Related papers: Decentralized Online Learning in Task Assignment G…
Mobile crowdsensing has gained significant attention in recent years and has become a critical paradigm for emerging Internet of Things applications. The sensing devices continuously generate a significant quantity of data, which provide…
Federated Learning (FL) allows for collaboratively aggregating learned information across several computing devices and sharing the same amongst them, thereby tackling issues of privacy and the need of huge bandwidth. FL techniques…
This paper presents a scalable Bayesian technique for decentralized state estimation from multiple platforms in dynamic environments. As has long been recognized, centralized architectures impose severe scaling limitations for distributed…
This paper investigates a novel hybrid worker recruitment problem where the mobile crowd sensing and computing (MCSC) platform employs workers to serve MCSC tasks with diverse quality requirements and budget constraints, under uncertainties…
Federated learning (FL) is an emerging machine learning (ML) paradigm used to train models across multiple nodes (i.e., clients) holding local data sets, without explicitly exchanging the data. It has attracted a growing interest in recent…
We introduce a framework for decentralized online learning for multi-armed bandits (MAB) with multiple cooperative players. The reward obtained by the players in each round depends on the actions taken by all the players. It's a team…
One of the main challenges of multi-agent learning lies in establishing convergence of the algorithms, as, in general, a collection of individual, self-serving agents is not guaranteed to converge with their joint policy, when learning…
A survey is performed of various Multi-Armed Bandit (MAB) strategies in order to examine their performance in circumstances exhibiting non-stationary stochastic reward functions in conjunction with delayed feedback. We run several MAB…
We study the stochastic Multiplayer Multi-Armed Bandit (MMAB) problem, where multiple players select arms to maximize their cumulative rewards. Collisions occur when two or more players select the same arm, resulting in no reward, and are…
We study the problem of online multi-task learning where the tasks are performed within similar but not necessarily identical multi-armed bandit environments. In particular, we study how a learner can improve its overall performance across…
Spatial Reuse (SR) has recently gained attention to maximize the performance of IEEE 802.11 Wireless Local Area Networks (WLANs). Decentralized mechanisms are expected to be key in the development of SR solutions for next-generation WLANs,…
Mobile crowdsensing harnesses the sensing power of modern smartphones to collect and analyze data beyond the scale of what was previously possible. In a mobile crowdsensing system, it is paramount to incentivize smartphone users to provide…
In large-scale Internet of things networks, efficient medium access control (MAC) is critical due to the growing number of devices competing for limited communication resources. In this work, we consider a new challenge in which a set of…
Multi-agent systems (MAS) are central to applications such as swarm robotics and traffic routing, where agents must coordinate in a decentralized manner to achieve a common objective. Stochastic Shortest Path (SSP) problems provide a…
Residential loads have great potential to enhance the efficiency and reliability of electricity systems via demand response (DR) programs. One major challenge in residential DR is to handle the unknown and uncertain customer behaviors.…
In many real-world applications, multiple agents seek to learn how to perform highly related yet slightly different tasks in an online bandit learning protocol. We formulate this problem as the $\epsilon$-multi-player multi-armed bandit…
Vehicular cloud computing (VCC) is proposed to effectively utilize and share the computing and storage resources on vehicles. However, due to the mobility of vehicles, the network topology, the wireless channel states and the available…
In many multi-agent applications, tasks yield rewards only when executed by a coalition meeting an unknown size threshold; otherwise, feedback is fully censored. This censorship creates an identifiability problem: agents cannot distinguish…
We propose an efficient Context-Aware clustering of Bandits (CAB) algorithm, which can capture collaborative effects. CAB can be easily deployed in a real-world recommendation system, where multi-armed bandits have been shown to perform…
With the development of federated learning (FL), mobile devices (MDs) are able to train their local models with private data and sends them to a central server for aggregation, thereby preventing sensitive raw data leakage. In this paper,…