Related papers: Deterministic Fully Dynamic SSSP and More
We present a new deterministic algorithm for distributed weighted all pairs shortest paths (APSP) in both undirected and directed graphs. Our algorithm runs in $\tilde{O}(n^{4/3})$ rounds in the Congest models on graphs with arbitrary edge…
We consider the problems of maintaining an approximate maximum matching and an approximate minimum vertex cover in a dynamic graph undergoing a sequence of edge insertions/deletions. Starting with the seminal work of Onak and Rubinfeld…
In this paper, I present an algorithm called Raffica algorithm for Single-Source Shortest Path(SSSP). On random graph, this algorithm has linear time complexity(in expect). More precisely, the random graph uses configuration model, and the…
We present a framework for deterministically rounding a dynamic fractional matching. Applying our framework in a black-box manner on top of existing fractional matching algorithms, we derive the following new results: (1) The first…
We give a deterministic algorithm for computing a global minimum vertex cut in a vertex-weighted graph $n$ vertices and $m$ edges in $\widehat O(mn)$ time. This breaks the long-standing $\widehat \Omega(n^{4})$-time barrier in dense graphs,…
Computing the Strongly-Connected Components (SCCs) in a graph $G=(V,E)$ is known to take only $O(m + n)$ time using an algorithm by Tarjan from 1972[SICOMP 72] where $m = |E|$, $n=|V|$. For fully-dynamic graphs, conditional lower bounds…
Constructing a Depth First Search (DFS) tree is a fundamental graph problem, whose parallel complexity is still not settled. Reif showed parallel intractability of lex-first DFS. In contrast, randomized parallel algorithms (and more…
We present the first deterministic data structures for maintaining approximate minimum vertex cover and maximum matching in a fully dynamic graph $G = (V,E)$, with $|V| = n$ and $|E| =m$, in $o(\sqrt{m}\,)$ time per update. In particular,…
We give a deterministic $O(m\log^{2/3}n)$-time algorithm for single-source shortest paths (SSSP) on directed graphs with real non-negative edge weights in the comparison-addition model. This is the first result to break the $O(m+n\log n)$…
We study deterministic algorithms for computing graph cuts, with focus on two fundamental problems: balanced sparse cut and $k$-vertex connectivity for small $k$ ($k=O(\polylog n)$). Both problems can be solved in near-linear time with…
We design fast deterministic algorithms for distance computation in the congested clique model. Our key contributions include: -- A $(2+\epsilon)$-approximation for all-pairs shortest paths in $O(\log^2{n} / \epsilon)$ rounds on unweighted…
We consider the problem of maintaining a $(1-\epsilon)$-approximation to the densest subgraph (DSG) in an undirected multigraph as it undergoes edge insertions and deletions (the fully dynamic setting). Sawlani and Wang [SW20] developed a…
A (fully) dynamic graph algorithm is a data structure that supports edge insertions, edge deletions, and answers certain queries that are specific to the problem under consideration. There has been a lot of research on dynamic algorithms…
Given a directed graph $G = (V,E)$, undergoing an online sequence of edge deletions with $m$ edges in the initial version of $G$ and $n = |V|$, we consider the problem of maintaining all-pairs shortest paths (APSP) in $G$. Whilst this…
We give the first non-trivial fully dynamic probabilistic tree embedding algorithm for weighted graphs undergoing edge insertions and deletions. We obtain a trade-off between amortized update time and expected stretch against an oblivious…
In this paper, we show new strongly polynomial work-depth tradeoffs for computing single-source shortest paths (SSSP) in non-negatively weighted directed graphs in parallel. Most importantly, we prove that directed SSSP can be solved within…
Graph algorithms applied in many applications, including social networks, communication networks, VLSI design, graphics, and several others, require dynamic modifications -- addition and removal of vertices and/or edges -- in the graph.…
In distributed networks, it is often useful for the nodes to be aware of dense subgraphs, e.g., such a dense subgraph could reveal dense subtructures in otherwise sparse graphs (e.g. the World Wide Web or social networks); these might…
We give a Las Vegas data structure which maintains a minimum spanning forest in an n-vertex edge-weighted dynamic graph undergoing updates consisting of any mixture of edge insertions and deletions. Each update is supported in O(n^{1/2 -…
We provide new tradeoffs between approximation and running time for the decremental all-pairs shortest paths (APSP) problem. For undirected graphs with $m$ edges and $n$ nodes undergoing edge deletions, we provide four new approximate…