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PyMembrane is a software package for simulating liquid and elastic membranes using a discretisation of the continuum description based on unstructured triangulated two-dimensional meshes embedded in three-dimensional space. The package is…

Soft Condensed Matter · Physics 2023-08-25 D. A. Matoz-Fernandez , Siyu Li , Monica Olvera de la Cruz , Rastko Sknepnek

The persistence diagram, which describes the topological features of a dataset, is a key descriptor in Topological Data Analysis. The "Discrete Morse Sandwich" (DMS) method has been reported to be the most efficient algorithm for computing…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-10-27 Eve Le Guillou , Pierre Fortin , Julien Tierny

The scaling of large language models (LLMs) is currently bottlenecked by the rigidity of distributed programming. While high-performance libraries like CuBLAS and NCCL provide optimized primitives, they lack the flexibility required for…

Meshless methods are used to solve partial differential equations by approximating differential operators at a node as a weighted sum of values at its neighbours. One of the algorithms for generating nodes suitable for meshless numerical…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-11 Jon Vehovar , Miha Rot , Matjaž Depolli , Gregor Kosec

Triangle strips have been widely used for efficient rendering. It is NP-complete to test whether a given triangulated model can be represented as a single triangle strip, so many heuristics have been proposed to partition models into few…

Computational Geometry · Computer Science 2007-05-23 M. Gopi , David Eppstein

Diffractive Neural Networks (DNNs) leverage the power of light to enhance computational performance in machine learning, offering a pathway to high-speed, low-energy, and large-scale neural information processing. However, most existing DNN…

Optics · Physics 2024-11-21 Sahar Behroozinia , Qing Gu

Latent diffusion models for image generation have crossed a quality threshold which enabled them to achieve mass adoption. Recently, a series of works have made advancements towards replicating this success in the 3D domain, introducing…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Anchit Gupta , Wenhan Xiong , Yixin Nie , Ian Jones , Barlas Oğuz

Deploying mixed-precision neural networks on edge devices is friendly to hardware resources and power consumption. To support fully mixed-precision neural network inference, it is necessary to design flexible hardware accelerators for…

Hardware Architecture · Computer Science 2025-02-04 Liang Zhao , Kunming Shao , Fengshi Tian , Tim Kwang-Ting Cheng , Chi-Ying Tsui , Yi Zou

We propose Distributed Neighbor Expansion (Distributed NE), a parallel and distributed graph partitioning method that can scale to trillion-edge graphs while providing high partitioning quality. Distributed NE is based on a new heuristic,…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-24 Masatoshi Hanai , Toyotaro Suzumura , Wen Jun Tan , Elvis Liu , Georgios Theodoropoulos , Wentong Cai

Batch-splitting (data-parallelism) is the dominant distributed Deep Neural Network (DNN) training strategy, due to its universal applicability and its amenability to Single-Program-Multiple-Data (SPMD) programming. However, batch-splitting…

In this paper, we demonstrate a compiler that can optimize sparse and recurrent neural networks, both of which are currently outside of the scope of existing neural network compilers (sparse neural networks here stand for networks that can…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-05-11 Riyadh Baghdadi , Abdelkader Nadir Debbagh , Kamel Abdous , Fatima Zohra Benhamida , Alex Renda , Jonathan Elliott Frankle , Michael Carbin , Saman Amarasinghe

The increasing complexity of deep learning recommendation models (DLRM) has led to a growing need for large-scale distributed systems that can efficiently train vast amounts of data. In DLRM, the sparse embedding table is a crucial…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-08-07 Xin Zhang , Quanyu Zhu , Liangbei Xu , Zain Huda , Wang Zhou , Jin Fang , Dennis van der Staay , Yuxi Hu , Jade Nie , Jiyan Yang , Chunzhi Yang

A Frontal-Delaunay refinement algorithm for mesh generation in piecewise smooth domains is described. Built using a restricted Delaunay framework, this new algorithm combines a number of novel features, including: (i) an unweighted,…

Computational Geometry · Computer Science 2016-07-27 Darren Engwirda

Automatic mesh-based shape generation is of great interest across a wide range of disciplines, from industrial design to gaming, computer graphics and various other forms of digital art. While most traditional methods focus on primitive…

Graphics · Computer Science 2017-09-25 Chiyu "Max" Jiang , Philip Marcus

This paper summarizes the development of Veamy, an object-oriented C++ library for the virtual element method (VEM) on general polygonal meshes, whose modular design is focused on its extensibility. The linear elastostatic and Poisson…

Existing methods for capturing datasets of 3D heads in dense semantic correspondence are slow, and commonly address the problem in two separate steps; multi-view stereo (MVS) reconstruction followed by non-rigid registration. To simplify…

Computer Vision and Pattern Recognition · Computer Science 2023-06-14 Timo Bolkart , Tianye Li , Michael J. Black

Applications that require Internet access to remote 3D datasets are often limited by the storage costs of 3D models. Several compression methods are available to address these limits for objects represented by triangle meshes. Many CAD and…

Graphics · Computer Science 2007-05-23 Davis King , Jarek Rossignac , Andrzej Szymczak

The properties and applications of superconvergence on size-guaranteed Delaunay triangulation generated by bubble placement method (BPM), are studied in this paper. First, we derive a mesh condition that the difference between the actual…

Numerical Analysis · Mathematics 2019-02-25 Xiangrong Li , Nan Qi , Yufeng Nie , Weiwei Zhang

Rigged 3D assets are fundamental to 3D deformation and animation. However, existing 3D generation methods face challenges in generating animatable geometry, while rigging techniques lack fine-grained structural control over skeleton…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Ruisi Zhao , Haoren Zheng , Zongxin Yang , Hehe Fan , Yi Yang

In this paper, a novel optical inspection system is presented that is directly suitable for Industry 4.0 and the implementation on IoT-devices controlling the manufacturing process. The proposed system is capable of distinguishing between…

Image and Video Processing · Electrical Eng. & Systems 2022-09-29 Andreas Spruck , Jürgen Seiler , Michael Roll , Thomas Dudziak , Jürgen Eckstein , André Kaup