English
Related papers

Related papers: Universal Humanoid Motion Representations for Phys…

200 papers

Achieving expressive and generalizable whole-body motion control is essential for deploying humanoid robots in real-world environments. In this work, we propose UniTracker, a three-stage training framework that enables robust and scalable…

Humanoid whole-body control requires adapting to diverse tasks such as navigation, loco-manipulation, and tabletop manipulation, each demanding a different mode of control. For example, navigation relies on root velocity tracking, while…

Cross-embodiment video generation aims to transfer motions across different humanoid embodiments, such as human-to-robot and robot-to-robot, enabling scalable data generation for embodied intelligence. A major challenge in this setting is…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Yiren Song , Xiyao Deng , Pei Yang , Yihan Wang , Mike Zheng Shou

Effective motion representation is crucial for enabling robots to imitate expressive behaviors in real time, yet existing motion controllers often ignore inherent patterns in motion. Previous efforts in representation learning do not…

Robotics · Computer Science 2025-12-09 Matthias Heyrman , Chenhao Li , Victor Klemm , Dongho Kang , Stelian Coros , Marco Hutter

Video representation learning has seen tremendous progress in recent years. This has been driven by many factors, including the scale of training and the success of visual models trained contrastively with language. While these factors have…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Mantas Skackauskas , Xinyue Hao , Laura Sevilla-Lara

Humanoid soccer poses a representative challenge for embodied intelligence, requiring robots to operate within a tightly coupled perception-action loop. However, existing systems typically rely on decoupled modules, resulting in delayed…

Rapid progress in deep reinforcement learning has made it increasingly feasible to train controllers for high-dimensional humanoid bodies. However, methods that use pure reinforcement learning with simple reward functions tend to produce…

Robotics · Computer Science 2017-07-11 Josh Merel , Yuval Tassa , Dhruva TB , Sriram Srinivasan , Jay Lemmon , Ziyu Wang , Greg Wayne , Nicolas Heess

Video data is more cost-effective than motion capture data for learning 3D character motion controllers, yet synthesizing realistic and diverse behaviors directly from videos remains challenging. Previous approaches typically rely on…

Graphics · Computer Science 2025-12-10 Jianan Li , Xiao Chen , Tao Huang , Tien-Tsin Wong

Data scarcity remains a fundamental challenge in robot learning. While human demonstrations benefit from abundant motion capture data and vast internet resources, robotic manipulation suffers from limited training examples. To bridge this…

Robotics · Computer Science 2026-03-17 Xiao Hu , Qi Yin , Yangming Shi , Yang Ye

Humanoid Reaction Synthesis is pivotal for creating highly interactive and empathetic robots that can seamlessly integrate into human environments, enhancing the way we live, work, and communicate. However, it is difficult to learn the…

Robotics · Computer Science 2024-04-02 Yunze Liu , Changxi Chen , Chenjing Ding , Li Yi

As the embodiment gap between a robot and a human narrows, new opportunities arise to leverage datasets of humans interacting with their surroundings for robot learning. We propose a novel technique for training sensorimotor policies with…

Robotics · Computer Science 2025-08-27 Himanshu Gaurav Singh , Pieter Abbeel , Jitendra Malik , Antonio Loquercio

Control of wheeled humanoid locomotion is a challenging problem due to the nonlinear dynamics and under-actuated characteristics of these robots. Traditionally, feedback controllers have been utilized for stabilization and locomotion.…

Robotics · Computer Science 2022-04-08 Donghoon Baek , Amartya Purushottam , Joao Ramos

The true promise of humanoid robotics lies beyond single-agent autonomy: two or more humanoids must engage in physically grounded, socially meaningful whole-body interactions that echo the richness of human social interaction. However,…

Robotics · Computer Science 2025-10-14 Zuhong Liu , Junhao Ge , Minhao Xiong , Jiahao Gu , Bowei Tang , Wei Jing , Siheng Chen

Learning controllers that reproduce legged locomotion in nature has been a long-time goal in robotics and computer graphics. While yielding promising results, recent approaches are not yet flexible enough to be applicable to legged systems…

Robotics · Computer Science 2022-07-26 Daniel Ordonez-Apraez , Antonio Agudo , Francesc Moreno-Noguer , Mario Martin

Humanoid robots have achieved significant progress in motion generation and control, exhibiting movements that appear increasingly natural and human-like. Inspired by the Turing Test, we propose the Motion Turing Test, a framework that…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Mingzhe Li , Mengyin Liu , Zekai Wu , Xincheng Lin , Junsheng Zhang , Ming Yan , Zengye Xie , Changwang Zhang , Chenglu Wen , Lan Xu , Siqi Shen , Cheng Wang

Moving a human body or a large and bulky object can require the strength of whole arm manipulation (WAM). This type of manipulation places the load on the robot's arms and relies on global properties of the interaction to succeed---rather…

Robotics · Computer Science 2018-09-13 Weihao Yuan , Kaiyu Hang , Haoran Song , Danica Kragic , Michael Y. Wang , Johannes A. Stork

How do humans move? Advances in reinforcement learning (RL) have produced impressive results in capturing human motion using physics-based humanoid control. However, torque-controlled humanoids fail to model key aspects of human motor…

Robotics · Computer Science 2026-03-26 Merkourios Simos , Alberto Silvio Chiappa , Alexander Mathis

Enabling humanoid robots to follow free-form natural language commands is a critical step toward seamless human-robot interaction and general-purpose embodied AI. However, existing methods remain limited, often constrained to simple…

Robotics · Computer Science 2026-05-12 Zhirui Liu , Kaiyang Ji , Ke Yang , Yahao Fan , Jingyi Yu , Ye Shi , Jingya Wang

A dominant paradigm for teaching humanoid robots complex skills is to retarget human motions as kinematic references to train reinforcement learning (RL) policies. However, existing retargeting pipelines often struggle with the significant…

To reduce the computational cost of humanoid motion generation, we introduce a new approach to representing robot kinematic reachability: the differentiable reachability map. This map is a scalar-valued function defined in the task space…

Robotics · Computer Science 2025-08-18 Masaki Murooka , Iori Kumagai , Mitsuharu Morisawa , Fumio Kanehiro