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Despite recent progress in diffusion-based video editing, existing methods are limited to short-length videos due to the contradiction between long-range consistency and frame-wise editing. Prior attempts to address this challenge by…

Computer Vision and Pattern Recognition · Computer Science 2023-12-11 Jia-Wei Liu , Yan-Pei Cao , Jay Zhangjie Wu , Weijia Mao , Yuchao Gu , Rui Zhao , Jussi Keppo , Ying Shan , Mike Zheng Shou

Non-contact radar-based human sensing is often interpreted using simplified motion assumptions. However, respiration induces non-rigid surface deformation of the human body that impacts electromagnetic wave scattering and can degrade the…

Signal Processing · Electrical Eng. & Systems 2026-01-12 Guangqi Shi , Kimitaka Sumi , Takuya Sakamoto

Neural radiance fields (NeRF) bring a new wave for 3D interactive experiences. However, as an important part of the immersive experiences, the defocus effects have not been fully explored within NeRF. Some recent NeRF-based methods generate…

Computer Vision and Pattern Recognition · Computer Science 2022-08-11 Yinhuai Wang , Shuzhou Yang , Yujie Hu , Jian Zhang

High-quality reconstruction of controllable 3D head avatars from 2D videos is highly desirable for virtual human applications in movies, games, and telepresence. Neural implicit fields provide a powerful representation to model 3D head…

Computer Vision and Pattern Recognition · Computer Science 2023-04-24 Chuhan Chen , Matthew O'Toole , Gaurav Bharaj , Pablo Garrido

This project presents an exploration into 3D scene reconstruction of synthetic and real-world scenes using Neural Radiance Field (NeRF) approaches. We primarily take advantage of the reduction in training and rendering time of neural…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Benedict Quartey , Tuluhan Akbulut , Wasiwasi Mgonzo , Zheng Xin Yong

Human motion synthesis aims to generate plausible human motion sequences, which has raised widespread attention in computer animation. Recent score-based generative models (SGMs) have demonstrated impressive results on this task. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-05 Yu Hua , Weiming Liu , Gui Xu , Yaqing Hou , Yew-Soon Ong , Qiang Zhang

Implicit radiance functions emerged as a powerful scene representation for reconstructing and rendering photo-realistic views of a 3D scene. These representations, however, suffer from poor editability. On the other hand, explicit…

Computer Vision and Pattern Recognition · Computer Science 2022-10-28 Li Ma , Xiaoyu Li , Jing Liao , Xuan Wang , Qi Zhang , Jue Wang , Pedro Sander

Modeling Neural Radiance Fields for fast-moving deformable objects from visual data alone is a challenging problem. A major issue arises due to the high deformation and low acquisition rates. To address this problem, we propose to use event…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Qi Ma , Danda Pani Paudel , Ajad Chhatkuli , Luc Van Gool

We present an approach to robustly track the geometry of an object that deforms over time from a set of input point clouds captured from a single viewpoint. The deformations we consider are caused by applying forces to known locations on…

Computer Vision and Pattern Recognition · Computer Science 2015-03-31 Stefanie Wuhrer , Jochen Lang , Motahareh Tekieh , Chang Shu

We propose a Transformer-based NeRF (TransNeRF) to learn a generic neural radiance field conditioned on observed-view images for the novel view synthesis task. By contrast, existing MLP-based NeRFs are not able to directly receive observed…

Computer Vision and Pattern Recognition · Computer Science 2022-06-14 Dan Wang , Xinrui Cui , Septimiu Salcudean , Z. Jane Wang

Controllable generation of 3D assets is important for many practical applications like content creation in movies, games and engineering, as well as in AR/VR. Recently, diffusion models have shown remarkable results in generation quality of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Philipp Schröppel , Christopher Wewer , Jan Eric Lenssen , Eddy Ilg , Thomas Brox

As recent advances in Neural Radiance Fields (NeRF) have enabled high-fidelity 3D face reconstruction and novel view synthesis, its manipulation also became an essential task in 3D vision. However, existing manipulation methods require…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Sungwon Hwang , Junha Hyung , Daejin Kim , Min-Jung Kim , Jaegul Choo

Analysing human motions is a core topic of interest for many disciplines, from Human-Computer Interaction, to entertainment, Virtual Reality and healthcare. Deep learning has achieved impressive results in capturing human pose in real-time.…

Computer Vision and Pattern Recognition · Computer Science 2022-04-26 Matthew Malek-Podjaski , Fani Deligianni

We present neural radiance fields for rendering and temporal (4D) reconstruction of humans in motion (H-NeRF), as captured by a sparse set of cameras or even from a monocular video. Our approach combines ideas from neural scene…

Computer Vision and Pattern Recognition · Computer Science 2021-11-03 Hongyi Xu , Thiemo Alldieck , Cristian Sminchisescu

We present Instant Neural Radiance Fields Stylization, a novel approach for multi-view image stylization for the 3D scene. Our approach models a neural radiance field based on neural graphics primitives, which use a hash table-based…

Computer Vision and Pattern Recognition · Computer Science 2024-07-03 Shaoxu Li , Ye Pan

We present a novel method for populating 3D indoor scenes with virtual humans that can navigate in the environment and interact with objects in a realistic manner. Existing approaches rely on training sequences that contain captured human…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Kaifeng Zhao , Yan Zhang , Shaofei Wang , Thabo Beeler , Siyu Tang

Radiance fields have demonstrated impressive performance in synthesizing lifelike 3D talking heads. However, due to the difficulty in fitting steep appearance changes, the prevailing paradigm that presents facial motions by directly…

Computer Vision and Pattern Recognition · Computer Science 2024-07-08 Jiahe Li , Jiawei Zhang , Xiao Bai , Jin Zheng , Xin Ning , Jun Zhou , Lin Gu

Feature point detection and description is the backbone for various computer vision applications, such as Structure-from-Motion, visual SLAM, and visual place recognition. While learning-based methods have surpassed traditional handcrafted…

Computer Vision and Pattern Recognition · Computer Science 2024-09-23 Ali Youssef , Francisco Vasconcelos

Reconstruction of deformable scenes from endoscopic videos is important for many applications such as intraoperative navigation, surgical visual perception, and robotic surgery. It is a foundational requirement for realizing autonomous…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Shreya Saha , Zekai Liang , Shan Lin , Jingpei Lu , Michael Yip , Sainan Liu

While neural radiance fields (NeRF) have shown promise in novel view synthesis, their implicit representation limits explicit control over object manipulation. Existing research has proposed the integration of explicit geometric proxies to…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Zherui Qiu , Chenqu Ren , Kaiwen Song , Xiaoyi Zeng , Leyuan Yang , Juyong Zhang
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