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Monte Carlo path tracer renders noisy image sequences at low sampling counts. Although great progress has been made on denoising such sequences, existing methods still suffer from spatial and temporary artifacts. In this paper, we tackle…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Tiange Xiang , Hongliang Yuan , Haozhi Huang , Yujin Shi

The classic Monte Carlo path tracing can achieve high quality rendering at the cost of heavy computation. Recent works make use of deep neural networks to accelerate this process, by improving either low-resolution or fewer-sample rendering…

Computer Vision and Pattern Recognition · Computer Science 2021-08-17 Xinyue Wei , Haozhi Huang , Yujin Shi , Hongliang Yuan , Li Shen , Jue Wang

Real-time path tracing increasingly operates under extremely low sampling budgets, often below one sample per pixel, as rendering complexity, resolution, and frame-rate requirements continue to rise. While super-resolution is widely used in…

Graphics · Computer Science 2026-02-10 Martin Bálint , Corentin Salaün , Hans-Peter Seidel , Karol Myszkowski

Generating high-quality, realistic rendering images for real-time applications generally requires tracing a few samples-per-pixel (spp) and using deep learning-based approaches to denoise the resulting low-spp images. Existing denoising…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Boyu Zhang , Hongliang Yuan , Mingyan Zhu , Ligang Liu , Jue Wang

Although Monte Carlo path tracing is a simple and effective algorithm to synthesize photo-realistic images, it is often very slow to converge to noise-free results when involving complex global illumination. One of the most successful…

This paper presents an algorithm to obtain an event-based video from noisy frames given by physics-based Monte Carlo path tracing over a synthetic 3D scene. Given the nature of dynamic vision sensor (DVS), rendering event-based video can be…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Yuta Tsuji , Tatsuya Yatagawa , Hiroyuki Kubo , Shigeo Morishima

Real-time Monte Carlo denoising aims at removing severe noise under low samples per pixel (spp) in a strict time budget. Recently, kernel-prediction methods use a neural network to predict each pixel's filtering kernel and have shown a…

Graphics · Computer Science 2022-02-28 Hangming Fan , Rui Wang , Yuchi Huo , Hujun Bao

Despite recent advances in hardware acceleration of ray tracing, real-time ray budgets remain stubbornly limited at a handful of samples per pixel (spp) on commodity hardware, placing the onus on denoising algorithms to achieve high visual…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Arturo Salmi , Szabolcs Cséfalvay , James Imber

Stochastic sampling techniques are ubiquitous in real-time rendering, where performance constraints force the use of low sample counts, leading to noisy intermediate results. To remove this noise, the post-processing step of temporal and…

Graphics · Computer Science 2023-10-25 William Donnelly , Alan Wolfe , Judith Bütepage , Jon Valdés

Recent advances in differentiable rendering have enabled high-quality reconstruction of 3D scenes from multi-view images. Most methods rely on simple rendering algorithms: pre-filtered direct lighting or learned representations of…

Graphics · Computer Science 2022-10-05 Jon Hasselgren , Nikolai Hofmann , Jacob Munkberg

We propose to use deep neural networks for generating samples in Monte Carlo integration. Our work is based on non-linear independent components estimation (NICE), which we extend in numerous ways to improve performance and enable its…

Machine Learning · Computer Science 2019-09-04 Thomas Müller , Brian McWilliams , Fabrice Rousselle , Markus Gross , Jan Novák

We present a complete system for real-time rendering of scenes with complex appearance previously reserved for offline use. This is achieved with a combination of algorithmic and system level innovations. Our appearance model utilizes…

We present a method for converting denoising neural networks from spatial into spatio-temporal ones by modifying the network architecture and loss function. We insert Robust Average blocks at arbitrary depths in the network graph. Each…

Graphics · Computer Science 2025-04-21 Javor Kalojanov , Kimball Thurston

This paper investigates a novel a-posteriori variance reduction approach in Monte Carlo image synthesis. Unlike most established methods based on lateral filtering in the image space, our proposition is to produce the best possible estimate…

Graphics · Computer Science 2019-06-04 Oskar Elek , Manu M. Thomas , Angus Forbes

Noise is ubiquitous during image acquisition. Sufficient denoising is often an important first step for image processing. In recent decades, deep neural networks (DNNs) have been widely used for image denoising. Most DNN-based image…

Computer Vision and Pattern Recognition · Computer Science 2024-08-02 Chenyin Gao , Shu Yang , Anru R. Zhang

Recently, deep learning-based denoising approaches have led to dramatic improvements in low sample-count Monte Carlo rendering. These approaches are aimed at path tracing, which is not ideal for simulating challenging light transport…

Graphics · Computer Science 2020-04-28 Shilin Zhu , Zexiang Xu , Henrik Wann Jensen , Hao Su , Ravi Ramamoorthi

Importance sampling is one of the most widely used variance reduction strategies in Monte Carlo rendering. In this paper, we propose a novel importance sampling technique that uses a neural network to learn how to sample from a desired…

Machine Learning · Computer Science 2024-03-25 Quan Zheng , Matthias Zwicker

Recent developments in deep learning have revolutionized the paradigm of image restoration. However, its applications on real image denoising are still limited, due to its sensitivity to training data and the complex nature of real image…

Computer Vision and Pattern Recognition · Computer Science 2019-05-06 Jin Zeng , Jiahao Pang , Wenxiu Sun , Gene Cheung

This paper presents a novel event camera simulation system fully based on physically based Monte Carlo path tracing with adaptive path sampling. The adaptive sampling performed in the proposed method is based on a statistical technique,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Yuichiro Manabe , Tatsuya Yatagawa , Shigeo Morishima , Hiroyuki Kubo

GPS trajectories are the essential foundations for many trajectory-based applications, such as travel time estimation, traffic prediction and trajectory similarity measurement. Most applications require a large amount of high sample rate…

Machine Learning · Computer Science 2022-11-29 Yuqi Chen , Hanyuan Zhang , Weiwei Sun , Baihua Zheng
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