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We consider the computational complexity of a problem modeling bribery in the context of voting systems. In the scenario of Swap Bribery, each voter assigns a certain price for swapping the positions of two consecutive candidates in his…

Computational Complexity · Computer Science 2015-05-20 Britta Dorn , Ildikó Schlotter

Manipulation is a problem of fundamental importance in the context of voting in which the voters exercise their votes strategically instead of voting honestly to prevent selection of an alternative that is less preferred. The…

Multiagent Systems · Computer Science 2015-02-17 Palash Dey , Neeldhara Misra , Y. Narahari

In party-approval multiwinner elections the goal is to allocate the seats of a fixed-size committee to parties based on the approval ballots of the voters over the parties. In particular, each voter can approve multiple parties and each…

Computer Science and Game Theory · Computer Science 2022-11-28 Théo Delemazure , Tom Demeulemeester , Manuel Eberl , Jonas Israel , Patrick Lederer

We model Monroe's and Chamberlin and Courant's multiwinner voting systems as a certain resource allocation problem. We show that for many restricted variants of this problem, under standard complexity-theoretic assumptions, there are no…

Computer Science and Game Theory · Computer Science 2013-01-29 Piotr Skowron , Piotr Faliszewski , Arkadii Slinko

This paper is an axiomatic study of consistent approval-based multi-winner rules, i.e., voting rules that select a fixed-size group of candidates based on approval ballots. We introduce the class of counting rules and provide an axiomatic…

Computer Science and Game Theory · Computer Science 2019-11-13 Martin Lackner , Piotr Skowron

Weighted voting games are frequently used in decision making. Each voter has a weight and a proposal is accepted if the weight sum of the supporting voters exceeds a quota. One line of research is the efficient computation of so-called…

Optimization and Control · Mathematics 2012-11-28 Sascha Kurz

The metric distortion framework posits that n voters and m candidates are jointly embedded in a metric space such that voters rank candidates that are closer to them higher. A voting rule's purpose is to pick a candidate with minimum total…

Computer Science and Game Theory · Computer Science 2023-07-03 Fatih Erdem Kizilkaya , David Kempe

Incomplete preferences are likely to arise in real-world preference aggregation scenarios. This paper deals with determining whether an incomplete preference profile is single-peaked. This is valuable information since many intractable…

Computer Science and Game Theory · Computer Science 2020-04-15 Zack Fitzsimmons , Martin Lackner

This paper gives the first separation of quantum and classical pure (i.e., non-cryptographic) computing abilities with no restriction on the amount of available computing resources, by considering the exact solvability of a celebrated…

Quantum Physics · Physics 2012-10-10 Seiichiro Tani , Hirotada Kobayashi , Keiji Matsumoto

In an election in which each voter ranks all of the candidates, we consider the head-to-head results between each pair of candidates and form a labeled directed graph, called the margin graph, which contains the margin of victory of each…

Theoretical Economics · Economics 2020-09-08 Matthew Harrison-Trainor

An electorate with fully-ranked innate preferences casts approval votes over a finite set of alternatives. As a result, only partial information about the true preferences is revealed to the voting authorities. In an effort to understand…

Computer Science and Game Theory · Computer Science 2023-10-09 Andrei Constantinescu , Roger Wattenhofer

Partisan gerrymandering is a major cause for voter disenfranchisement in United States. However, convincing US courts to adopt specific measures to quantify gerrymandering has been of limited success to date. Recently, Stephanopoulos and…

Computers and Society · Computer Science 2018-04-30 Tanima Chatterjee , Bhaskar DasGupta , Laura Palmieri , Zainab Al-Qurashi , Anastasios Sidiropoulos

We study the inverse power index problem for weighted voting games: the problem of finding a weighted voting game in which the power of the players is as close as possible to a certain target distribution. Our goal is to find algorithms…

Computer Science and Game Theory · Computer Science 2013-07-02 Bart de Keijzer , Tomas B. Klos , Yingqian Zhang

Liquid democracy is a decision-making paradigm in which each agent can either vote directly for some alternative or (transitively) delegate its vote to another agent. To mitigate the issue of delegation cycles or the concentration of power,…

Computer Science and Game Theory · Computer Science 2022-09-05 Matthias Bentert , Niclas Boehmer , Maciej Rymar , Henri Tannenberg

Predicting the winner of an election is of importance to multiple stakeholders. To formulate the problem, we consider an independent sequence of categorical data with a finite number of possible outcomes in each. The data is assumed to be…

Applications · Statistics 2024-10-17 Soudeep Deb , Rishideep Roy , Shubhabrata Das

In a single winner election with several candidates and ranked choice or rating scale ballots, a Condorcet winner is one who wins all their two way races by majority rule or MR. A voting system has Condorcet consistency or CC if it names…

Methodology · Statistics 2017-06-07 Richard B. Darlington

Tournaments are widely used models to represent pairwise dominance between candidates, alternatives, or teams. We study the problem of providing certified explanations for why a candidate appears among the winners under various tournament…

Artificial Intelligence · Computer Science 2026-01-22 Clément Contet , Umberto Grandi , Jérôme Mengin

Single Transferable Vote (STV) counting, used in several jurisdictions in Australia, is a system for choosing multiple election winners given voters' preferences among candidates. The system is complex and it is not always obvious how an…

Computers and Society · Computer Science 2025-09-18 Andrew Conway , Michelle Blom , Alexander Ek , Peter Stuckey , Vanessa Teague , Damjan Vukcevic

We study strategic candidate positioning in multidimensional spatial-voting elections. Voters and candidates are represented as points in $\mathbb{R}^d$, and each voter supports the candidate that is closest under a distance induced by an…

Computer Science and Game Theory · Computer Science 2025-08-20 Colin Cleveland , Bart de Keijzer , Maria Polukarov

We study the probability that a given candidate is an alpha-winner, i.e. a candidate preferred to each other candidate j by a fraction alpha_j of the voters. This extends the classical notion of Condorcet winner, which corresponds to the…

Computer Science and Game Theory · Computer Science 2025-05-12 Emma Caizergues , François Durand , Marc Noy , Élie de Panafieu , Vlady Ravelomanana
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