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Pre-training on large datasets of robot demonstrations is a powerful technique for learning diverse manipulation skills but is often limited by the high cost and complexity of collecting robot-centric data, especially for tasks requiring…

Generating realistic full-body motion interacting with objects is critical for applications in robotics, virtual reality, and human-computer interaction. While existing methods can generate full-body motion within 3D scenes, they often lack…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Kunal Bhosikar , Siddharth Katageri , Vivek Madhavaram , Kai Han , Charu Sharma

A long-standing goal in computer vision is to capture, model, and realistically synthesize human behavior. Specifically, by learning from data, our goal is to enable virtual humans to navigate within cluttered indoor scenes and naturally…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Mohamed Hassan , Duygu Ceylan , Ruben Villegas , Jun Saito , Jimei Yang , Yi Zhou , Michael Black

Robot-to-human handovers often rely on static, open-loop strategies (or, at best, approaches that adapt only the position), which generally do not consider how the object will be grasped by the human, thus requiring the user to adapt. This…

Robotics · Computer Science 2026-04-27 Federico Biagi , Dario Onfiani , Simone Silenzi , Cristina Iani , Luigi Biagiotti

Sim-to-real transfer remains a significant challenge in robotics due to the discrepancies between simulated and real-world dynamics. Traditional methods like Domain Randomization often fail to capture fine-grained dynamics, limiting their…

Robotics · Computer Science 2025-03-04 Xilun Zhang , Shiqi Liu , Peide Huang , William Jongwon Han , Yiqi Lyu , Mengdi Xu , Ding Zhao

Intelligent manipulation benefits from the capacity to flexibly control an end-effector with high degrees of freedom (DoF) and dynamically react to the environment. However, due to the challenges of collecting effective training data and…

Computer Vision and Pattern Recognition · Computer Science 2020-06-19 Shuran Song , Andy Zeng , Johnny Lee , Thomas Funkhouser

Human motion synthesis is an important problem with applications in graphics, gaming and simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we…

Computer Vision and Pattern Recognition · Computer Science 2022-08-15 Kevin Xie , Tingwu Wang , Umar Iqbal , Yunrong Guo , Sanja Fidler , Florian Shkurti

Deep generative models are often used for human motion prediction as they are able to model multi-modal data distributions and characterize diverse human behavior. While much care has been taken into designing and learning deep generative…

Computer Vision and Pattern Recognition · Computer Science 2020-07-23 Ye Yuan , Kris Kitani

Video generative models can be regarded as world simulators due to their ability to capture dynamic, continuous changes inherent in real-world environments. These models integrate high-dimensional information across visual, temporal,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Hengyuan Cao , Yutong Feng , Biao Gong , Yijing Tian , Yunhong Lu , Chuang Liu , Bin Wang

This paper presents a novel learning-based approach to dynamic robot-to-human handover, addressing the challenges of delivering objects to a moving receiver. We hypothesize that dynamic handover, where the robot adjusts to the receiver's…

Robotics · Computer Science 2025-02-19 Hyeonseong Kim , Chanwoo Kim , Matthew Pan , Kyungjae Lee , Sungjoon Choi

Training computers to understand, model, and synthesize human grasping requires a rich dataset containing complex 3D object shapes, detailed contact information, hand pose and shape, and the 3D body motion over time. While "grasping" is…

Computer Vision and Pattern Recognition · Computer Science 2020-08-26 Omid Taheri , Nima Ghorbani , Michael J. Black , Dimitrios Tzionas

Simulation engines are widely adopted in robotics. However, they lack either full simulation control, ROS integration, realistic physics, or photorealism. Recently, synthetic data generation and realistic rendering has advanced tasks like…

Robotics · Computer Science 2023-05-29 Elia Bonetto , Chenghao Xu , Aamir Ahmad

Generating physically feasible dynamics in a data-driven context is challenging, especially when adhering to physical priors expressed in specific equations or formulas. Existing methodologies often overlook the integration of physical…

Machine Learning · Computer Science 2026-02-16 Zihan Zhou , Xiaoxue Wang , Tianshu Yu

Robotic grasping is facing a variety of real-world uncertainties caused by non-static object states, unknown object properties, and cluttered object arrangements. The difficulty of grasping increases with the presence of more uncertainties,…

Robotics · Computer Science 2025-09-10 Hao Chen , Takuya Kiyokawa , Weiwei Wan , Kensuke Harada

Text-driven motion generation offers a powerful and intuitive way to create human movements directly from natural language. By removing the need for predefined motion inputs, it provides a flexible and accessible approach to controlling…

Computer Vision and Pattern Recognition · Computer Science 2025-05-15 Ali Rida Sahili , Najett Neji , Hedi Tabia

Most optimizers including stochastic gradient descent (SGD) and its adaptive gradient derivatives face the same problem where an effective learning rate during the training is vastly different. A learning rate scheduling, mostly tuned by…

Machine Learning · Computer Science 2019-12-30 Konpat Preechakul , Boonserm Kijsirikul

Regulating grasping force to reduce slippage during dynamic object interaction remains a fundamental challenge in robotic manipulation, especially when objects are manipulated by multiple rolling contacts, have unknown properties (such as…

Robotics · Computer Science 2025-12-25 Cheng-Yu Kuo , Hirofumi Shin , Takamitsu Matsubara

In this paper we address the problem of robot movement adaptation under various environmental constraints interactively. Motion primitives are generally adopted to generate target motion from demonstrations. However, their generalization…

Robotics · Computer Science 2016-09-14 Ren Mao , John S. Baras , Yezhou Yang , Cornelia Fermuller

Grasping in dynamic environments presents a unique set of challenges. A stable and reachable grasp can become unreachable and unstable as the target object moves, motion planning needs to be adaptive and in real time, the delay in…

Robotics · Computer Science 2021-03-22 Iretiayo Akinola , Jingxi Xu , Shuran Song , Peter K. Allen

Vision-based human-to-robot handover is an important and challenging task in human-robot interaction. Recent work has attempted to train robot policies by interacting with dynamic virtual humans in simulated environments, where the policies…

Robotics · Computer Science 2025-01-03 Sammy Christen , Lan Feng , Wei Yang , Yu-Wei Chao , Otmar Hilliges , Jie Song