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We study selfish routing games where users can choose between regular and priority service for each network edge on their chosen path. Priority users pay an additional fee, but in turn they may travel the edge prior to non-priority users,…

Computer Science and Game Theory · Computer Science 2026-02-09 Yang Li , Alexander Skopalik , Marc Uetz

Experimental results have shown that curriculum learning, i.e., presenting simpler examples before more complex ones, can improve the efficiency of learning. Some recent theoretical results also showed that changing the sampling…

Machine Learning · Computer Science 2023-06-30 Emmanuel Abbe , Elisabetta Cornacchia , Aryo Lotfi

Research funding systems are not isolated systems - they are embedded in a larger scientific system with an enormous influence on the system. This paper aims to analyze the allocation of competitive research funding from different…

Inference-time computation has emerged as a promising scaling axis for improving large language model reasoning. However, despite yielding impressive performance, the optimal allocation of inference-time computation remains poorly…

Machine Learning · Computer Science 2026-01-12 Parsa Mirtaheri , Ezra Edelman , Samy Jelassi , Eran Malach , Enric Boix-Adsera

Interconnection networks of parallel systems are used for servicing traf- fic generated by different applications, often belonging to different users. When multiple traffic flows contend for channel bandwidth, the scheduling algorithm…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-06-02 Zhuang Wang , Xiao Lv , Mingyu Yan , Wei Yang , Ge Li

Latent space models are frequently used for modeling single-layer networks and include many popular special cases, such as the stochastic block model and the random dot product graph. However, they are not well-developed for more complex…

Methodology · Statistics 2021-07-09 Peter W. MacDonald , Elizaveta Levina , Ji Zhu

The game of bridge consists of two stages: bidding and playing. While playing is proved to be relatively easy for computer programs, bidding is very challenging. During the bidding stage, each player knowing only his/her own cards needs to…

Artificial Intelligence · Computer Science 2019-03-06 Jiang Rong , Tao Qin , Bo An

Performance evaluation of caching systems is an old and widely investigated research topic. The research community is once again actively working on this topic because the Internet is evolving towards new transfer modes, which envisage to…

Networking and Internet Architecture · Computer Science 2013-09-04 G. Bianchi , N. Blefari Melazzi , A. Caponi , A. Detti

Reduced installation and operating costs give energy storage systems an opportunity to participate actively and profitably in electricity markets. In addition to providing ancillary services, energy storage systems can also arbitrage…

Optimization and Control · Mathematics 2017-02-17 Yishen Wang , Yury Dvorkin , Ricardo Fernández-Blanco , Bolun Xu , Daniel S. Kirschen

There are two intertwined factors that affect performance of concurrent data structures: the ability of processes to access the data in parallel and the cost of synchronization. It has been observed that for a large class of…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-05-10 Vitaly Aksenov , Petr Kuznetsov

Coded recurrent neural networks with three levels of sparsity are introduced. The first level is related to the size of messages, much smaller than the number of available neurons. The second one is provided by a particular coding rule,…

Machine Learning · Computer Science 2011-02-22 Vincent Gripon , Claude Berrou

Prior work on the complexity of bribery assumes that the bribery happens simultaneously, and that the briber has full knowledge of all votes. However, in many real-world settings votes come in sequentially, and the briber may have a…

Computer Science and Game Theory · Computer Science 2021-10-26 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

This study examines the impact of different computing implementations of clearing mechanisms on multi-asset price dynamics within an artificial stock market framework. We show that sequential processing of order books introduces a…

Trading and Market Microstructure · Quantitative Finance 2025-09-03 Matej Steinbacher , Mitja Steinbacher , Matjaz Steinbacher

In this paper, we analyze a shared access network with a fixed primary node and randomly distributed secondary nodes whose distribution follows a Poisson point process (PPP). The secondaries use a random access protocol allowing them to…

Networking and Internet Architecture · Computer Science 2016-03-30 Zheng Chen , Nikolaos Pappas , Marios Kountouris , Vangelis Angelakis

We establish nonparametric identification of auction models with continuous and nonseparable unobserved heterogeneity using three consecutive order statistics of bids. We then propose sieve maximum likelihood estimators for the joint…

Econometrics · Economics 2022-10-10 Yao Luo , Peijun Sang , Ruli Xiao

We study the effects of randomness on competitions based on an elementary random process in which there is a finite probability that a weaker team upsets a stronger team. We apply this model to sports leagues and sports tournaments, and…

Physics and Society · Physics 2013-04-02 E. Ben-Naim , N. W. Hengartner , S. Redner , F. Vazquez

We consider multi-class single-server queueing networks that have a product form stationary distribution. A new limit result proves a sequence of such networks converges weakly to a stochastic flow level model. The stochastic flow level…

Probability · Mathematics 2009-12-15 N. S. Walton

We consider a multi-organizational system in which each organization contributes processors to the global pool but also jobs to be processed on the common resources. The fairness of the scheduling algorithm is essential for the stability…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-04-23 Piotr Skowron , Krzysztof Rzadca

We consider a model of priced resource sharing that combines both queueing behavior and strategic behavior. We study a priority service model where a single server allocates its capacity to agents in proportion to their payment to the…

Computer Science and Game Theory · Computer Science 2012-06-05 Yu Wu , Loc Bui , Ramesh Johari

Sub-sequence splitting (SSS) has been demonstrated as an effective approach to mitigate data sparsity in sequential recommendation (SR) by splitting a raw user interaction sequence into multiple sub-sequences. Previous studies have…

Information Retrieval · Computer Science 2026-04-08 Yizhou Dang , Yifan Wu , Minhan Huang , Chuang Zhao , Lianbo Ma , Guibing Guo , Xingwei Wang , Zhu Sun
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