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Diffusion models have shown impressive performance in capturing complex and multi-modal action distributions for game agents, but their slow inference speed prevents practical deployment in real-time game environments. While consistency…

Artificial Intelligence · Computer Science 2025-03-24 Ruoqi Zhang , Ziwei Luo , Jens Sjölund , Per Mattsson , Linus Gisslén , Alessandro Sestini

Offline reinforcement learning (RL) leverages pre-collected datasets to train optimal policies. Diffusion Q-Learning (DQL), introducing diffusion models as a powerful and expressive policy class, significantly boosts the performance of…

Machine Learning · Computer Science 2024-11-04 Tianyu Chen , Zhendong Wang , Mingyuan Zhou

Score-based generative models like the diffusion model have been testified to be effective in modeling multi-modal data from image generation to reinforcement learning (RL). However, the inference process of diffusion model can be slow,…

Machine Learning · Computer Science 2024-03-18 Zihan Ding , Chi Jin

Although diffusion models have achieved strong results in decision-making tasks, their slow inference speed remains a key limitation. While consistency models offer a potential solution, existing applications to decision-making either…

Machine Learning · Computer Science 2026-02-09 Xintong Duan , Yutong He , Fahim Tajwar , Ruslan Salakhutdinov , J. Zico Kolter , Jeff Schneider

We present flow Q-learning (FQL), a simple and performant offline reinforcement learning (RL) method that leverages an expressive flow-matching policy to model arbitrarily complex action distributions in data. Training a flow policy with RL…

Machine Learning · Computer Science 2025-05-27 Seohong Park , Qiyang Li , Sergey Levine

Offline reinforcement learning (RL), which aims to learn an optimal policy using a previously collected static dataset, is an important paradigm of RL. Standard RL methods often perform poorly in this regime due to the function…

Machine Learning · Computer Science 2023-08-29 Zhendong Wang , Jonathan J Hunt , Mingyuan Zhou

This paper introduces Consistency Trajectory Planning (CTP), a novel offline model-based reinforcement learning method that leverages the recently proposed Consistency Trajectory Model (CTM) for efficient trajectory optimization. While…

Artificial Intelligence · Computer Science 2025-07-15 Guanquan Wang , Takuya Hiraoka , Yoshimasa Tsuruoka

Offline reinforcement learning (RL) aims to learn optimal policies from offline datasets, where the parameterization of policies is crucial but often overlooked. Recently, Diffsuion-QL significantly boosts the performance of offline RL by…

Machine Learning · Computer Science 2023-10-27 Bingyi Kang , Xiao Ma , Chao Du , Tianyu Pang , Shuicheng Yan

Diffusion Q-Learning (DQL) has established diffusion policies as a high-performing paradigm for offline reinforcement learning, but its reliance on multi-step denoising for action generation renders both training and inference slow and…

Machine Learning · Computer Science 2026-02-25 Thanh Nguyen , Chang D. Yoo

Drawing upon recent advances in language model alignment, we formulate offline Reinforcement Learning as a two-stage optimization problem: First pretraining expressive generative policies on reward-free behavior datasets, then fine-tuning…

Machine Learning · Computer Science 2024-10-31 Huayu Chen , Kaiwen Zheng , Hang Su , Jun Zhu

Reinforcement learning (RL) has achieved significant success across a wide range of domains, however, most existing methods are formulated in discrete time. In this work, we introduce a novel RL method for continuous-time control, where…

Machine Learning · Computer Science 2025-10-21 Chengxiu Hua , Jiawen Gu , Yushun Tang

Recent developments in offline reinforcement learning have uncovered the immense potential of diffusion modeling, which excels at representing heterogeneous behavior policies. However, sampling from diffusion policies is considerably slow…

Machine Learning · Computer Science 2024-03-18 Huayu Chen , Cheng Lu , Zhengyi Wang , Hang Su , Jun Zhu

In this paper, two Q-learning (QL) methods are proposed and their convergence theories are established for addressing the model-free optimal control problem of general nonlinear continuous-time systems. By introducing the Q-function for…

Systems and Control · Computer Science 2014-10-14 Biao Luo , Derong Liu , Tingwen Huang

Constrained reinforcement learning (RL) seeks high-performance policies under safety constraints. We focus on an offline setting where the agent has only a fixed dataset -- common in realistic tasks to prevent unsafe exploration. To address…

Machine Learning · Computer Science 2025-09-08 Junyu Guo , Zhi Zheng , Donghao Ying , Ming Jin , Shangding Gu , Costas Spanos , Javad Lavaei

Reinforcement learning (RL) struggles to scale to large, combinatorial action spaces common in many real-world problems. This paper introduces a novel framework for training discrete diffusion models as highly effective policies in these…

Machine Learning · Computer Science 2026-05-21 Haitong Ma , Ofir Nabati , Aviv Rosenberg , Bo Dai , Oran Lang , Craig Boutilier , Na Li , Shie Mannor , Lior Shani , Guy Tenneholtz

A key problem in off-policy Reinforcement Learning (RL) is the mismatch, or distribution shift, between the dataset and the distribution over states and actions visited by the learned policy. This problem is exacerbated in the fully offline…

Machine Learning · Computer Science 2023-11-28 Melrose Roderick , Gaurav Manek , Felix Berkenkamp , J. Zico Kolter

At the core of reinforcement learning is the idea of learning beyond the performance in the data. However, scaling such systems has proven notoriously tricky. In contrast, techniques from generative modeling have proven remarkably scalable…

Machine Learning · Computer Science 2025-05-30 Kevin Frans , Seohong Park , Pieter Abbeel , Sergey Levine

While imitation learning provides a simple and effective framework for policy learning, acquiring consistent actions during robot execution remains a challenging task. Existing approaches primarily focus on either modifying the action…

Robotics · Computer Science 2024-07-24 Xiao Liu , Fabian Weigend , Yifan Zhou , Heni Ben Amor

Reinforcement learning is time-consuming for complex tasks due to the need for large amounts of training data. Recent advances in GPU-based simulation, such as Isaac Gym, have sped up data collection thousands of times on a commodity GPU.…

Machine Learning · Computer Science 2023-07-25 Zechu Li , Tao Chen , Zhang-Wei Hong , Anurag Ajay , Pulkit Agrawal

We study offline reinforcement learning of style-conditioned policies using explicit style supervision via subtrajectory labeling functions. In this setting, aligning style with high task performance is particularly challenging due to…

Machine Learning · Computer Science 2026-02-02 Mathieu Petitbois , Rémy Portelas , Sylvain Lamprier
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