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Related papers: SMPLer-X: Scaling Up Expressive Human Pose and Sha…

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Full-body egocentric pose estimation from head and hand poses alone has become an active area of research to power articulate avatar representations on headset-based platforms. However, existing methods over-rely on the indoor…

Computer Vision and Pattern Recognition · Computer Science 2024-09-09 Jiaxi Jiang , Paul Streli , Manuel Meier , Christian Holz

Large foundation models have achieved significant performance gains through scalable training on massive datasets. However, the field of \textbf{H}andwritten \textbf{M}athematical \textbf{E}xpression \textbf{R}ecognition (HMER) has been…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Haoyang Li , Jiaqing Li , Jialun Cao , Zongyuan Yang , Yongping Xiong

While current general-purpose 3D human models (e.g., SMPL-X) efficiently represent accurate human shape and pose, they lacks the ability to physically interact with the environment due to the kinematic nature. As a result, kinematic-based…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Li Siyao , Yao Feng , Omid Taheri , Chen Change Loy , Michael J. Black

The embodied learning of human motor control requires whole-body neuro-actuated musculoskeletal dynamics, while the internal muscle-driven processes underlying movement remain inaccessible to direct measurement. Computational modeling…

Robotics · Computer Science 2026-04-01 Yunyue Wei , Chenhui Zuo , Shanning Zhuang , Haixin Gong , Yaming Liu , Yanan Sui

3D human pose estimation and mesh recovery have attracted widespread research interest in many areas, such as computer vision, autonomous driving, and robotics. Deep learning on 3D human pose estimation and mesh recovery has recently…

Computer Vision and Pattern Recognition · Computer Science 2024-07-04 Yang Liu , Changzhen Qiu , Zhiyong Zhang

Human pose estimation (i.e., locating the body parts / joints of a person) is a fundamental problem in human-computer interaction and multimedia applications. Significant progress has been made based on the development of depth sensors,…

Computer Vision and Pattern Recognition · Computer Science 2016-08-16 Keze Wang , Shengfu Zhai , Hui Cheng , Xiaodan Liang , Liang Lin

We present Multi-HMR, a strong sigle-shot model for multi-person 3D human mesh recovery from a single RGB image. Predictions encompass the whole body, i.e., including hands and facial expressions, using the SMPL-X parametric model and 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Fabien Baradel , Matthieu Armando , Salma Galaaoui , Romain Brégier , Philippe Weinzaepfel , Grégory Rogez , Thomas Lucas

We address the challenge of accurate 3D human pose and shape estimation from monocular images. The key to accuracy and robustness lies in high-quality training data. Existing training datasets containing real images with pseudo ground truth…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Priyanka Patel , Michael J. Black

We develop a robust multi-scale structure-aware neural network for human pose estimation. This method improves the recent deep conv-deconv hourglass models with four key improvements: (1) multi-scale supervision to strengthen contextual…

Computer Vision and Pattern Recognition · Computer Science 2018-09-18 Lipeng Ke , Ming-Ching Chang , Honggang Qi , Siwei Lyu

Articulated hand pose and shape estimation is an important problem for vision-based applications such as augmented reality and animation. In contrast to the existing methods which optimize only for joint positions, we propose a fully…

Computer Vision and Pattern Recognition · Computer Science 2018-08-29 Jameel Malik , Ahmed Elhayek , Fabrizio Nunnari , Kiran Varanasi , Kiarash Tamaddon , Alexis Heloir , Didier Stricker

Aligning model representations to humans has been found to improve robustness and generalization. However, such methods often focus on standard observational data. Synthetic data is proliferating and powering many advances in machine…

Machine Learning · Computer Science 2023-08-01 Katherine M. Collins , Umang Bhatt , Weiyang Liu , Vihari Piratla , Ilia Sucholutsky , Bradley Love , Adrian Weller

Accurately recovering human pose and appearance from video is an essential component of scene reconstruction, with applications to motion capture, motion prediction, virtual reality, and digital twinning. Despite significant interest in…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Yeheng Zong , Pou-Chun Kung , Yike Pan , Seth Isaacson , Yizhou Chen , Ram Vasudevan , Katherine A. Skinner

In this paper we contribute a simple yet effective approach for estimating 3D poses of multiple people from multi-view images. Our proposed coarse-to-fine pipeline first aggregates noisy 2D observations from multiple camera views into 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-10-07 Zijian Dong , Jie Song , Xu Chen , Chen Guo , Otmar Hilliges

For embodied agents to effectively understand and interact within the world around them, they require a nuanced comprehension of human actions grounded in physical space. Current action recognition models, often relying on RGB video, learn…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Nicholas Babey , Tiffany Gu , Yiheng Li , Cristian Meo , Kevin Zhu

We present a mixed-precision benchmark called HPL-MxP that uses both a lower-precision LU factorization with a non-stationary iterative refinement based on GMRES. We evaluate the numerical stability of one of the methods of generating the…

Numerical Analysis · Mathematics 2025-09-25 Jack Dongarra , Piotr Luszczek

To understand and analyze human behavior, we need to capture humans moving in, and interacting with, the world. Most existing methods perform 3D human pose estimation without explicitly considering the scene. We observe however that the…

Computer Vision and Pattern Recognition · Computer Science 2019-08-21 Mohamed Hassan , Vasileios Choutas , Dimitrios Tzionas , Michael J. Black

While the voxel-based methods have achieved promising results for multi-person 3D pose estimation from multi-cameras, they suffer from heavy computation burdens, especially for large scenes. We present Faster VoxelPose to address the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Hang Ye , Wentao Zhu , Chunyu Wang , Rujie Wu , Yizhou Wang

Accurate and scalable quantification of animal pose and appearance is crucial for studying behavior. Current 3D pose estimation techniques, such as keypoint- and mesh-based techniques, often face challenges including limited…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Jack Goffinet , Youngjo Min , Carlo Tomasi , David E. Carlson

Existing self-supervised 3D human pose estimation schemes have largely relied on weak supervisions like consistency loss to guide the learning, which, inevitably, leads to inferior results in real-world scenarios with unseen poses. In this…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Kehong Gong , Bingbing Li , Jianfeng Zhang , Tao Wang , Jing Huang , Michael Bi Mi , Jiashi Feng , Xinchao Wang

Articulated hand pose estimation is a challenging task for human-computer interaction. The state-of-the-art hand pose estimation algorithms work only with one or a few subjects for which they have been calibrated or trained. Particularly,…

Human-Computer Interaction · Computer Science 2017-12-11 Jameel Malik , Ahmed Elhayek , Didier Stricker