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Related papers: FoleyGen: Visually-Guided Audio Generation

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We study two foundational problems in audio language models: (1) how to design an audio tokenizer that can serve as an intermediate representation for both understanding and generation; and (2) how to build an audio foundation model that…

Sound · Computer Science 2026-02-12 Dongchao Yang , Yuanyuan Wang , Dading Chong , Songxiang Liu , Xixin Wu , Helen Meng

In multimedia applications such as films and video games, spatial audio techniques are widely employed to enhance user experiences by simulating 3D sound: transforming mono audio into binaural formats. However, this process is often complex…

Multimedia · Computer Science 2025-02-14 Xiaojing Liu , Ogulcan Gurelli , Yan Wang , Joshua Reiss

In this paper, we introduce Foley Music, a system that can synthesize plausible music for a silent video clip about people playing musical instruments. We first identify two key intermediate representations for a successful video to music…

Computer Vision and Pattern Recognition · Computer Science 2020-07-22 Chuang Gan , Deng Huang , Peihao Chen , Joshua B. Tenenbaum , Antonio Torralba

Audio and sound generation has garnered significant attention in recent years, with a primary focus on improving the quality of generated audios. However, there has been limited research on enhancing the diversity of generated audio,…

Sound · Computer Science 2024-03-05 Zeyu Xie , Baihan Li , Xuenan Xu , Mengyue Wu , Kai Yu

Currently, high-quality, synchronized audio is synthesized from video and optional text inputs using various multi-modal joint learning frameworks. However, the precise alignment between the visual and generated audio domains remains far…

Sound · Computer Science 2025-03-31 Yunming Liang , Zihao Chen , Chaofan Ding , Xinhan Di

Conventional music visualisation systems rely on handcrafted ad hoc transformations of shapes and colours that offer only limited expressiveness. We propose two novel pipelines for automatically generating music videos from any…

There has been a growing interest in the task of generating sound for silent videos, primarily because of its practicality in streamlining video post-production. However, existing methods for video-sound generation attempt to directly…

Multimedia · Computer Science 2024-04-04 Zhifeng Xie , Shengye Yu , Qile He , Mengtian Li

Despite the rapid advancements in text-to-image (T2I) synthesis, enabling precise visual control remains a significant challenge. Existing works attempted to incorporate multi-facet controls (text and sketch), aiming to enhance the creative…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Zhipeng Chen , Lan Yang , Yonggang Qi , Honggang Zhang , Kaiyue Pang , Ke Li , Yi-Zhe Song

Extending pre-trained text Large Language Models (LLMs)'s speech understanding or generation abilities by introducing various effective speech tokens has attracted great attention in the speech community. However, building a unified speech…

Sound · Computer Science 2025-11-18 Yuanyuan Wang , Dongchao Yang , Yiwen Shao , Hangting Chen , Jiankun Zhao , Zhiyong Wu , Helen Meng , Xixin Wu

Audio-driven talking-head generation is a crucial and useful technology for virtual human interaction and film-making. While recent advances have focused on improving image fidelity and lip synchronization, generating accurate emotional…

Computer Vision and Pattern Recognition · Computer Science 2025-05-05 Wenqing Wang , Yun Fu

Audio-driven cospeech video generation typically involves two stages: speech-to-gesture and gesture-to-video. While significant advances have been made in speech-to-gesture generation, synthesizing natural expressions and gestures remains…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Renda Li , Xiaohua Qi , Qiang Ling , Jun Yu , Ziyi Chen , Peng Chang , Mei HanJing Xiao

Foley sound synthesis refers to the creation of authentic, diegetic sound effects for media, such as film or radio. In this study, we construct a neural Foley synthesizer capable of generating mono-audio clips across seven predefined…

Sound · Computer Science 2023-09-12 Ashwin Pillay , Sage Betko , Ari Liloia , Hao Chen , Ankit Shah

In this paper, we propose Universal Holistic Audio Generation (UniHAGen), a task for synthesizing comprehensive auditory scenes that include both on-screen and off-screen sounds across diverse domains (e.g., ambient events, musical…

Sound · Computer Science 2026-04-07 Weiguo Pian , Saksham Singh Kushwaha , Zhimin Chen , Shijian Deng , Kai Wang , Yunhui Guo , Yapeng Tian

Despite the impressive progress of multimodal generative models, video-to-audio generation still suffers from limited performance and limits the flexibility to prioritize sound synthesis for specific objects within the scene. Conversely,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Yujin Jeong , Yunji Kim , Sanghyuk Chun , Jiyoung Lee

Although audio generation shares commonalities across different types of audio, such as speech, music, and sound effects, designing models for each type requires careful consideration of specific objectives and biases that can significantly…

Foley sound generation aims to synthesise the background sound for multimedia content. Previous models usually employ a large development set with labels as input (e.g., single numbers or one-hot vector). In this work, we propose a…

Sound · Computer Science 2023-09-19 Yi Yuan , Haohe Liu , Xubo Liu , Xiyuan Kang , Peipei Wu , Mark D. Plumbley , Wenwu Wang

We present MGAudio, a novel flow-based framework for open-domain video-to-audio generation, which introduces model-guided dual-role alignment as a central design principle. Unlike prior approaches that rely on classifier-based or…

Sound · Computer Science 2025-10-29 Kang Zhang , Trung X. Pham , Suyeon Lee , Axi Niu , Arda Senocak , Joon Son Chung

Deep generative models have demonstrated the ability to create realistic audiovisual content, sometimes driven by domains of different nature. However, smooth temporal dynamics in video generation is a challenging problem. This work focuses…

Sound · Computer Science 2024-06-25 Rafael Redondo

We introduce AudioLM, a framework for high-quality audio generation with long-term consistency. AudioLM maps the input audio to a sequence of discrete tokens and casts audio generation as a language modeling task in this representation…

Language models trained with a fixed vocabulary struggle to generalize to novel or out-of-vocabulary words, limiting their flexibility in handling diverse token combinations. Existing dynamic vocabulary approaches attempt to address this…

Computation and Language · Computer Science 2025-10-21 Wei Du , Nuowei Liu , Jie Wang , Jiahao Kuang , Tao Ji , Xiaoling Wang , Yuanbin Wu
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