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Even though architectural modelling radically evolved over the course of its history, the current integration of Augmented Reality (AR) and Virtual Reality(VR) components in the corresponding design tasks is mostly limited to enhancing…

Human-Computer Interaction · Computer Science 2023-10-27 Adrien Coppens , Tom Mens , Mohamed-Anis Gallas

The emergence of virtual companions is transforming the evolution of intelligent systems that effortlessly cater to the unique requirements of users. These advanced systems not only take into account the user present capabilities,…

Human-Computer Interaction · Computer Science 2023-09-06 Ziaullah Momand , Jonathan H. Chan , Pornchai Mongkolnam

In this work, we propose MAGES 4.0, a novel Software Development Kit (SDK) to accelerate the creation of collaborative medical training applications in VR/AR. Our solution is essentially a low-code metaverse authoring platform for…

Understanding users' interactions with highly subjective content---like artistic images---is challenging due to the complex semantics that guide our preferences. On the one hand one has to overcome `standard' recommender systems challenges,…

Information Retrieval · Computer Science 2016-07-18 Ruining He , Chen Fang , Zhaowen Wang , Julian McAuley

During the last years, the emerging field of Augmented and Virtual Reality (AR-VR) has seen tremendous growth. An interface that has also become very popular for the AR systems is the tangible interface or passive-haptic interface.…

Human-Computer Interaction · Computer Science 2021-04-20 Dimitrios Chamzas , Konstantinos Moustakas

Story visualization (SV) is a challenging text-to-image generation task for the difficulty of not only rendering visual details from the text descriptions but also encoding a long-term context across multiple sentences. While prior efforts…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Daechul Ahn , Daneul Kim , Gwangmo Song , Seung Hwan Kim , Honglak Lee , Dongyeop Kang , Jonghyun Choi

With mobile apps rapidly permeating all aspects of daily living with use by all segments of the population, it is crucial to support the evaluation of app usability for specific impaired users to improve app accessibility. In this work, we…

Human-Computer Interaction · Computer Science 2025-03-18 Kenny Tsu Wei Choo , Rajesh Krishna Balan , Youngki Lee

3D visual grounding (3DVG), which aims to correlate a natural language description with the target object within a 3D scene, is a significant yet challenging task. Despite recent advancements in this domain, existing approaches commonly…

Computer Vision and Pattern Recognition · Computer Science 2025-01-17 Xinyi Wang , Na Zhao , Zhiyuan Han , Dan Guo , Xun Yang

The effective design and delivery of assessments in a wide variety of evolving educational environments remains a challenging problem. Proposals have included the use of learning dashboards, peer learning environments, and grading support…

Human-Computer Interaction · Computer Science 2019-10-15 Kendra M. L. Cooper , Hassan Khosravi

Interaction enables users to navigate large amounts of data effectively, supports cognitive processing, and increases data representation methods. However, there have been few attempts to empirically demonstrate whether adding interaction…

Human-Computer Interaction · Computer Science 2021-03-08 Ab Mosca , Alvitta Ottley , Remco Chang

The rendering and display of text is a key use-case for augmented reality (AR). Here, we present the Read-AR, a dataset of reading in AR, for which we collected over 11,000 reading speeds and almost 6000 visual quality and comfort ratings…

Human-Computer Interaction · Computer Science 2026-05-14 Minjung Kim , Saeideh Ghahghaei Nezamabadi , Trisha Lian , Anand Singh

Augmented reality (AR) technology provides means for embedding visualization in a real-world context. Such techniques allow situated analyses of live data in their spatial domain. However, as existing techniques have to be adapted for this…

Human-Computer Interaction · Computer Science 2022-09-07 Kuno Kurzhals , Michael Becher , Nelusa Pathmanathan , Guido Reina

While many visualization specification languages are user-friendly, they tend to have one critical drawback: they are designed for small data on the client-side and, as a result, perform poorly at scale. We propose a system that takes…

Databases · Computer Science 2022-03-10 Junran Yang , Hyekang Kevin Joo , Sai S. Yerramreddy , Siyao Li , Dominik Moritz , Leilani Battle

Augmented reality (AR) provides ways to visualize missing view samples for novel view synthesis. Existing approaches present 3D annotations for new view samples and task users with taking images by aligning the AR display. This data…

Computer Vision and Pattern Recognition · Computer Science 2025-06-27 Ayaka Yasunaga , Hideo Saito , Shohei Mori

The visual functions of visual prostheses such as field of view, resolution and dynamic range, seriously restrict the person's ability to navigate in unknown environments. Implanted patients still require constant assistance for navigating…

Computer Vision and Pattern Recognition · Computer Science 2021-10-01 Melani Sanchez-Garcia , Alejandro Perez-Yus , Ruben Martinez-Cantin , Jose J. Guerrero

Augmented reality is projected to be a primary mode of information consumption on the go, seamlessly integrating virtual content into the physical world. However, the potential perceptual demands of viewing virtual annotations while…

Human-Computer Interaction · Computer Science 2025-10-31 You-Jin Kim , Radha Kumaran , Jingjing Luo , Tom Bullock , Barry Giesbrecht , Tobias Höllerer

This study investigates the potential of virtual reality (VR) for enhancing sales skills training using a Cave Automatic Virtual Environment (CAVE). VR technology enables users to practice interpersonal and negotiation skills in controlled,…

Human-Computer Interaction · Computer Science 2025-10-17 Francesco Vona , Michael Stern , Navid Ashrafi , Julia Schorlemmer , Jessica Stemann , Jan-Niklas Voigt-Antons

The first part of the article describes our approach for solution of this problem by means of Augmented Reality. The merging of the real world model and digital objects allows streamline the work with the model and speed up the whole…

Human-Computer Interaction · Computer Science 2011-03-11 Jiri Stastny , David Prochazka , Tomas Koubek , Jaromir Landa

We developed an application launcher called Multiverse for scientific visualizations in a CAVE-type virtual reality (VR) system. Multiverse can be regarded as a type of three-dimensional (3D) desktop environment. In Multiverse, a user in a…

Computational Physics · Physics 2015-06-12 Akira Kageyama , Youhei Masada

We investigate methods of segmenting, visualizing, and indexing presentation videos by separately considering audio and visual data. The audio track is segmented by speaker, and augmented with key phrases which are extracted using an…

Multimedia · Computer Science 2007-05-23 Alexander Haubold , John R. Kender
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