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Predicting a scene graph that captures visual entities and their interactions in an image has been considered a crucial step towards full scene comprehension. Recent scene graph generation (SGG) models have shown their capability of…

Computer Vision and Pattern Recognition · Computer Science 2020-08-19 Tzu-Jui Julius Wang , Selen Pehlivan , Jorma Laaksonen

Scene Graph Generation (SGG) has achieved significant progress recently. However, most previous works rely heavily on fixed-size entity representations based on bounding box proposals, anchors, or learnable queries. As each representation's…

Computer Vision and Pattern Recognition · Computer Science 2023-09-08 Hengyue Liu , Bir Bhanu

Scene Graph Generation (SGG) unifies object localization and visual relationship reasoning by predicting boxes and subject-predicate-object triples. Yet most pipelines treat SGG as a one-shot, deterministic classification problem rather…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Xin Hu , Ke Qin , Wen Yin , Yuan-Fang Li , Ming Li , Tao He

Dynamic Scene Graph Generation (DSGG) models how object relations evolve over time in videos. However, existing methods are trained only on annotated object pairs and lack guidance for non-related pairs, making it difficult to identify…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Hae-Won Jo , Yeong-Jun Cho

The scene graph generation (SGG) task aims to detect visual relationship triplets, i.e., subject, predicate, object, in an image, providing a structural vision layout for scene understanding. However, current models are stuck in common…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Yuyu Guo , Lianli Gao , Xuanhan Wang , Yuxuan Hu , Xing Xu , Xu Lu , Heng Tao Shen , Jingkuan Song

Existing research addresses scene graph generation (SGG) -- a critical technology for scene understanding in images -- from a detection perspective, i.e., objects are detected using bounding boxes followed by prediction of their pairwise…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Jingkang Yang , Yi Zhe Ang , Zujin Guo , Kaiyang Zhou , Wayne Zhang , Ziwei Liu

3D scene graph generation (SGG) has been of high interest in computer vision. Although the accuracy of 3D SGG on coarse classification and single relation label has been gradually improved, the performance of existing works is still far…

Computer Vision and Pattern Recognition · Computer Science 2022-11-15 Yuanyuan Liu , Chengjiang Long , Zhaoxuan Zhang , Bokai Liu , Qiang Zhang , Baocai Yin , Xin Yang

Learning to compose visual relationships from raw images in the form of scene graphs is a highly challenging task due to contextual dependencies, but it is essential in computer vision applications that depend on scene understanding.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Neau Maëlic , Paulo E. Santos , Anne-Gwenn Bosser , Cédric Buche

Recent advancements in text-to-image generation have been propelled by the development of diffusion models and multi-modality learning. However, since text is typically represented sequentially in these models, it often falls short in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Guibao Shen , Luozhou Wang , Jiantao Lin , Wenhang Ge , Chaozhe Zhang , Xin Tao , Yuan Zhang , Pengfei Wan , Zhongyuan Wang , Guangyong Chen , Yijun Li , Ying-Cong Chen

Scene Graph Generation (SGG) is a task that encodes visual relationships between objects in images as graph structures. SGG shows significant promise as a foundational component for downstream tasks, such as reasoning for embodied agents.…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Maëlic Neau , Paulo E. Santos , Anne-Gwenn Bosser , Cédric Buche , Akihiro Sugimoto

Scene Graph Generation (SGG) is a visual understanding task, aiming to describe a scene as a graph of entities and their relationships with each other. Existing works rely on location labels in form of bounding boxes or segmentation masks,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Ege Özsoy , Felix Holm , Mahdi Saleh , Tobias Czempiel , Chantal Pellegrini , Nassir Navab , Benjamin Busam

The significant progress on Generative Adversarial Networks (GANs) has facilitated realistic single-object image generation based on language input. However, complex-scene generation (with various interactions among multiple objects) still…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Tianyu Hua , Hongdong Zheng , Yalong Bai , Wei Zhang , Xiao-Ping Zhang , Tao Mei

Training Scene Graph Generation (SGG) models with natural language captions has become increasingly popular due to the abundant, cost-effective, and open-world generalization supervision signals that natural language offers. However, such…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Zuyao Chen , Jinlin Wu , Zhen Lei , Zhaoxiang Zhang , Changwen Chen

Scene Graph Generation (SGG) is a challenging task of detecting objects and predicting relationships between objects. After DETR was developed, one-stage SGG models based on a one-stage object detector have been actively studied. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Jinbae Im , JeongYeon Nam , Nokyung Park , Hyungmin Lee , Seunghyun Park

Scene graph generation (SGG) aims to automatically map an image into a semantic structural graph for better scene understanding. It has attracted significant attention for its ability to provide object and relation information, enabling…

Computer Vision and Pattern Recognition · Computer Science 2023-10-03 Xinyu Zhou , Zihan Ji , Anna Zhu

With the rapid advances in generative adversarial networks (GANs), the visual quality of synthesised scenes keeps improving, including for complex urban scenes with applications to automated driving. We address in this work a continual…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Himalaya Jain , Tuan-Hung Vu , Patrick Pérez , Matthieu Cord

Traditional scene graphs primarily focus on spatial relationships, limiting vision-language models' (VLMs) ability to reason about complex interactions in visual scenes. This paper addresses two key challenges: (1) conventional…

Computer Vision and Pattern Recognition · Computer Science 2025-05-15 Dayong Liang , Changmeng Zheng , Zhiyuan Wen , Yi Cai , Xiao-Yong Wei , Qing Li

Scene understanding is a critical problem in computer vision. In this paper, we propose a 3D point-based scene graph generation ($\mathbf{SGG_{point}}$) framework to effectively bridge perception and reasoning to achieve scene understanding…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Chaoyi Zhang , Jianhui Yu , Yang Song , Weidong Cai

Scene graph generation (SGG) is to detect object pairs with their relations in an image. Existing SGG approaches often use multi-stage pipelines to decompose this task into object detection, relation graph construction, and dense or…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Yao Teng , Limin Wang

Reasoning about complex visual scenes involves perception of entities and their relations. Scene graphs provide a natural representation for reasoning tasks, by assigning labels to both entities (nodes) and relations (edges). Unfortunately,…

Computer Vision and Pattern Recognition · Computer Science 2020-03-17 Moshiko Raboh , Roei Herzig , Gal Chechik , Jonathan Berant , Amir Globerson