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Related papers: SketchBodyNet: A Sketch-Driven Multi-faceted Decod…

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Reconstructing 3D human shape and pose from monocular images is challenging despite the promising results achieved by the most recent learning-based methods. The commonly occurred misalignment comes from the facts that the mapping from…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Hongwen Zhang , Jie Cao , Guo Lu , Wanli Ouyang , Zhenan Sun

3D content creation is referred to as one of the most fundamental tasks of computer graphics. And many 3D modeling algorithms from 2D images or curves have been developed over the past several decades. Designers are allowed to align some…

Graphics · Computer Science 2018-06-25 Zhongping Ji , Xiao Qi , Yigang Wang , Gang Xu , Peng Du , Qing Wu

Modeling 3D avatars benefits various application scenarios such as AR/VR, gaming, and filming. Character faces contribute significant diversity and vividity as a vital component of avatars. However, building 3D character face models usually…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Zhongjin Luo , Dong Du , Heming Zhu , Yizhou Yu , Hongbo Fu , Xiaoguang Han

3D meshes are fundamental data representations for capturing complex geometric shapes in computer vision and graphics applications. While Convolutional Neural Networks (CNNs) have excelled in structured data like images, extending them to…

Graphics · Computer Science 2025-07-09 Saqib Nazir , Olivier Lézoray , Sébastien Bougleux

Parsing sketches via semantic segmentation is attractive but challenging, because (i) free-hand drawings are abstract with large variances in depicting objects due to different drawing styles and skills; (ii) distorting lines drawn on the…

Computer Vision and Pattern Recognition · Computer Science 2019-10-15 Junkun Jiang , Ruomei Wang , Shujin Lin , Fei Wang

In this paper, we present Skeleton Transformer Networks (SkeletonNet), an end-to-end framework that can predict not only 3D joint positions but also 3D angular pose (bone rotations) of a human skeleton from a single color image. This in…

Computer Vision and Pattern Recognition · Computer Science 2019-01-01 Yusuke Yoshiyasu , Ryusuke Sagawa , Ko Ayusawa , Akihiko Murai

As 3D models become critical in today's manufacturing and product design, conventional 3D modeling approaches based on Computer-Aided Design (CAD) are labor-intensive, time-consuming, and have high demands on the creators. This work aims to…

Multimedia · Computer Science 2023-10-31 Ying Zang , Chenglong Fu , Tianrun Chen , Yuanqi Hu , Qingshan Liu , Wenjun Hu

Head shapes play an important role in 3D character design. In this work, we propose SimpModeling, a novel sketch-based system for helping users, especially amateur users, easily model 3D animalmorphic heads - a prevalent kind of heads in…

Computer Vision and Pattern Recognition · Computer Science 2021-08-06 Zhongjin Luo , Jie Zhou , Heming Zhu , Dong Du , Xiaoguang Han , Hongbo Fu

Reconstructing 3D human heads in low-view settings presents technical challenges, mainly due to the pronounced risk of overfitting with limited views and high-frequency signals. To address this, we propose geometry decomposition and adopt a…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Baixin Xu , Jiarui Zhang , Kwan-Yee Lin , Chen Qian , Ying He

This paper presents a simple yet powerful method for 3D human mesh reconstruction from a single RGB image. Most recently, the non-local interactions of the whole mesh vertices have been effectively estimated in the transformer while the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Jeonghwan Kim , Mi-Gyeong Gwon , Hyunwoo Park , Hyukmin Kwon , Gi-Mun Um , Wonjun Kim

Sketch-based image editing aims to synthesize and modify photos based on the structural information provided by the human-drawn sketches. Since sketches are difficult to collect, previous methods mainly use edge maps instead of sketches to…

Computer Vision and Pattern Recognition · Computer Science 2020-01-10 Shuai Yang , Zhangyang Wang , Jiaying Liu , Zongming Guo

This paper presents a novel framework to recover detailed human body shapes from a single image. It is a challenging task due to factors such as variations in human shapes, body poses, and viewpoints. Prior methods typically attempt to…

Computer Vision and Pattern Recognition · Computer Science 2019-05-14 Hao Zhu , Xinxin Zuo , Sen Wang , Xun Cao , Ruigang Yang

We present a novel method for recovering the absolute pose and shape of a human in a pre-scanned scene given a single image. Unlike previous methods that perform sceneaware mesh optimization, we propose to first estimate absolute position…

Computer Vision and Pattern Recognition · Computer Science 2023-06-07 Zehong Shen , Zhi Cen , Sida Peng , Qing Shuai , Hujun Bao , Xiaowei Zhou

Recovering 3D human body shape and pose from 2D images is a challenging task due to high complexity and flexibility of human body, and relatively less 3D labeled data. Previous methods addressing these issues typically rely on predicting…

Computer Vision and Pattern Recognition · Computer Science 2019-03-29 Pengfei Yao , Zheng Fang , Fan Wu , Yao Feng , Jiwei Li

Non-parametric mesh reconstruction has recently shown significant progress in 3D hand and body applications. In these methods, mesh vertices and edges are visible to neural networks, enabling the possibility to establish a direct mapping…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Shijian Jiang , Guwen Han , Danhang Tang , Yang Zhou , Xiang Li , Jiming Chen , Qi Ye

Current 3D reconstruction methods typically generate outputs in the form of voxels, point clouds, or meshes. However, each of these formats has inherent limitations, such as rough surfaces and distorted structures. Additionally, these data…

Computer Vision and Pattern Recognition · Computer Science 2025-02-21 Hong-Bin Yang

Sketch portrait generation benefits a wide range of applications such as digital entertainment and law enforcement. Although plenty of efforts have been dedicated to this task, several issues still remain unsolved for generating vivid and…

Computer Vision and Pattern Recognition · Computer Science 2017-10-05 Dongyu Zhang , Liang Lin , Tianshui Chen , Xian Wu , Wenwei Tan , Ebroul Izquierdo

In this paper, we aim to reconstruct a full 3D human shape from a single image. Previous vertex-level and parameter regression approaches reconstruct 3D human shape based on a pre-defined adjacency matrix to encode positive relations…

Computer Vision and Pattern Recognition · Computer Science 2021-08-30 Shihao Zhou , Mengxi Jiang , Shanshan Cai , Yunqi Lei

Multiple sketch datasets have been proposed to understand how people draw 3D objects. However, such datasets are often of small scale and cover a small set of objects or categories. In addition, these datasets contain freehand sketches…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Chufeng Xiao , Wanchao Su , Jing Liao , Zhouhui Lian , Yi-Zhe Song , Hongbo Fu

In this paper, we study the problem of multi-view sketch correspondence, where we take as input multiple freehand sketches with different views of the same object and predict as output the semantic correspondence among the sketches. This…

Computer Vision and Pattern Recognition · Computer Science 2020-08-12 Deng Yu , Lei Li , Youyi Zheng , Manfred Lau , Yi-Zhe Song , Chiew-Lan Tai , Hongbo Fu