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We consider a game-theoretic setting in which selfish individuals compete over resources of varying quality. The motivating example is a group of animals that disperse over patches of food of different abundances. In such scenarios,…

Computer Science and Game Theory · Computer Science 2018-05-04 Simon Collet , Amos Korman

Cross-silo federated learning (FL) is a distributed learning approach where clients of the same interest train a global model cooperatively while keeping their local data private. The success of a cross-silo FL process requires active…

Machine Learning · Computer Science 2022-02-01 Ning Zhang , Qian Ma , Xu Chen

We consider multiple access games in which primary users are interested in maximizing their confidential data rate at the minimum possible transmission power and secondary users employ eavesdropping as a leverage to maximize their data rate…

Computer Science and Game Theory · Computer Science 2013-06-18 Karim Khalil , Eylem Ekici

We present a fully-distributed algorithm for Nash equilibrium seeking in aggregative games over networks. The proposed scheme endows each agent with a gradient-based scheme equipped with a tracking mechanism to locally reconstruct the…

Systems and Control · Electrical Eng. & Systems 2025-05-28 Guido Carnevale , Filippo Fabiani , Filiberto Fele , Kostas Margellos , Giuseppe Notarstefano

In this paper, we introduce a game theoretic framework for studying the problem of minimizing the delay of instantly decodable network coding (IDNC) for cooperative data exchange (CDE) in decentralized wireless network. In this…

Information Theory · Computer Science 2014-04-15 Ahmed Douik , Sameh Sorour , Hamidou Tembine , Tareq Y. Al-Naffouri , Mohamed-Slim Alouini

This paper revisits a classical problem of slotted multiple access with success, idle, and collision events on each slot. First, results of a 2-user multiple access game are reported. The game was conducted at the University of Southern…

Computer Science and Game Theory · Computer Science 2021-12-24 Michael J. Neely

Interference-aware resource allocation of time slots and frequency channels in single-antenna, halfduplex radio wireless sensor networks (WSN) is challenging. Devising distributed algorithms for such task further complicates the problem.…

Information Theory · Computer Science 2017-03-21 Panos N. Alevizos , Efthymios A. Vlachos , Aggelos Bletsas

Device coordination in open spectrum systems is a challenging problem, particularly since users experience varying spectrum availability over time and location. In this paper, we propose a game theoretical approach that allows cognitive…

Computer Science and Game Theory · Computer Science 2016-11-18 Majed Haddad , Yezekael Hayel , Oussama Habachi

In wireless packet-forwarding networks with selfish nodes, applications of a repeated game can induce the nodes to forward each others' packets, so that the network performance can be improved. However, the nodes on the boundary of such…

Information Theory · Computer Science 2007-07-13 Zhu Han , H. Vincent Poor

Applications like environmental sensing, and health and activity sensing, are supported by networks of devices (nodes) that send periodic packet transmissions over the wireless channel to a sink node. We look at simple abstractions that…

Information Theory · Computer Science 2017-05-10 Sanjit K. Kaul , Roy D. Yates

This paper presents a game theoretic solution for joint channel allocation and power control in cognitive radio networks analyzed under the physical interference model. The objective is to find a distributed solution that maximizes the…

Networking and Internet Architecture · Computer Science 2025-01-29 J. R. Gallego , M. Canales , J. Ortin

We consider a network composed of two interfering point-to-point links where the two transmitters can exploit one common relay node to improve their individual transmission rate. Communications are assumed to be multi-band and transmitters…

Information Theory · Computer Science 2015-03-17 E. V. Belmega , S. Lasaulce

In this paper, we investigate a prescribed-time and fully distributed Nash Equilibrium (NE) seeking problem for continuous-time noncooperative games. By exploiting pseudo-gradient play and consensus-based schemes, various distributed NE…

Systems and Control · Electrical Eng. & Systems 2020-09-25 Zhi Feng , Guoqiang Hu

We consider gossiping in a fully-connected wireless network consisting of $n$ nodes. The network receives Poisson updates from a source, which generates new information. The nodes gossip their available information with the neighboring…

Information Theory · Computer Science 2023-03-09 Purbesh Mitra , Sennur Ulukus

This paper proposes efficient multiple-access schemes for large wireless networks based on the transmitters' buffer state information and their transceivers' duplex transmission capability. First, we investigate the case of half-duplex…

Networking and Internet Architecture · Computer Science 2016-12-20 Ahmed El Shafie , Naofal Al-Dhahir , Ridha Hamila

This paper addresses the distributed Nash Equilibrium seeking problem for aggregative games, where legitimate players' decisions are affected by potential malicious players. To describe players' behavior, we introduce a novel heterogeneous…

Systems and Control · Electrical Eng. & Systems 2025-12-01 Kai-Yuan Guo , Yan-Wu Wang , Xiao-Kang Liu , Zhi-Wei Liu

A game theoretic approach is used to derive the optimal decentralized power allocation (PA) in fast fading multiple access channels where the transmitters and receiver are equipped with multiple antennas. The players (the mobile terminals)…

Information Theory · Computer Science 2016-11-18 Elena Veronica Belmega , Samson Lasaulce , Merouane Debbah

In wireless access network optimization, today's main challenges reside in traffic offload and in the improvement of both capacity and coverage networks. The operators are interested in solving their localized coverage and capacity problems…

Networking and Internet Architecture · Computer Science 2011-04-28 Mariem Krichen , Johanne Cohen , Dominique Barth

This paper aims to reduce the communication and computation costs of the Nash equilibrium seeking strategy for the $N$-coalition noncooperative games proposed in [1]. The objective is achieved in two manners: 1. An interference graph is…

Optimization and Control · Mathematics 2019-06-05 Maojiao Ye , Guoqiang Hu , Frank L. Lewis , Lihua Xie

In this paper a new multiple access algorithm for cognitive radio networks based on game theory is presented. We address the problem of a multiple access system where the number of users and their types are unknown. In order to do this, the…

Computer Science and Game Theory · Computer Science 2013-05-24 Oscar Filio Rodriguez , Serguei Primak , Valeri Kontorovich , Abdallah Shami