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Neural radiance fields~(NeRF) have recently been applied to render large-scale scenes. However, their limited model capacity typically results in blurred rendering results. Existing large-scale NeRFs primarily address this limitation by…

Computer Vision and Pattern Recognition · Computer Science 2024-09-16 Mingqi Shao , Feng Xiong , Hang Zhang , Shuang Yang , Mu Xu , Wei Bian , Xueqian Wang

Novel view synthesis has recently been revolutionized by learning neural radiance fields directly from sparse observations. However, rendering images with this new paradigm is slow due to the fact that an accurate quadrature of the volume…

Computer Vision and Pattern Recognition · Computer Science 2022-07-29 Andreas Kurz , Thomas Neff , Zhaoyang Lv , Michael Zollhöfer , Markus Steinberger

A neural radiance field (NeRF) is a scene model supporting high-quality view synthesis, optimized per scene. In this paper, we explore enabling user editing of a category-level NeRF - also known as a conditional radiance field - trained on…

Computer Vision and Pattern Recognition · Computer Science 2021-06-07 Steven Liu , Xiuming Zhang , Zhoutong Zhang , Richard Zhang , Jun-Yan Zhu , Bryan Russell

Neural Radiance Fields (NeRF) achieve impressive view synthesis results for a variety of capture settings, including 360 capture of bounded scenes and forward-facing capture of bounded and unbounded scenes. NeRF fits multi-layer perceptrons…

Computer Vision and Pattern Recognition · Computer Science 2020-10-23 Kai Zhang , Gernot Riegler , Noah Snavely , Vladlen Koltun

Neural Radiance Fields (NeRF) has demonstrated its superior capability to represent 3D geometry but require accurately precomputed camera poses during training. To mitigate this requirement, existing methods jointly optimize camera poses…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Hoang Chuong Nguyen , Wei Mao , Jose M. Alvarez , Miaomiao Liu

Contemporary registration devices for 3D visual information, such as LIDARs and various depth cameras, capture data as 3D point clouds. In turn, such clouds are challenging to be processed due to their size and complexity. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Dominik Zimny , Joanna Waczyńska , Tomasz Trzciński , Przemysław Spurek

Neural Radiance Fields (NeRFs) have demonstrated remarkable potential in capturing complex 3D scenes with high fidelity. However, one persistent challenge that hinders the widespread adoption of NeRFs is the computational bottleneck due to…

Computer Vision and Pattern Recognition · Computer Science 2024-02-16 Joo Chan Lee , Daniel Rho , Xiangyu Sun , Jong Hwan Ko , Eunbyung Park

Despite the remarkable achievements of neural radiance fields (NeRF) in representing 3D scenes and generating novel view images, the aliasing issue, rendering "jaggies" or "blurry" images at varying camera distances, remains unresolved in…

Computer Vision and Pattern Recognition · Computer Science 2024-02-23 Seungtae Nam , Daniel Rho , Jong Hwan Ko , Eunbyung Park

The efficient representation, transmission, and reconstruction of three-dimensional (3D) contents are becoming increasingly important for sixth-generation (6G) networks that aim to merge virtual and physical worlds for offering immersive…

Information Theory · Computer Science 2024-06-19 Guanlin Wu , Zhonghao Lyu , Juyong Zhang , Jie Xu

A practical benefit of implicit visual representations like Neural Radiance Fields (NeRFs) is their memory efficiency: large scenes can be efficiently stored and shared as small neural nets instead of collections of images. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-05-23 Jiading Fang , Shengjie Lin , Igor Vasiljevic , Vitor Guizilini , Rares Ambrus , Adrien Gaidon , Gregory Shakhnarovich , Matthew R. Walter

We present a super-fast convergence approach to reconstructing the per-scene radiance field from a set of images that capture the scene with known poses. This task, which is often applied to novel view synthesis, is recently revolutionized…

Computer Vision and Pattern Recognition · Computer Science 2022-06-06 Cheng Sun , Min Sun , Hwann-Tzong Chen

Online reconstructing and rendering of large-scale indoor scenes is a long-standing challenge. SLAM-based methods can reconstruct 3D scene geometry progressively in real time but can not render photorealistic results. While NeRF-based…

Computer Vision and Pattern Recognition · Computer Science 2023-04-19 Yiming Gao , Yan-Pei Cao , Ying Shan

Ray tracing is widely employed to model the propagation of radio-frequency (RF) signal in complex environment. The modelling performance greatly depends on how accurately the target scene can be depicted, including the scene geometry and…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Haifeng Jia , Xinyi Chen , Yichen Wei , Yifei Sun , Yibo Pi

Neural fields, also known as implicit neural representations (INRs), offer a powerful framework for modeling continuous geometry, but their effectiveness in high-dimensional scientific settings is limited by slow convergence and scaling…

Machine Learning · Computer Science 2026-04-23 Sophia Zorek , Kushal Vyas , Yuhao Liu , David Lenz , Tom Peterka , Guha Balakrishnan

Recently, ray tracing has gained renewed interest with the advent of Reflective Intelligent Surfaces (RIS) technology, a key enabler of 6G wireless communications due to its capability of intelligent manipulation of electromagnetic waves.…

Information Theory · Computer Science 2024-11-07 Huiying Yang , Zihan Jin , Chenhao Wu , Rujing Xiong , Robert Caiming Qiu , Zenan Ling

Neural implicit 3D representations have emerged as a powerful paradigm for reconstructing surfaces from multi-view images and synthesizing novel views. Unfortunately, existing methods such as DVR or IDR require accurate per-pixel object…

Computer Vision and Pattern Recognition · Computer Science 2021-10-11 Michael Oechsle , Songyou Peng , Andreas Geiger

The problem of modeling an animatable 3D human head avatar under light-weight setups is of significant importance but has not been well solved. Existing 3D representations either perform well in the realism of portrait images synthesis or…

Computer Vision and Pattern Recognition · Computer Science 2023-10-02 Xiaochen Zhao , Lizhen Wang , Jingxiang Sun , Hongwen Zhang , Jinli Suo , Yebin Liu

Neural Radiance Fields (NeRF) revolutionized novel view synthesis in recent years by offering a new volumetric representation, which is compact and provides high-quality image rendering. However, the methods to edit those radiance fields…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Arthur Hubert , Gamal Elghazaly , Raphael Frank

We present PartNerFace, a part-based neural radiance fields approach, for reconstructing animatable facial avatar from monocular RGB videos. Existing solutions either simply condition the implicit network with the morphable model parameters…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Xianggang Yu , Lingteng Qiu , Xiaohang Ren , Guanying Chen , Shuguang Cui , Xiaoguang Han , Baoyuan Wang

Recently, 3D Gaussian Splatting (3DGS) has emerged as a powerful alternative to NeRF-based approaches, enabling real-time, high-quality novel view synthesis through explicit, optimizable 3D Gaussians. However, 3DGS suffers from significant…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Zipeng Wang , Dan Xu