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Gaussian SLAM systems excel in real-time rendering and fine-grained reconstruction compared to NeRF-based systems. However, their reliance on extensive keyframes is impractical for deployment in real-world robotic systems, which typically…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Mingrui Li , Shuhong Liu , Tianchen Deng , Hongyu Wang

This article presents GLIM, a 3D range-inertial localization and mapping framework with GPU-accelerated scan matching factors. The odometry estimation module of GLIM employs a combination of fixed-lag smoothing and keyframe-based point…

Robotics · Computer Science 2024-07-16 Kenji Koide , Masashi Yokozuka , Shuji Oishi , Atsuhiko Banno

Recent advancements in 3D Gaussian Splatting (3DGS) have made a significant impact on rendering and reconstruction techniques. Current research predominantly focuses on improving rendering performance and reconstruction quality using…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Yinlong Bai , Hongxin Zhang , Sheng Zhong , Junkai Niu , Hai Li , Yijia He , Yi Zhou

The Fast Fourier Transform (FFT), as a core computation in a wide range of scientific applications, is increasingly threatened by reliability issues. In this paper, we introduce TurboFFT, a high-performance FFT implementation equipped with…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-05-07 Shixun Wu , Yujia Zhai , Jinyang Liu , Jiajun Huang , Zizhe Jian , Huangliang Dai , Sheng Di , Zizhong Chen , Franck Cappello

High-fidelity sensor simulation of light-based sensors such as cameras and LiDARs is critical for safe and accurate autonomy testing. Neural radiance field (NeRF)-based methods that reconstruct sensor observations via ray-casting of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Yun Chen , Matthew Haines , Jingkang Wang , Sahil Jain , Krzysztof Baron-Lis , Sivabalan Manivasagam , Ze Yang , Raquel Urtasun

Large-scale molecular dynamics simulations with high accuracy have been increasingly popular for their capability to bridge the gap between atomistic modeling and mesoscale phenomena. Both machine learning potentials and enhanced sampling…

Computational Physics · Physics 2026-03-24 Haoting Zhang , Qiuhan Jia , Zhennan Zhang , Yijie Zhu , Zhongwei Zhang , Junjie Wang , Jiuyang Shi , Zheyong Fan , Jian Sun

In this work, to facilitate the real-time processing of multi-scan registration error minimization on factor graphs, we devise a point cloud downsampling algorithm based on coreset extraction. This algorithm extracts a subset of the…

Robotics · Computer Science 2025-05-05 Kenji Koide , Aoki Takanose , Shuji Oishi , Masashi Yokozuka

Due to the flexible representation of arbitrary-shaped scene text and simple pipeline, bottom-up segmentation-based methods begin to be mainstream in real-time scene text detection. Despite great progress, these methods show deficiencies in…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Xugong Qin , Pengyuan Lyu , Chengquan Zhang , Yu Zhou , Kun Yao , Peng Zhang , Hailun Lin , Weiping Wang

In Visual SLAM, achieving accurate feature matching consumes a significant amount of time, severely impacting the real-time performance of the system. This paper proposes an accelerated method for Visual SLAM by integrating GMS (Grid-based…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Shaojie Zhang , Yinghui Wang , Jiaxing Ma , Wei Li , Jinlong Yang , Tao Yan , Yukai Wang , Liangyi Huang , Mingfeng Wang , Ibragim R. Atadjanov

We propose LU-Net -- for LiDAR U-Net, a new method for the semantic segmentation of a 3D LiDAR point cloud. Instead of applying some global 3D segmentation method such as PointNet, we propose an end-to-end architecture for LiDAR point cloud…

Computer Vision and Pattern Recognition · Computer Science 2019-09-02 Pierre Biasutti , Vincent Lepetit , Jean-François Aujol , Mathieu Brédif , Aurélie Bugeau

3D Gaussian splatting (3D-GS) is a new rendering approach that outperforms the neural radiance field (NeRF) in terms of both speed and image quality. 3D-GS represents 3D scenes by utilizing millions of 3D Gaussians and projects these…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Joongho Jo , Hyeongwon Kim , Jongsun Park

Unmanned Aerial Vehicles (UAVs) hold immense potential for critical applications, such as search and rescue operations, where accurate perception of indoor environments is paramount. However, the concurrent amalgamation of localization, 3D…

Robotics · Computer Science 2024-01-17 Thanh Nguyen Canh , Van-Truong Nguyen , Xiem HoangVan , Armagan Elibol , Nak Young Chong

We address the issue of the exploding computational requirements of recent State-of-the-art (SOTA) open set multimodel 3D mapping (dense 3D mapping) algorithms and present Voxel-Aggregated Feature Synthesis (VAFS), a novel approach to dense…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Owen Burns , Rizwan Qureshi

Open-vocabulary panoptic reconstruction is crucial for advanced robotics and simulation. However, existing 3D reconstruction methods, such as NeRF or Gaussian Splatting variants, often struggle to achieve the real-time inference frequency…

Robotics · Computer Science 2026-04-14 Xuan Yu , Yuxuan Xie , Shichao Zhai , Shuhao Ye , Rong Xiong , Yue Wang

Point cloud scene flow estimation is of practical importance for dynamic scene navigation in autonomous driving. Since scene flow labels are hard to obtain, current methods train their models on synthetic data and transfer them to real…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Zhao Jin , Yinjie Lei , Naveed Akhtar , Haifeng Li , Munawar Hayat

The application of monocular dense Simultaneous Localization and Mapping (SLAM) is often hindered by high latency, large GPU memory consumption, and reliance on camera calibration. To relax this constraint, we propose EC3R-SLAM, a novel…

Robotics · Computer Science 2025-10-03 Lingxiang Hu , Naima Ait Oufroukh , Fabien Bonardi , Raymond Ghandour

Analysis of state-of-the-art VO/VSLAM system exposes a gap in balancing performance (accuracy & robustness) and efficiency (latency). Feature-based systems exhibit good performance, yet have higher latency due to explicit data association;…

Robotics · Computer Science 2020-01-06 Yipu Zhao , Patricio A. Vela

This paper presents a novel visual feature based scene mapping method for underwater vehicle manipulator systems (UVMSs), with specific emphasis on robust mapping in natural seafloor environments. Our method uses GPU accelerated SIFT…

Robotics · Computer Science 2023-04-04 Gideon Billings , Richard Camilli , Matthew Johnson-Roberson

3D scene reconstruction and rendering are core tasks in computer vision, with applications spanning industrial monitoring, robotics, and autonomous driving. Recent advances in 3D Gaussian Splatting (GS) and its variants have achieved…

Computer Vision and Pattern Recognition · Computer Science 2026-02-20 Chi-Shiang Gau , Konstantinos D. Polyzos , Athanasios Bacharis , Saketh Madhuvarasu , Tara Javidi

3D Gaussian Splatting (3DGS) has recently emerged as a powerful representation of geometry and appearance for dense Simultaneous Localization and Mapping (SLAM). Through rapid, differentiable rasterization of 3D Gaussians, many 3DGS SLAM…

Robotics · Computer Science 2025-03-25 Xulang Liu , Ning Tan
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