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Related papers: Designing Digital Voting Systems for Citizens: Ach…

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Countries like Estonia, Norway or Australia developed electronic voting systems, which could be used to realize parliamentary elections with the help of personal computers and the Internet. These systems are completely different in their…

Cryptography and Security · Computer Science 2017-02-10 Christian Meter

City governments in the United States are increasingly pressured to adopt emerging technologies. Yet, these systems often risk biased and disparate outcomes. Scholars studying public sector technology design have converged on the need to…

Computers and Society · Computer Science 2025-05-29 Angie Zhang , Madison Liao , Elizaveta , Kravchenko , Marshanah Taylor , Angela Haddad , Chandra Bhat , S. Craig Watkins , Min Kyung Lee

This study explores perceptions of fairness in algorithmic decision-making among users in Bangladesh through a comprehensive mixed-methods approach. By integrating quantitative survey data with qualitative interview insights, we examine how…

Human-Computer Interaction · Computer Science 2025-08-08 Ahmed Abdal Shafi Rasel , Ahmed Mustafa Amlan , Tasmim Shajahan Mim , Tanvir Hasan

Elections are the central institution of democratic processes, and often the elected body -- in either public or private governance -- is a committee of individuals. To ensure the legitimacy of elected bodies, the electoral processes should…

Computers and Society · Computer Science 2022-06-01 Florian Evéquoz , Johan Rochel , Vijay Keswani , L. Elisa Celis

Voting can abstractly model any decision-making scenario and as such it has been extensively studied over the decades. Recently, the related literature has focused on quantifying the impact of utilizing only limited information in the…

Computer Science and Game Theory · Computer Science 2020-01-07 Aris Filos-Ratsikas , Evi Micha , Alexandros A. Voudouris

Regulations govern many aspects of citizens' daily lives. Governments and businesses routinely automate these in the form of coded rules (e.g., to check a citizen's eligibility for specific benefits). However, the path to automation is long…

As a relatively new forum, ACM FAccT has become a key space for activists and scholars to critically examine emerging AI and ML technologies. It brings together academics, civil society members, and government representatives from diverse…

Human-Computer Interaction · Computer Science 2026-04-20 Shiran Dudy , Jan Simson , Yanan Long

This paper introduces a conversational interface system that enables participatory design of differentially private AI systems in public sector applications. Addressing the challenge of balancing mathematical privacy guarantees with…

Information Theory · Computer Science 2025-05-28 Wenjun Yang , Eyhab Al-Masri

We propose distributed protocol for generation of random numbers via computer systems. The protocol is specifically designed to fit the needs of random selection as it is performed in public sphere and is inspired by real problems, which…

Cryptography and Security · Computer Science 2018-03-15 Angelin Lalev

With the irruption of ICTs and the crisis of political representation, many online platforms have been developed with the aim of improving participatory democratic processes. However, regarding platforms for online petitioning, previous…

Social and Information Networks · Computer Science 2017-07-21 Pablo Aragón , Andreas Kaltenbrunner , Antonio Calleja-López , Andrés Pereira , Arnau Monterde , Xabier E. Barandiaran , Vicenç Gómez

Technologies are increasingly enrolled in projects to involve civilians in the work of policy-making, often under the label of 'civic technology'. But conventional forms of participation through transactions such as voting provide limited…

Computers and Society · Computer Science 2023-02-15 Curtis W McCord , Christoph Becker

Many societal decision problems lie in high-dimensional continuous spaces not amenable to the voting techniques common for their discrete or single-dimensional counterparts. These problems are typically discretized before running an…

Multiagent Systems · Computer Science 2018-10-30 Nikhil Garg , Vijay Kamble , Ashish Goel , David Marn , Kamesh Munagala

We design online algorithms for the fair allocation of public goods to a set of $N$ agents over a sequence of $T$ rounds and focus on improving their performance using predictions. In the basic model, a public good arrives in each round,…

Computer Science and Game Theory · Computer Science 2022-10-03 Siddhartha Banerjee , Vasilis Gkatzelis , Safwan Hossain , Billy Jin , Evi Micha , Nisarg Shah

The widespread adoption of Artificial Intelligence (AI) technologies in the public and private sectors has resulted in them significantly impacting the lives of people in new and unexpected ways. In this context, it becomes important to…

Computers and Society · Computer Science 2024-07-19 Ambreesh Parthasarathy , Aditya Phalnikar , Ameen Jauhar , Dhruv Somayajula , Gokul S Krishnan , Balaraman Ravindran

Conventional automated decision-support systems often prioritize predictive accuracy, overlooking the complexities of real-world settings where stakeholders' preferences may diverge or conflict. This can lead to outcomes that disadvantage…

Machine Learning · Computer Science 2025-11-25 Vittoria Vineis , Giuseppe Perelli , Gabriele Tolomei

We examine an approval-based model of Liquid Democracy with a budget constraint on voting and delegating costs, aiming to centrally select casting voters ensuring complete representation of the electorate. From a computational complexity…

Computer Science and Game Theory · Computer Science 2025-02-05 Shiri Alouf-Heffetz , Łukasz Janeczko , Grzegorz Lisowski , Georgios Papasotiropoulos

Digital deliberation has expanded democratic participation, yet challenges remain. This includes processing information at scale, moderating discussions, fact-checking, or attracting people to participate. Recent advances in artificial…

Computers and Society · Computer Science 2025-09-29 Andreas Jungherr , Adrian Rauchfleisch

Peer prediction is a method to promote contributions of information by users in settings in which there is no way to verify the quality of responses. In multi-task peer prediction, the reports from users across multiple tasks are used to…

Computer Science and Game Theory · Computer Science 2017-10-09 Debmalya Mandal , Matthew Leifer , David C. Parkes , Galen Pickard , Victor Shnayder

Many real-world scenarios require the random selection of one or more individuals from a pool of eligible candidates. One example of especial social relevance refers to the legal system, in which the jurors and judges are commonly picked…

Liquid democracy is a novel paradigm for collective decision-making that gives agents the choice between casting a direct vote or delegating their vote to another agent. We consider a generalization of the standard liquid democracy setting…

Computer Science and Game Theory · Computer Science 2021-12-15 Markus Brill , Théo Delemazure , Anne-Marie George , Martin Lackner , Ulrike Schmidt-Kraepelin
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