Related papers: Visualizing Why Nondeterministic Finite-State Auto…
Grammatical inference consists in learning a language or a grammar from data. In this paper, we consider a number of models for inferring a non-deterministic finite automaton (NFA) with 3 sorts of states, that must accept some words, and…
This paper exhibits a series of semantic characterisations of sublinear nondeterministic complexity classes. These results fall into the general domain of logic-based approaches to complexity theory and so-called implicit computational…
We study expression learning problems with syntactic restrictions and introduce the class of finite-aspect checkable languages to characterize symbolic languages that admit decidable learning. The semantics of such languages can be defined…
Graphical models in probability and statistics are a core concept in the area of probabilistic reasoning and probabilistic programming-graphical models include Bayesian networks and factor graphs. In this paper we develop a new model of…
Automata for unordered unranked trees are relevant for defining schemas and queries for data trees in Json or Xml format. While the existing notions are well-investigated concerning expressiveness, they all lack a proper notion of…
Every language recognized by a non-deterministic finite automaton can be recognized by a deterministic automaton, at the cost of a potential increase of the number of states, which in the worst case can go from $n$ states to $2^n$ states.…
A study of assisted problem solving formalized via decompositions of deterministic finite automata is initiated. The landscape of new types of decompositions of finite automata this study uncovered is presented. Languages with various…
The theory of abstract argumentation frameworks (afs) has, in the main, focused on finite structures, though there are many significant contexts where argumentation can be regarded as a process involving infinite objects. To address this…
Notions of simulation, among other uses, provide a computationally tractable and sound (but not necessarily complete) proof method for language inclusion. They have been comprehensively studied by Lynch and Vaandrager for nondeterministic…
We introduce a new measure on regular languages: their nondeterministic syntactic complexity. It is the least degree of any extension of the `canonical boolean representation' of the syntactic monoid. Equivalently, it is the least number of…
Our goal is to define an algebraic language for reasoning about non-deterministic computations. Towards this goal, we introduce an algebra of string-to-string transductions. Specifically, it is an algebra of partial functions on words over…
Analogous to regular string and tree languages, regular languages of directed acyclic graphs (DAGs) are defined in the literature. Although called regular, those DAG-languages are more powerful and, consequently, standard problems have a…
The execution of Large Language Models (LLMs) has been shown to produce nondeterministic results when run on Graphics Processing Units (GPUs), even when they are configured to produce deterministic results. This is due to the finite…
Nondeterministic automata may be viewed as succinct programs implementing deterministic automata, i.e. complete specifications. Converting a given deterministic automaton into a small nondeterministic one is known to be computationally very…
Automata over infinite alphabets have emerged as a convenient computational model for processing structures involving data, such as nonces in cryptographic protocols or data values in XML documents. We introduce active learning methods for…
Real-world computers have operational constraints that cause nonzero entropy production (EP). In particular, almost all real-world computers are ``periodic'', iteratively undergoing the same physical process; and ``local", in that…
We study the satisfiability problem of symbolic tree automata and decompose it into the satisfiability problem of the existential first-order theory of the input characters and the existential monadic second-order theory of the indices of…
Nondeterministic good-for-MDPs (GFM) automata are for MDP model checking and reinforcement learning what good-for-games (GFG) automata are for reactive synthesis: a more compact alternative to deterministic automata that displays…
We consider the representational state complexity of unranked tree automata. The bottom-up computation of an unranked tree automaton may be either deterministic or nondeterministic, and further variants arise depending on whether the…
The concept of Deterministic Finite Cover Automata (DFCA) was introduced at WIA '98, as a more compact representation than Deterministic Finite Automata (DFA) for finite languages. In some cases representing a finite language,…