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The fifth generation (5G) of wireless systems holds the promise of supporting a wide range of services with different communication requirements. Ultra-reliable low-latency communications (URLLC) is a generic service that enables…

Signal Processing · Electrical Eng. & Systems 2018-03-14 Hamidreza Shariatmadari , Sassan Iraji , Riku Jantti , Petar Popovski , Zexian Li , Mikko A. Uusitalo

As technology advances, the integration of physical, virtual, and social worlds has led to a complex landscape of ``Realities'' such as Virtual Reality (VR), Augmented Reality (AR), metaverse, spatial computing, and other emerging…

Human-Computer Interaction · Computer Science 2025-01-03 Steve Mann , Martin Cooper , Bran Ferren , Thomas M. Coughlin , Paul Travers

Device-to-device (D2D) communications is one of the key emerging technologies for the fifth generation (5G) networks and beyond. It enables direct communication between mobile users and thereby extends coverage for devices lacking direct…

Networking and Internet Architecture · Computer Science 2022-01-31 Chaima Ghribi , Elie Cali , Christian Hirsch , Benedikt Jahnel

With the rapid advancement of technology, Augmented Reality (AR) technology, known for its ability to deeply integrate virtual information with the real world, is gradually transforming traditional work modes and teaching methods.…

Artificial Intelligence · Computer Science 2024-04-30 Keqin Li , Peng Xirui , Jintong Song , Bo Hong , Jin Wang

Augmented Reality (AR) navigation via Head-Mounted Displays (HMDs), particularly AR glasses, is revolutionizing the driving experience by integrating real-time routing information into the driver's field of view. Despite the potential of AR…

Human-Computer Interaction · Computer Science 2024-04-30 Xiangyang He , Keyuan Zhou

While visual augmentation dominates the augmented reality landscape, devices like Meta Ray-Ban audio smart glasses signal growing industry movement toward audio augmented reality (AAR). Hearing is a primary channel for sensing context,…

Human-Computer Interaction · Computer Science 2026-01-30 Tram Thi Minh Tran , Soojeong Yoo , Oliver Weidlich , Yidan Cao , Xinyan Yu , Xin Cheng , Yin Ye , Natalia Gulbransen-Diaz , Callum Parker

This paper overviews the 3GPP 5G NR-NTN standard, detailing the evolution from Rel. 18 to 19 and innovations for Rel. 20. Using realistic ns-3 simulations validated against 3GPP calibration data, we evaluate various satellite network…

Off-the-shelf smartphone-based AR systems typically use a single front-facing or rear-facing camera, which restricts user interactions to a narrow field of view and small screen size, thus reducing their practicality. We present Cam-2-Cam,…

Human-Computer Interaction · Computer Science 2025-09-19 Brandon Woodard , Melvin He , Mose Sakashita , Jing Qian , Zainab Iftikhar , Joseph J. LaViola

In-person human interaction relies on our spatial perception of each other and our surroundings. Current remote communication tools partially address each of these aspects. Video calls convey real user representations but without spatial…

Human-Computer Interaction · Computer Science 2023-09-06 Rishi Vanukuru , Suibi Che-Chuan Weng , Krithik Ranjan , Torin Hopkins , Amy Banic , Mark D. Gross , Ellen Yi-Luen Do

Augmented Reality (AR) systems describe the class of systems that use computers to overlay virtual information on the real world. AR environments allow the development of promising tools in several application domains. In medical training…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-12-03 Felix G. Hamza-Lup , Jannick P. Rolland , Charles Hughes

Without any doubt, Machine Learning (ML) will be an important driver of future communications due to its foreseen performance when applied to complex problems. However, the application of ML to networking systems raises concerns among…

Networking and Internet Architecture · Computer Science 2021-03-03 Francesc Wilhelmi , Marc Carrascosa , Cristina Cano , Anders Jonsson , Vishnu Ram , Boris Bellalta

The computational capabilities of recent mobile devices enable the processing of natural features for Augmented Reality (AR), but the scalability is still limited by the devices' computation power and available resources. In this paper, we…

Human-Computer Interaction · Computer Science 2021-11-10 Wenxiao Zhang , Sikun Lin , Farshid Hassani Bijarbooneh , Haofei Cheng , Tristan Braud , Pengyuan Zhou , Lik-hang Lee , Pan Hui

We provide an experimental evaluation of a wearable augmented reality (AR) system we have developed for human-robot teams working on tasks requiring collaboration in shared physical workspace. Recent advances in AR technology have…

With the growing popularity of robotic surgery, education becomes increasingly important and urgently needed for the sake of patient safety. However, experienced surgeons have limited accessibility due to their busy clinical schedule or…

Computer Vision and Pattern Recognition · Computer Science 2024-03-01 Yonghao Long , Chengkun Li , Qi Dou

This research seeks to explore how Augmented Reality (AR) can support learning psychomotor tasks that involve complex manipulation and reasoning processes. The AR prototype was created using Unity and used on HoloLens 2 headsets. Here, we…

Human-Computer Interaction · Computer Science 2023-05-18 Dong Woo Yoo , Sakib Reza , Nicholas Wilson , Kemi Jona , Mohsen Moghaddam

Mobile devices have the potential to facilitate remote tasks through Augmented Reality (AR) solutions by integrating digital information into the real world. Although prior studies have explored Mobile Augmented Reality (MAR) for co-located…

Human-Computer Interaction · Computer Science 2025-11-04 Nelusha Nugegoda , Marium-E- Jannat , Khalad Hasan , Patricia Lasserre

Future 6G networks are envisioned to facilitate edge-assisted mobile augmented reality (MAR) via strengthening the collaboration between MAR devices and edge servers. In order to provide immersive user experiences, MAR devices must timely…

Networking and Internet Architecture · Computer Science 2025-10-01 Conghao Zhou , Jie Gao , Shisheng Hu , Nan Cheng , Weihua Zhuang , Xuemin Shen

A switchable virtual reality (VR), augmented reality (AR), and mixed reality (MR) system is proposed using digital optical cloaking. Optical cloaking allows completely opaque VR devices to be "cloaked," switching to AR or MR while providing…

Optics · Physics 2018-02-07 Joseph S. Choi

Rebar inspection in reinforced concrete construction requires sustained awkward postures and complex mental mapping of two-dimensional drawings onto three-dimensional assemblies. This study evaluated an Augmented Reality (AR)-assisted rebar…

Human-Computer Interaction · Computer Science 2026-04-30 Mahsa Sanei , Fernando Moreu

Device-to-device (D2D) or Sidelink aided communication is regarded as one of the most promising technologies to improve the spectral efficiency of the 5G and beyond communication system. However, two main challenges exist: 1) the selection…

Information Theory · Computer Science 2022-02-24 Shamganth Kumarapandian , Qasim Zeeshan Ahmed , Faheem A. Khan