Related papers: Speak While You Think: Streaming Speech Synthesis …
Speech language models (SpeechLMs) accept speech input and produce speech output, allowing for more natural human-computer interaction compared to text-based large language models (LLMs). Traditional approaches for developing SpeechLMs are…
Zero-shot streaming text-to-speech is an important research topic in human-computer interaction. Existing methods primarily use a lookahead mechanism, relying on future text to achieve natural streaming speech synthesis, which introduces…
Currently, a common approach in many speech processing tasks is to leverage large scale pre-trained models by fine-tuning them on in-domain data for a particular application. Yet obtaining even a small amount of such data can be…
We present a generative dialogue system capable of operating in a full-duplex manner, allowing for seamless interaction. It is based on a large language model (LLM) carefully aligned to be aware of a perception module, a motor function…
Incremental text-to-speech (TTS) synthesis generates utterances in small linguistic units for the sake of real-time and low-latency applications. We previously proposed an incremental TTS method that leverages a large pre-trained language…
Speech-to-speech translation (S2ST) converts input speech to speech in another language. A challenge of delivering S2ST in real time is the accumulated delay between the translation and speech synthesis modules. While recently incremental…
In our previous work, we introduced CosyVoice, a multilingual speech synthesis model based on supervised discrete speech tokens. By employing progressive semantic decoding with two popular generative models, language models (LMs) and Flow…
Existing Large Language Model (LLM) based autoregressive (AR) text-to-speech (TTS) systems, while achieving state-of-the-art quality, still face critical challenges. The foundation of this LLM-based paradigm is the discretization of the…
Large Language Models (LLMs) have demonstrated remarkable capabilities in understanding and generating human-like text, yet they largely operate as reactive agents, responding only when directly prompted. This passivity creates an…
Significant progress has been made in speaker dependent Lip-to-Speech synthesis, which aims to generate speech from silent videos of talking faces. Current state-of-the-art approaches primarily employ non-autoregressive sequence-to-sequence…
Recent advances in zero-shot text-to-speech (TTS) synthesis have achieved high-quality speech generation for unseen speakers, but most systems remain unsuitable for real-time applications because of their offline design. Current streaming…
Dialogue serves as the most natural manner of human-computer interaction (HCI). Recent advancements in speech language models (SLM) have significantly enhanced speech-based conversational AI. However, these models are limited to turn-based…
Recent advances in speech large language models (speech LLMs) have enabled seamless spoken interactions, but these systems still struggle with complex reasoning tasks. Previously, chain-of-thought (CoT) prompting or fine-tuning has been to…
As Large Language Models (LLMs) become increasingly prevalent in various domains, their ability to process inputs of any length and maintain a degree of memory becomes essential. However, the one-off input of overly long texts is limited,…
We describe a neural network-based system for text-to-speech (TTS) synthesis that is able to generate speech audio in the voice of many different speakers, including those unseen during training. Our system consists of three independently…
This paper presents an end-to-end text-to-speech system with low latency on a CPU, suitable for real-time applications. The system is composed of an autoregressive attention-based sequence-to-sequence acoustic model and the LPCNet vocoder…
Cascaded speech-to-speech translation systems often suffer from the error accumulation problem and high latency, which is a result of cascaded modules whose inference delays accumulate. In this paper, we propose a transducer-based speech…
When we speak, the prosody and content of the speech can be inferred from the movement of our lips. In this work, we explore the task of lip to speech synthesis, i.e., learning to generate speech given only the lip movements of a speaker…
Spoken dialogue systems often rely on cascaded pipelines that transcribe, process, and resynthesize speech. While effective, this design discards paralinguistic cues and limits expressivity. Recent end-to-end methods reduce latency and…
Recent advancements in Large Language Models (LLMs) have significantly enhanced their ability to process long contexts, yet a notable gap remains in generating long, aligned outputs. This limitation stems from a training gap where…