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We present a deep generative scene modeling technique for indoor environments. Our goal is to train a generative model using a feed-forward neural network that maps a prior distribution (e.g., a normal distribution) to the distribution of…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 Zaiwei Zhang , Zhenpei Yang , Chongyang Ma , Linjie Luo , Alexander Huth , Etienne Vouga , Qixing Huang

Understanding the 3D world from 2D projected natural images is a fundamental challenge in computer vision and graphics. Recently, an unsupervised learning approach has garnered considerable attention owing to its advantages in data…

Computer Vision and Pattern Recognition · Computer Science 2021-06-25 Takuhiro Kaneko

We present LR-GAN: an adversarial image generation model which takes scene structure and context into account. Unlike previous generative adversarial networks (GANs), the proposed GAN learns to generate image background and foregrounds…

Computer Vision and Pattern Recognition · Computer Science 2017-08-03 Jianwei Yang , Anitha Kannan , Dhruv Batra , Devi Parikh

Talking head video generation aims to produce a synthetic human face video that contains the identity and pose information respectively from a given source image and a driving video.Existing works for this task heavily rely on 2D…

Computer Vision and Pattern Recognition · Computer Science 2022-03-16 Fa-Ting Hong , Longhao Zhang , Li Shen , Dan Xu

Generative models have emerged as an essential building block for many image synthesis and editing tasks. Recent advances in this field have also enabled high-quality 3D or video content to be generated that exhibits either multi-view or…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Sherwin Bahmani , Jeong Joon Park , Despoina Paschalidou , Hao Tang , Gordon Wetzstein , Leonidas Guibas , Luc Van Gool , Radu Timofte

3D biometric techniques on finger traits have become a new trend and have demonstrated a powerful ability for recognition and anti-counterfeiting. Existing methods follow an explicit 3D pipeline that reconstructs the models first and then…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Hongbin Xu , Junduan Huang , Yuer Ma , Zifeng Li , Wenxiong Kang

Recent advances in deep generative models have led to immense progress in 3D shape synthesis. While existing models are able to synthesize shapes represented as voxels, point-clouds, or implicit functions, these methods only indirectly…

Computer Vision and Pattern Recognition · Computer Science 2022-01-04 Andrew Luo , Tianqin Li , Wen-Hao Zhang , Tai Sing Lee

The difficulty in obtaining labeled data relevant to a given task is among the most common and well-known practical obstacles to applying deep learning techniques to new or even slightly modified domains. The data volumes required by the…

Computer Vision and Pattern Recognition · Computer Science 2019-09-24 Jonathan Howe , Kyle Pula , Aaron A. Reite

With the effective application of deep learning in computer vision, breakthroughs have been made in the research of super-resolution images reconstruction. However, many researches have pointed out that the insufficiency of the neural…

Image and Video Processing · Electrical Eng. & Systems 2021-06-11 Yibo Guo , Haidi Wang , Yiming Fan , Shunyao Li , Mingliang Xu

Progress in 3D computer vision tasks demands a huge amount of data, yet annotating multi-view images with 3D-consistent annotations, or point clouds with part segmentation is both time-consuming and challenging. This paper introduces…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Yu Chi , Fangneng Zhan , Sibo Wu , Christian Theobalt , Adam Kortylewski

In this paper, we study the problem of 3D scene geometry decomposition and manipulation from 2D views. By leveraging the recent implicit neural representation techniques, particularly the appealing neural radiance fields, we introduce an…

Computer Vision and Pattern Recognition · Computer Science 2023-03-13 Bing Wang , Lu Chen , Bo Yang

The neural radiance field (NeRF) has shown promising results in preserving the fine details of objects and scenes. However, unlike mesh-based representations, it remains an open problem to build dense correspondences across different NeRFs…

Computer Vision and Pattern Recognition · Computer Science 2022-12-21 Yushi Lan , Chen Change Loy , Bo Dai

Most deep learning models are data-driven and the excellent performance is highly dependent on the abundant and diverse datasets. However, it is very hard to obtain and label the datasets of some specific scenes or applications. If we train…

Computer Vision and Pattern Recognition · Computer Science 2022-03-09 Tianxiao Zhang , Wenchi Ma , Guanghui Wang

Conventional methods of 3D object generative modeling learn volumetric predictions using deep networks with 3D convolutional operations, which are direct analogies to classical 2D ones. However, these methods are computationally wasteful in…

Computer Vision and Pattern Recognition · Computer Science 2017-06-22 Chen-Hsuan Lin , Chen Kong , Simon Lucey

Neural Radiance Field (NeRF) has emerged as a compelling method to represent 3D objects and scenes for photo-realistic rendering. However, its implicit representation causes difficulty in manipulating the models like the explicit mesh…

Computer Vision and Pattern Recognition · Computer Science 2022-10-14 Jiaxiang Tang , Xiaokang Chen , Jingbo Wang , Gang Zeng

We introduce a data-driven approach to aid the repairing and conservation of archaeological objects: ORGAN, an object reconstruction generative adversarial network (GAN). By using an encoder-decoder 3D deep neural network on a GAN…

Computer Vision and Pattern Recognition · Computer Science 2018-03-13 Renato Hermoza , Ivan Sipiran

We present a unified and compact scene representation for robotics, where each object in the scene is depicted by a latent code capturing geometry and appearance. This representation can be decoded for various tasks such as novel view…

Spatially-varying bi-directional reflectance distribution functions (SVBRDFs) are crucial for designers to incorporate new materials in virtual scenes, making them look more realistic. Reconstruction of SVBRDFs is a long-standing problem.…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Tao Wen , Beibei Wang , Lei Zhang , Jie Guo , Nicolas Holzschuch

Generative Adversarial Networks are used for generating the data using a generator and a discriminator, GANs usually produce high-quality images, but training GANs in an adversarial setting is a difficult task. GANs require high computation…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Md Nurul Muttakin , Malik Shahid Sultan , Robert Hoehndorf , Hernando Ombao

Generative networks are fundamentally different in their aim and methods compared to CNNs for classification, segmentation, or object detection. They have initially not been meant to be an image analysis tool, but to produce naturally…

Computer Vision and Pattern Recognition · Computer Science 2022-07-11 Markus Wenzel
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