English
Related papers

Related papers: Extreme Parkour with Legged Robots

200 papers

As robots leave the controlled environments of factories to autonomously function in more complex, natural environments, they will have to respond to the inevitable fact that they will become damaged. However, while animals can quickly…

Robotics · Computer Science 2015-05-29 Antoine Cully , Jeff Clune , Danesh Tarapore , Jean-Baptiste Mouret

Legged robots navigating crowded scenes and complex terrains in the real world are required to execute dynamic leg movements while processing visual input for obstacle avoidance and path planning. We show that a quadruped robot can acquire…

Robotics · Computer Science 2020-12-01 Deepali Jain , Atil Iscen , Ken Caluwaerts

Quadruped robots have shown remarkable mobility on various terrains through reinforcement learning. Yet, in the presence of sparse footholds and risky terrains such as stepping stones and balance beams, which require precise foot placement…

Robotics · Computer Science 2024-08-12 Chong Zhang , Nikita Rudin , David Hoeller , Marco Hutter

Humanoid robots are machines built with an anthropomorphic shape. Despite decades of research into the subject, it is still challenging to tackle the robot locomotion problem from an algorithmic point of view. For example, these machines…

Robotics · Computer Science 2020-04-28 Stefano Dafarra

In vegetated environments, such as forests, exploratory robots play a vital role in navigating complex, cluttered environments where human access is limited and traditional equipment struggles. Visual occlusion from obstacles, such as…

Learning controllers that reproduce legged locomotion in nature has been a long-time goal in robotics and computer graphics. While yielding promising results, recent approaches are not yet flexible enough to be applicable to legged systems…

Robotics · Computer Science 2022-07-26 Daniel Ordonez-Apraez , Antonio Agudo , Francesc Moreno-Noguer , Mario Martin

We focus on agile, continuous, and terrain-adaptive jumping of quadrupedal robots in discontinuous terrains such as stairs and stepping stones. Unlike single-step jumping, continuous jumping requires accurately executing highly dynamic…

Humanoid parkour requires locomotion policies to coordinate whole-body dynamics across rapidly changing terrains such as stairs, gaps, slopes, and obstacles. Existing reinforcement learning policies are largely reactive, mapping…

Robotics · Computer Science 2026-05-27 Yanheng Mai , Wenhao Xu , Zirui Huang , Yifei Fu , Shengwei Dong , Xinjue Wang , Kailun Huang , Yanzhe Xie , Renjing Xu

Multi-legged robots offer enhanced stability to navigate complex terrains with their multiple legs interacting with the environment. However, how to effectively coordinate the multiple legs in a larger action exploration space to generate…

Robotics · Computer Science 2025-11-06 Xin Liu , Jinze Wu , Yinghui Li , Chenkun Qi , Yufei Xue , Feng Gao

Autonomous robots must navigate reliably in unknown environments even under compromised exteroceptive perception, or perception failures. Such failures often occur when harsh environments lead to degraded sensing, or when the perception…

Robotics · Computer Science 2023-10-06 Jin Jin , Chong Zhang , Jonas Frey , Nikita Rudin , Matias Mattamala , Cesar Cadena , Marco Hutter

Legged robots have the potential to become vital in maintenance, home support, and exploration scenarios. In order to interact with and manipulate their environments, most legged robots are equipped with a dedicated robot arm, which means…

Robotics · Computer Science 2024-02-19 Philip Arm , Mayank Mittal , Hendrik Kolvenbach , Marco Hutter

Imitation can allow us to quickly gain an understanding of a new task. Through a demonstration, we can gain direct knowledge about which actions need to be performed and which goals they have. In this paper, we introduce a new approach to…

Robotics · Computer Science 2024-06-04 Josua Spisak , Matthias Kerzel , Stefan Wermter

This paper tackles the challenge of enabling real-world humanoid robots to perform expressive and dynamic whole-body motions while maintaining overall stability and robustness. We propose Advanced Expressive Whole-Body Control (Exbody2), a…

Robotics · Computer Science 2025-03-13 Mazeyu Ji , Xuanbin Peng , Fangchen Liu , Jialong Li , Ge Yang , Xuxin Cheng , Xiaolong Wang

Deep reinforcement learning (RL) has emerged as a promising approach for autonomously acquiring complex behaviors from low level sensor observations. Although a large portion of deep RL research has focused on applications in video games…

Robotics · Computer Science 2021-02-08 Julian Ibarz , Jie Tan , Chelsea Finn , Mrinal Kalakrishnan , Peter Pastor , Sergey Levine

Quadrupedal robots resemble the physical ability of legged animals to walk through unstructured terrains. However, designing a controller for quadrupedal robots poses a significant challenge due to their functional complexity and requires…

Robotics · Computer Science 2023-03-06 I Made Aswin Nahrendra , Byeongho Yu , Hyun Myung

Climbing, crouching, bridging gaps, and walking up stairs are just a few of the advantages that quadruped robots have over wheeled robots, making them more suitable for navigating rough and unstructured terrain. However, executing such…

Robotics · Computer Science 2025-09-16 Guillaume Gagné-Labelle , Vassil Atanassov , Ioannis Havoutis

Robot multimodal locomotion encompasses the ability to transition between walking and flying, representing a significant challenge in robotics. This work presents an approach that enables automatic smooth transitions between legged and…

Achieving controlled jumping behaviour for a quadruped robot is a challenging task, especially when introducing passive compliance in mechanical design. This study addresses this challenge via imitation-based deep reinforcement learning…

Robotics · Computer Science 2025-08-28 Georgios Apostolides , Wei Pan , Jens Kober , Cosimo Della Santina , Jiatao Ding

Quadrupedal animals can perform agile and playful tasks while interacting with real-world objects. For instance, a trained dog can track and catch a flying frisbee before it touches the ground, while a cat left alone at home may leap to…

Robotics · Computer Science 2025-03-19 Xin Duan , Ziwen Zhuang , Hang Zhao , Soeren Schwertfeger

Humans and animals are capable of learning a new behavior by observing others perform the skill just once. We consider the problem of allowing a robot to do the same -- learning from a raw video pixels of a human, even when there is…

Machine Learning · Computer Science 2018-02-06 Tianhe Yu , Chelsea Finn , Annie Xie , Sudeep Dasari , Tianhao Zhang , Pieter Abbeel , Sergey Levine