Related papers: Using Elementary Techniques to Characterize the Re…
The game in which acts of participants don't have an adequate description in terms of Boolean logic and classical theory of probabilities is considered. The model of the game interaction is constructed on the basis of a non-distributive…
We consider Schmidt's game on the space of compact subsets of a given metric space equipped with the Hausdorff metric, and the space of continuous functions equipped with the supremum norm. We are interested in determining the generic…
This paper introduces a variant of the impartial combinatorial game nim, called tree nim, as well as a particular case of tree nim called tripod nim. A certain existence-uniqueness result and a periodicity result are proven about the…
Schmidt's game is a powerful tool for studying properties of certain sets which arise in Diophantine approximation theory, number theory, and dynamics. Recently, many new results have been proven using this game. In this paper we address…
Number games play a central role in alternating normal play combinatorial game theory due to their real-number-like properties (Conway 1976). Here we undertake a critical re-examination: we begin with integer and dyadic games and identify…
We propose a simple yet rich model to extend the notions of Nash equilibria and correlated equilibria of strategic games to the quantum setting, in which we then study the relations between classical and quantum equilibria. Unlike the…
We consider game theory from the perspective of quantum algorithms. Strategies in classical game theory are either pure (deterministic) or mixed (probabilistic). We introduce these basic ideas in the context of a simple example, closely…
Playing a symmetric bi-matrix game is usually physically implemented by sharing pairs of 'objects' between two players. A new setting is proposed that explicitly shows effects of quantum correlations between the pairs on the structure of…
We introduce an evolutionary game with feedback between perception and reality, which we call the reality game. It is a game of chance in which the probabilities for different objective outcomes (e.g., heads or tails in a coin toss) depend…
Exploiting Markoff's Theory for rational approximations of real numbers, we explicitly link how hard it is to approximate a given number to an idealized notion of growth capacity for plants which we express as a modular invariant function…
An optical model of classical photons propagating through array of many beam splitters is developed to give a physical analogy of Parrondo's game and Parrondo-Harmer-Abbott game. We showed both the two games are reasonable game without…
We pursue the possible connections between classical games and quantum computation. The Parrondo game is one in which a random combination of two losing games produces a winning game. We introduce novel realizations of this Parrondo effect…
In this paper an explicit algorithm is proposed for solving an equilibrium problem whose associated bifunction is pseudomonotone and satisfies a Lipschitz-type condition. Contrary to many algorithms, our algorithm is done without using…
Truth, consistency and elementary equivalence can all be characterised in terms of games, namely the so-called evaluation game, the model-existence game, and the Ehrenfeucht-Fraisse game. We point out the great affinity of these games to…
The physical world obeys the rules of quantum, as opposed to classical, physics. Since the playing of any particular game requires physical resources, the question arises as to how Game Theory itself would change if it were extended into…
We present some elementary but foundational results concerning diamond-colored modular and distributive lattices and connect these structures to certain one-player combinatorial "move-minimizing games," in particular, a so-called "domino…
Effects of classical/quantum correlations and operations in game theory are analyzed using Samaritan's Dilemma. We observe that introducing either quantum or classical correlations to the game results in the emergence of a unique or…
The game dynamical equations are derived from Boltzmann-like equations for individual pair interactions by assuming a certain kind of imitation behavior, the so-called proportional imitation rule. They can be extended to a stochastic…
We study the transfinite version of Welter's Game, a combinatorial game played on a belt divided into squares numbered with general ordinal. In particular, we give a straight-forward solution for the transfinite version, based on those of…
We study the relation between the quantum games, communication complexity problems and Bell inequalities. In particular we are interested in answering the question whether for every element of one of these groups there is a corresponding…