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Humans excel at forming mental maps of their surroundings, equipping them to understand object relationships and navigate based on language queries. Our previous work, SI Maps (Nanwani L, Agarwal A, Jain K, et al. Instance-level semantic…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Laksh Nanwani , Kumaraditya Gupta , Aditya Mathur , Swayam Agrawal , A. H. Abdul Hafez , K. Madhava Krishna

3D Visual Grounding (3DVG) is an essential capability for embodied AI, requiring agents to localize objects in 3D scenes based on natural language descriptions. Recent zero-shot methods leverage 2D vision-language models (LVLMs). However,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Cuong Huynh , Maxim Popov , Denis Gridusov , Sergey Kolyubin

To autonomously navigate and plan interactions in real-world environments, robots require the ability to robustly perceive and map complex, unstructured surrounding scenes. Besides building an internal representation of the observed scene…

We propose Reasoning to Ground (R2G), a neural symbolic model that grounds the target objects within 3D scenes in a reasoning manner. In contrast to prior works, R2G explicitly models the 3D scene with a semantic concept-based scene graph;…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Yixuan Li , Zan Wang , Wei Liang

Today's open vocabulary scene graph generation (OVSGG) extends traditional SGG by recognizing novel objects and relationships beyond predefined categories, leveraging the knowledge from pre-trained large-scale models. Most existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-02-07 Lin Li , Chuhan Zhang , Dong Zhang , Chong Sun , Chen Li , Long Chen

Graph based representation has been widely used in modelling spatio-temporal relationships in video understanding. Although effective, existing graph-based approaches focus on capturing the human-object relationships while ignoring…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Chinthani Sugandhika , Chen Li , Deepu Rajan , Basura Fernando

Understanding and localizing objects in complex 3D environments from natural language descriptions, known as 3D Visual Grounding (3DVG), is a foundational challenge in embodied AI, with broad implications for robotics, augmented reality,…

Robotics · Computer Science 2026-03-10 Jiaxi Zhang , Yunheng Wang , Wei Lu , Taowen Wang , Weisheng Xu , Shuning Zhang , Yixiao Feng , Yuetong Fang , Renjing Xu

3D Gaussian Splatting (3DGS) has emerged as a powerful representation for neural scene reconstruction, offering high-quality novel view synthesis while maintaining computational efficiency. In this paper, we extend the capabilities of 3DGS…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Jens Piekenbrinck , Christian Schmidt , Alexander Hermans , Narunas Vaskevicius , Timm Linder , Bastian Leibe

Integrating open-vocabulary semantic information into dynamic 3D scene representations is essential for long-term embodied scene understanding. However, existing methods often suffer from fragile instance association due to incomplete…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Luzhou Ge , Xiangyu Zhu , Jinyan Liu , Xuesong Li

Recently, with the prevalence of large-scale image dataset, the co-occurrence information among classes becomes rich, calling for a new way to exploit it to facilitate inference. In this paper, we propose Obj-GloVe, a generic scene-based…

Computer Vision and Pattern Recognition · Computer Science 2019-07-03 Canwen Xu , Zhenzhong Chen , Chenliang Li

High-level autonomous operations depend on a robot's ability to construct a sufficiently expressive model of its environment. Traditional three-dimensional (3D) scene representations, such as point clouds and occupancy grids, provide…

Robotics · Computer Science 2025-06-10 Chad R Samuelson , Timothy W McLain , Joshua G Mangelson

3D visual grounding aims to automatically locate the 3D region of the specified object given the corresponding textual description. Existing works fail to distinguish similar objects especially when multiple referred objects are involved in…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Feng Xiao , Hongbin Xu , Qiuxia Wu , Wenxiong Kang

In recent years, 3D scene graphs have emerged as a powerful world representation, offering both geometric accuracy and semantic richness. Combining 3D scene graphs with large language models enables robots to reason, plan, and navigate in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Abdelrhman Werby , Dennis Rotondi , Fabio Scaparro , Kai O. Arras

Open-vocabulary 3D scene understanding presents a significant challenge in computer vision, with wide-ranging applications in embodied agents and augmented reality systems. Existing methods adopt neurel rendering methods as 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-08-26 Jun Guo , Xiaojian Ma , Yue Fan , Huaping Liu , Qing Li

Numerous applications require robots to operate in environments shared with other agents, such as humans or other robots. However, such shared scenes are typically subject to different kinds of long-term semantic scene changes. The ability…

Robotics · Computer Science 2023-07-13 Samuel Looper , Javier Rodriguez-Puigvert , Roland Siegwart , Cesar Cadena , Lukas Schmid

Grounding natural language instructions to visual observations is fundamental for embodied agents operating in open-world environments. Recent advances in visual-language mapping have enabled generalizable semantic representations by…

Robotics · Computer Science 2025-08-05 Danyang Li , Zenghui Yang , Guangpeng Qi , Songtao Pang , Guangyong Shang , Qiang Ma , Zheng Yang

Point cloud-based open-vocabulary 3D object detection aims to detect 3D categories that do not have ground-truth annotations in the training set. It is extremely challenging because of the limited data and annotations (bounding boxes with…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Chenming Zhu , Wenwei Zhang , Tai Wang , Xihui Liu , Kai Chen

3D Visual Grounding (3DVG) aims to locate objects in 3D scenes based on textual descriptions, essential for applications like augmented reality and robotics. Traditional 3DVG approaches rely on annotated 3D datasets and predefined object…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Rong Li , Shijie Li , Lingdong Kong , Xulei Yang , Junwei Liang

This paper presents a novel approach for local 3D environment representation for autonomous unmanned ground vehicle (UGV) navigation called On Visible Point Clouds Mesh(OVPC Mesh). Our approach represents the surrounding of the robot as a…

Robotics · Computer Science 2018-11-27 Fabio Ruetz , Emili Hernández , Mark Pfeiffer , Helen Oleynikova , Mark Cox , Thomas Lowe , Paulo Borges

We present a fast, spatio-temporal scene understanding framework based on Visual Geometry Grounded Transformer (VGGT). The proposed pipeline is designed to enable efficient, close to real-time performance, supporting applications including…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Gergely Dinya , Péter Halász , András Lőrincz , Kristóf Karacs , Anna Gelencsér-Horváth