Related papers: 3D POLYLLA: Polyhedral meshing algorithm based on …
The generation of triangle meshes from point clouds, i.e. meshing, is a core task in computer graphics and computer vision. Traditional techniques directly construct a surface mesh using local decision heuristics, while some recent methods…
OSCAR is an innovative new computer algebra system which combines and extends the power of its four cornerstone systems - GAP (group theory), Singular (algebra and algebraic geometry), Polymake (polyhedral geometry), and Antic (number…
A chiral polyhedron has a geometric symmetry group with two orbits on the flags, such that adjacent flags are in distinct orbits. Part I of the paper described the discrete chiral polyhedra in ordinary Euclidean 3-space with finite skew…
Spatial self-attention layers, in the form of Non-Local blocks, introduce long-range dependencies in Convolutional Neural Networks by computing pairwise similarities among all possible positions. Such pairwise functions underpin the…
We describe new methods for the construction of spiral toolpaths for high-speed machining. In the simplest case, our method takes a polygon as input and a number $\delta>0$ and returns a spiral starting at a central point in the polygon,…
A new formula is obtained in algebraic topology, in terms of Betti numbers, and a new method, called the spinal method, is suggested and developed for generating quadrangulations of closed orientable surfaces. Those surfaces arise as the…
This paper introduces some inverse sequences of different polyhedra all based on finite approximations of a compact metric space so they can be used to capture the shape type of the original space. It is shown that they are HPol-expansions,…
This paper proposes a fully-automatic, text-guided generative method for producing perfectly-repeating, periodic, tile-able 2D imagery, such as the one seen on floors, mosaics, ceramics, and the work of M.C. Escher. In contrast to square…
We present a 3D modeling method which enables end-users to refine or detailize 3D shapes using machine learning, expanding the capabilities of AI-assisted 3D content creation. Given a coarse voxel shape (e.g., one produced with a simple box…
Standard PolyCube-based hexahedral (hex) meshing methods aim to deform the input domain into an axis-aligned PolyCube volume with integer corners; if this deformation is bijective, then applying the inverse map to the voxelized PolyCube…
We introduce an integrated meshing and finite element method pipeline enabling black-box solution of partial differential equations in the volume enclosed by a boundary representation. We construct a hybrid hexahedral-dominant mesh, which…
A novel meshing scheme, based on regular tetra-kai-decahedron, also referred to as truncated octahedron, cells is presented for use in spatial topology optimization. A tetra-kai-decahedron mesh ensures face connectivity between elements…
A general method is introduced for constructing two-dimensional (2D) surface meshes embedded in three-dimensional (3D) space time, and 3D hypersurface meshes embedded in four-dimensional (4D) space time. In particular, we begin by dividing…
In this paper, a Feature-preserving Particle Generation (FPPG) method for arbitrary complex geometry is proposed. Instead of basing on implicit geometries, such as level-set, FPPG employs an explicit geometric representation for the…
Visualization of implicit surfaces is an actively researched topic. While raytracing can produce high quality images, it is not well suited for creating a quick preview of the surface. Indirect algorithms (e.g. Marching Cubes) create an…
We present 2-D, 3-D, and spherical mesh generators for the Finite Element Method (FEM) using triangular and tetrahedral elements. The mesh nodes are treated as if they were linked by virtual springs that obey Hooke's law. Given the desired…
This paper presents a new algorithm for filling holes in Level of Detail 2 (LoD2) building mesh models, addressing the challenges posed by geometric inaccuracies and topological errors. Unlike traditional methods that often alter the…
Generalizing both mixed-integer linear optimization and convex optimization, mixed-integer convex optimization possesses broad modeling power but has seen relatively few advances in general-purpose solvers in recent years. In this paper, we…
Geometry and texture estimation from a single face image is an ill-posed problem since there is very little information to work with. The problem further escalates when the face is rotated at a different angle. This paper tries to tackle…
DeepAngle is a machine learning-based method to determine the contact angles of different phases in the tomography images of porous materials. Measurement of angles in 3--D needs to be done within the surface perpendicular to the angle…