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Related papers: Memory Gym: Towards Endless Tasks to Benchmark Mem…

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Owing to their ability to both effectively integrate information over long time horizons and scale to massive amounts of data, self-attention architectures have recently shown breakthrough success in natural language processing (NLP),…

Memory is a central capability for LLM agents operating across long-horizon tasks. Existing memory benchmarks predominantly evaluate retention of personalized information in multi-turn chat scenarios, overlooking the dynamic memory…

Computation and Language · Computer Science 2026-05-21 Wujiang Xu , Yu Wang , Kai Mei , Kaiqu Liang , Zhenting Wang , Mingyu Jin , Han Zhang , Shi-Xiong Zhang , Wenyue Hua , Sambit Sahu , Dimitris N. Metaxas

Effective visual representation learning is crucial for reinforcement learning (RL) agents to extract task-relevant information from raw sensory inputs and generalize across diverse environments. However, existing RL benchmarks lack the…

We introduce Reasoning Gym (RG), a library of reasoning environments for reinforcement learning with verifiable rewards. It provides over 100 data generators and verifiers spanning multiple domains including algebra, arithmetic,…

Machine Learning · Computer Science 2025-10-21 Zafir Stojanovski , Oliver Stanley , Joe Sharratt , Richard Jones , Abdulhakeem Adefioye , Jean Kaddour , Andreas Köpf

Reinforcement learning agents deployed in the real world often have to cope with partially observable environments. Therefore, most agents employ memory mechanisms to approximate the state of the environment. Recently, there have been…

Machine Learning · Computer Science 2023-10-30 Fabian Paischer , Thomas Adler , Markus Hofmarcher , Sepp Hochreiter

The widespread success of artificial intelligence in fields like natural language processing and computer vision has not yet fully transferred to robotics, where progress is hindered by the lack of large-scale training data and the…

Machine Learning · Computer Science 2025-01-22 William Yue

At first sight it may seem straightforward to use recurrent layers in Deep Reinforcement Learning algorithms to enable agents to make use of memory in the setting of partially observable environments. Starting from widely used Proximal…

Machine Learning · Computer Science 2022-05-24 Marco Pleines , Matthias Pallasch , Frank Zimmer , Mike Preuss

Reinforcement learning (RL) has recently shown impressive performance in complex game AI and robotics tasks. To a large extent, this is thanks to the availability of simulated environments such as OpenAI Gym, Atari Learning Environment, or…

Computation and Language · Computer Science 2020-11-18 Rajkumar Ramamurthy , Rafet Sifa , Christian Bauckhage

Reinforcement learning (RL) has seen significant advancements through the application of various neural network architectures. In this study, we systematically investigate the performance of several neural networks in RL tasks, including…

Machine Learning · Computer Science 2025-05-22 Ivan Smirnov , Shangding Gu

Modern Vision-Language Models (VLMs) remain poorly characterized in multi-step visual interactions, particularly in how they integrate perception, memory, and action over long horizons. We introduce VisGym, a gymnasium of 17 environments…

Computer Vision and Pattern Recognition · Computer Science 2026-01-26 Zirui Wang , Junyi Zhang , Jiaxin Ge , Long Lian , Letian Fu , Lisa Dunlap , Ken Goldberg , XuDong Wang , Ion Stoica , David M. Chan , Sewon Min , Joseph E. Gonzalez

A critical component to enabling intelligent reasoning in partially observable environments is memory. Despite this importance, Deep Reinforcement Learning (DRL) agents have so far used relatively simple memory architectures, with the main…

Machine Learning · Computer Science 2017-02-28 Emilio Parisotto , Ruslan Salakhutdinov

Online Reinforcement Learning (RL) offers a promising paradigm for enhancing GUI agents through direct environment interaction. However, its effectiveness is severely hindered by inefficient credit assignment in long-horizon tasks and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Han Xiao , Guozhi Wang , Hao Wang , Shilong Liu , Yuxiang Chai , Yue Pan , Yufeng Zhou , Xiaoxin Chen , Yafei Wen , Hongsheng Li

Reducing latency and energy consumption is critical to improving the efficiency of memory systems in modern computing. This work introduces ReLMXEL (Reinforcement Learning for Memory Controller with Explainable Energy and Latency…

Hardware Architecture · Computer Science 2026-03-19 Panuganti Chirag Sai , Gandholi Sarat , R. Raghunatha Sarma , Venkata Kalyan Tavva , Naveen M

Humans excel at performing complex tasks by leveraging long-term memory across temporal and spatial experiences. In contrast, current Large Language Models (LLMs) struggle to effectively plan and act in dynamic, multi-room 3D environments.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-18 Wenbo Hu , Yining Hong , Yanjun Wang , Leison Gao , Zibu Wei , Xingcheng Yao , Nanyun Peng , Yonatan Bitton , Idan Szpektor , Kai-Wei Chang

Goal representation affects the performance of Hierarchical Reinforcement Learning (HRL) algorithms by decomposing the complex learning problem into easier subtasks. Recent studies show that representations that preserve temporally abstract…

Machine Learning · Computer Science 2024-12-24 Mehdi Zadem , Sergio Mover , Sao Mai Nguyen

Goal-Conditioned Reinforcement Learning (GCRL) can enable agents to spontaneously set diverse goals to learn a set of skills. Despite the excellent works proposed in various fields, reaching distant goals in temporally extended tasks…

Robotics · Computer Science 2023-07-21 Zhifeng Qian , Mingyu You , Hongjun Zhou , Xuanhui Xu , Bin He

Effective decision-making in the real world depends on memory that is both stable and adaptive: environments change over time, and agents must retain relevant information over long horizons while also updating or overwriting outdated…

Machine Learning · Computer Science 2026-01-22 Oleg Shchendrigin , Egor Cherepanov , Alexey K. Kovalev , Aleksandr I. Panov

In this paper, we introduce a new set of reinforcement learning (RL) tasks in Minecraft (a flexible 3D world). We then use these tasks to systematically compare and contrast existing deep reinforcement learning (DRL) architectures with our…

Artificial Intelligence · Computer Science 2016-05-31 Junhyuk Oh , Valliappa Chockalingam , Satinder Singh , Honglak Lee

This paper proposes TRAININGCXL that can efficiently process large-scale recommendation datasets in the pool of disaggregated memory while making training fault tolerant with low overhead. To this end, i) we integrate persistent memory…

Hardware Architecture · Computer Science 2023-01-23 Miryeong Kwon , Junhyeok Jang , Hanjin Choi , Sangwon Lee , Myoungsoo Jung

Recent advances in Reinforcement Learning with Verifiable Rewards (RLVR) have demonstrated significant potential in single-turn reasoning tasks. With the paradigm shift toward self-evolving agentic learning, models are increasingly expected…

Artificial Intelligence · Computer Science 2026-04-21 Xinshun Feng , Xinhao Song , Lijun Li , Gongshen Liu , Jing Shao
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