Recent breakthroughs in video generation, powered by large-scale datasets and diffusion techniques, have shown that video diffusion models can function as implicit 4D novel view synthesizers. Nevertheless, current methods primarily…

Computer Vision and Pattern Recognition · Computer Science 2025-10-09 Yihao Zhi , Chenghong Li , Hongjie Liao , Xihe Yang , Zhengwentai Sun , Jiahao Chang , Xiaodong Cun , Wensen Feng , Xiaoguang Han

Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed sequentially, 3D applications such as gaming require…

Human-Computer Interaction · Computer Science 2022-01-11 Shaoyu Chen , Budmonde Duinkharjav , Xin Sun , Li-Yi Wei , Stefano Petrangeli , Jose Echevarria , Claudio Silva , Qi Sun

The development of multimodal large language models (MLLMs) has advanced general video understanding. However, existing video evaluation benchmarks primarily focus on non-interactive videos, such as movies and recordings. To fill this gap,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Xiaodong Wang , Langling Huang , Zhirong Wu , Xu Zhao , Teng Xu , Xuhong Xia , Peixi Peng

Livestreaming by VTubers -- animated 2D/3D avatars controlled by real individuals -- have recently garnered substantial global followings and achieved significant monetary success. Despite prior research highlighting the importance of…

Social and Information Networks · Computer Science 2025-02-04 Yiluo Wei , Gareth Tyson

Perceiving and reconstructing 3D geometry from videos is a fundamental yet challenging computer vision task. To facilitate interactive and low-latency applications, we propose a streaming visual geometry transformer that shares a similar…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Dong Zhuo , Wenzhao Zheng , Jiahe Guo , Yuqi Wu , Jie Zhou , Jiwen Lu

The panoramic video is widely used to build virtual reality (VR) and is expected to be one of the next generation Killer-Apps. Transmitting panoramic VR videos is a challenging task because of two problems: 1) panoramic VR videos are…

Multimedia · Computer Science 2017-04-24 Lun Wang , Damai Dai , Jie Jiang , Tong Yang , Xiaoke Jiang , Zekun Cai , Yang Li , Xiaoming Li

Neural Radiance Fields (NeRFs) excel in photorealistically rendering static scenes. However, rendering dynamic, long-duration radiance fields on ubiquitous devices remains challenging, due to data storage and computational constraints. In…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Liao Wang , Kaixin Yao , Chengcheng Guo , Zhirui Zhang , Qiang Hu , Jingyi Yu , Lan Xu , Minye Wu