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Goal-conditioned policy learning for robotic manipulation presents significant challenges in maintaining performance across diverse objectives and environments. We introduce Hyper-GoalNet, a framework that generates task-specific policy…

Robotics · Computer Science 2025-12-02 Pei Zhou , Wanting Yao , Qian Luo , Xunzhe Zhou , Yanchao Yang

We propose a novel adaptive reinforcement learning control approach for fault tolerant control of degrading systems that is not preceded by a fault detection and diagnosis step. Therefore, \textit{a priori} knowledge of faults that may…

Systems and Control · Electrical Eng. & Systems 2020-08-12 Ibrahim Ahmed , Marcos Quiñones-Grueiro , Gautam Biswas

In socially assistive robotics, an important research area is the development of adaptation techniques and their effect on human-robot interaction. We present a meta-learning based policy gradient method for addressing the problem of…

Robotics · Computer Science 2019-08-13 Yuan Gao , Elena Sibirtseva , Ginevra Castellano , Danica Kragic

This paper proposes the transition-net, a robust transition strategy that expands the versatility of robot locomotion in the real-world setting. To this end, we start by distributing the complexity of different gaits into dedicated…

Robotics · Computer Science 2023-06-16 Guilherme Christmann , Ying-Sheng Luo , Jonathan Hans Soeseno , Wei-Chao Chen

Many currently deployed Reinforcement Learning agents work in an environment shared with humans, be them co-workers, users or clients. It is desirable that these agents adjust to people's preferences, learn faster thanks to their help, and…

Machine Learning · Computer Science 2018-08-14 Hélène Plisnier , Denis Steckelmacher , Tim Brys , Diederik M. Roijers , Ann Nowé

Meta-reinforcement learning (meta-RL) algorithms enable agents to adapt quickly to tasks from few samples in dynamic environments. Such a feat is achieved through dynamic representations in an agent's policy network (obtained via reasoning…

Neural and Evolutionary Computing · Computer Science 2022-04-27 Eseoghene Ben-Iwhiwhu , Jeffery Dick , Nicholas A. Ketz , Praveen K. Pilly , Andrea Soltoggio

Position controllers have become the dominant interface for executing learned manipulation policies. Yet a critical design decision remains understudied: how should we choose controller gains for policy learning? The conventional wisdom is…

Robotics · Computer Science 2026-04-06 Antonia Bronars , Younghyo Park , Pulkit Agrawal

Over the course of the last several years there was a strong interest in application of modern optimal control techniques to the field of character animation. This interest was fueled by introduction of efficient learning based algorithms…

Artificial Intelligence · Computer Science 2020-06-16 Joe Booth , Vladimir Ivanov

We propose the cascade attribute learning network (CALNet), which can learn attributes in a control task separately and assemble them together. Our contribution is twofold: first we propose attribute learning in reinforcement learning (RL).…

Artificial Intelligence · Computer Science 2017-11-28 Zhuo Xu , Haonan Chang , Masayoshi Tomizuka

A long-standing challenge in Reinforcement Learning is enabling agents to learn a model of their environment which can be transferred to solve other problems in a world with the same underlying rules. One reason this is difficult is the…

Machine Learning · Computer Science 2019-05-16 Kai Olav Ellefsen , Jim Torresen

We study the problem of policy repair for learning-based control policies in safety-critical settings. We consider an architecture where a high-performance learning-based control policy (e.g. one trained as a neural network) is paired with…

Artificial Intelligence · Computer Science 2020-08-19 Weichao Zhou , Ruihan Gao , BaekGyu Kim , Eunsuk Kang , Wenchao Li

Providing reinforcement learning agents with informationally rich human knowledge can dramatically improve various aspects of learning. Prior work has developed different kinds of shaping methods that enable agents to learn efficiently in…

Human-Computer Interaction · Computer Science 2018-11-13 Chao Yu , Tianpei Yang , Wenxuan Zhu , Dongxu wang , Guangliang Li

The physical design of a robot and the policy that controls its motion are inherently coupled, and should be determined according to the task and environment. In an increasing number of applications, data-driven and learning-based…

Robotics · Computer Science 2018-09-18 Charles Schaff , David Yunis , Ayan Chakrabarti , Matthew R. Walter

Recent advances in multi-agent reinforcement learning have been largely limited in training one model from scratch for every new task. The limitation is due to the restricted model architecture related to fixed input and output dimensions.…

Machine Learning · Computer Science 2021-02-09 Siyi Hu , Fengda Zhu , Xiaojun Chang , Xiaodan Liang

Reinforcement learning (RL) is a general framework for adaptive control, which has proven to be efficient in many domains, e.g., board games, video games or autonomous vehicles. In such problems, an agent faces a sequential decision-making…

Machine Learning · Computer Science 2020-06-16 Olivier Buffet , Olivier Pietquin , Paul Weng

Model-free reinforcement learning has emerged as a powerful method for developing robust robot control policies capable of navigating through complex and unstructured environments. The effectiveness of these methods hinges on two essential…

Robotics · Computer Science 2025-06-06 Youwei Yu , Junhong Xu , Lantao Liu

Humans excel in navigating diverse, complex environments with agile motor skills, exemplified by parkour practitioners performing dynamic maneuvers, such as climbing up walls and jumping across gaps. Reproducing these agile movements with…

Graphics · Computer Science 2025-05-08 Michael Xu , Yi Shi , KangKang Yin , Xue Bin Peng

Compliance plays a crucial role in manipulation, as it balances between the concurrent control of position and force under uncertainties. Yet compliance is often overlooked by today's visuomotor policies that solely focus on position…

The performance of reinforcement learning depends upon designing an appropriate action space, where the effect of each action is measurable, yet, granular enough to permit flexible behavior. So far, this process involved non-trivial user…

Machine Learning · Computer Science 2021-06-08 Edoardo Cetin , Oya Celiktutan

Generative Flow Networks (GFlowNets) have been shown effective to generate combinatorial objects with desired properties. We here propose a new GFlowNet training framework, with policy-dependent rewards, that bridges keeping flow balance of…

Machine Learning · Computer Science 2025-06-04 Puhua Niu , Shili Wu , Mingzhou Fan , Xiaoning Qian
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