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Reinforcement learning (RL) has demonstrated compelling performance in robotic tasks, but its success often hinges on the design of complex, ad hoc reward functions. Researchers have explored how Large Language Models (LLMs) could enable…

Robotics · Computer Science 2025-05-13 Letian Chen , Nina Moorman , Matthew Gombolay

We study the problem of cross-embodiment inverse reinforcement learning, where we wish to learn a reward function from video demonstrations in one or more embodiments and then transfer the learned reward to a different embodiment (e.g.,…

Robotics · Computer Science 2024-08-13 Connor Mattson , Anurag Aribandi , Daniel S. Brown

Assistive robots have the potential to help people perform everyday tasks. However, these robots first need to learn what it is their user wants them to do. Teaching assistive robots is hard for inexperienced users, elderly users, and users…

Robotics · Computer Science 2021-04-06 Ananth Jonnavittula , Dylan P. Losey

Human-designed reward functions for reinforcement learning (RL) agents are frequently misaligned with the humans' true, unobservable objectives, and thus act only as proxies. Optimizing for a misspecified proxy reward function often induces…

Artificial Intelligence · Computer Science 2026-01-30 Stephane Hatgis-Kessell , Logan Mondal Bhamidipaty , Emma Brunskill

Robots can learn from humans by asking questions. In these questions the robot demonstrates a few different behaviors and asks the human for their favorite. But how should robots choose which questions to ask? Today's robots optimize for…

Human-Computer Interaction · Computer Science 2021-07-06 Soheil Habibian , Ananth Jonnavittula , Dylan P. Losey

Reward and representation learning are two long-standing challenges for learning an expanding set of robot manipulation skills from sensory observations. Given the inherent cost and scarcity of in-domain, task-specific robot data, learning…

Robotics · Computer Science 2023-03-08 Yecheng Jason Ma , Shagun Sodhani , Dinesh Jayaraman , Osbert Bastani , Vikash Kumar , Amy Zhang

Reinforcement learning (RL) agents optimize only the features specified in a reward function and are indifferent to anything left out inadvertently. This means that we must not only specify what to do, but also the much larger space of what…

Machine Learning · Computer Science 2019-04-22 Rohin Shah , Dmitrii Krasheninnikov , Jordan Alexander , Pieter Abbeel , Anca Dragan

Training robots to perform complex control tasks from high-dimensional pixel input using reinforcement learning (RL) is sample-inefficient, because image observations are comprised primarily of task-irrelevant information. By contrast,…

Robotics · Computer Science 2024-10-22 Anthony Liang , Jesse Thomason , Erdem Bıyık

We present a novel method for collaborative robots (cobots) to learn manipulation tasks and perform them in a human-like manner. Our method falls under the learn-from-observation (LfO) paradigm, where robots learn to perform tasks by…

Robotics · Computer Science 2024-12-17 Ehsan Asali , Prashant Doshi

Aligning robot behavior with human preferences is crucial for deploying embodied AI agents in human-centered environments. A promising solution is interactive imitation learning from human intervention, where a human expert observes the…

Robotics · Computer Science 2025-10-27 Yuxin Chen , Chen Tang , Jianglan Wei , Chenran Li , Ran Tian , Xiang Zhang , Wei Zhan , Peter Stone , Masayoshi Tomizuka

To improve human-preference alignment training, current research has developed numerous preference datasets consisting of preference pairs labeled as "preferred" or "dispreferred". These preference pairs are typically used to encode human…

Computation and Language · Computer Science 2024-10-08 Chenglong Wang , Yang Gan , Yifu Huo , Yongyu Mu , Qiaozhi He , Murun Yang , Tong Xiao , Chunliang Zhang , Tongran Liu , Jingbo Zhu

Reinforcement Learning from Human Feedback (RLHF) has emerged as a popular paradigm for aligning models with human intent. Typically RLHF algorithms operate in two phases: first, use human preferences to learn a reward function and second,…

Machine Learning · Computer Science 2024-05-01 Joey Hejna , Rafael Rafailov , Harshit Sikchi , Chelsea Finn , Scott Niekum , W. Bradley Knox , Dorsa Sadigh

Generating complex behaviors that satisfy the preferences of non-expert users is a crucial requirement for AI agents. Interactive reward learning from trajectory comparisons (a.k.a. RLHF) is one way to allow non-expert users to convey…

Artificial Intelligence · Computer Science 2023-03-01 Lin Guan , Karthik Valmeekam , Subbarao Kambhampati

A key challenge in reward learning from human input is that desired agent behavior often changes based on context. For example, a robot must adapt to avoid a stove once it becomes hot. We observe that while high-level preferences (e.g.,…

Robotics · Computer Science 2026-01-14 Alexandra Forsey-Smerek , Julie Shah , Andreea Bobu

Robot motion planning often requires finding trajectories that balance different user intents, or preferences. One of these preferences is usually arrival at the goal, while another might be obstacle avoidance. Here, we formalize these, and…

Robotics · Computer Science 2018-12-03 Aleksandra Faust , Hao-Tien Lewis Chiang , Lydia Tapia

Preference-based Reinforcement Learning (PbRL) enables policy learning through simple queries comparing trajectories from a single policy. While human responses to these queries make it possible to learn policies aligned with human…

Robotics · Computer Science 2026-01-22 Yuki Kadokawa , Jonas Frey , Takahiro Miki , Takamitsu Matsubara , Marco Hutter

Reward design remains a critical bottleneck in visual reinforcement learning (RL) for robotic manipulation. In simulated environments, rewards are conventionally designed based on the distance to a target position. However, such precise…

Machine Learning · Computer Science 2025-09-29 Nan Tang , Jing-Cheng Pang , Guanlin Li , Chao Qian , Yang Yu

Inferring reward functions from demonstrations and pairwise preferences are auspicious approaches for aligning Reinforcement Learning (RL) agents with human intentions. However, state-of-the art methods typically focus on learning a single…

Machine Learning · Computer Science 2022-01-04 Markus Peschl , Arkady Zgonnikov , Frans A. Oliehoek , Luciano C. Siebert

Alignment of Large Language Models (LLMs) aims to align outputs with human preferences, and personalized alignment further adapts models to individual users. This relies on personalized reward models that capture user-specific preferences…

Computation and Language · Computer Science 2026-04-21 Hongru Cai , Yongqi Li , Tiezheng Yu , Fengbin Zhu , Wenjie Wang , Fuli Feng , Wenjie Li

When a person is not satisfied with how a robot performs a task, they can intervene to correct it. Reward learning methods enable the robot to adapt its reward function online based on such human input, but they rely on handcrafted…

Robotics · Computer Science 2021-01-13 Andreea Bobu , Marius Wiggert , Claire Tomlin , Anca D. Dragan