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GANs have been shown to perform exceedingly well on tasks pertaining to image generation and style transfer. In the field of language modelling, word embeddings such as GLoVe and word2vec are state-of-the-art methods for applying neural…

Computation and Language · Computer Science 2020-05-19 Afroz Ahamad

The Generative Adversarial Network (GAN) has achieved great success in generating realistic (real-valued) synthetic data. However, convergence issues and difficulties dealing with discrete data hinder the applicability of GAN to text. We…

Machine Learning · Statistics 2017-11-21 Yizhe Zhang , Zhe Gan , Kai Fan , Zhi Chen , Ricardo Henao , Dinghan Shen , Lawrence Carin

Human communication is inherently multimodal, involving a combination of verbal and non-verbal cues such as speech, facial expressions, and body gestures. Modeling these behaviors is essential for understanding human interaction and for…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Changan Chen , Juze Zhang , Shrinidhi K. Lakshmikanth , Yusu Fang , Ruizhi Shao , Gordon Wetzstein , Li Fei-Fei , Ehsan Adeli

We introduce a task and dataset for referring expression generation and comprehension in multi-agent embodied environments. In this task, two agents in a shared scene must take into account one another's visual perspective, which may be…

Computation and Language · Computer Science 2024-10-08 Zineng Tang , Lingjun Mao , Alane Suhr

A method for statistical parametric speech synthesis incorporating generative adversarial networks (GANs) is proposed. Although powerful deep neural networks (DNNs) techniques can be applied to artificially synthesize speech waveform, the…

Sound · Computer Science 2017-09-26 Yuki Saito , Shinnosuke Takamichi , Hiroshi Saruwatari

Multi-modal AI systems will likely become a ubiquitous presence in our everyday lives. A promising approach to making these systems more interactive is to embody them as agents within physical and virtual environments. At present, systems…

Synthesizing realistic co-speech gestures is an important and yet unsolved problem for creating believable motions that can drive a humanoid robot to interact and communicate with human users. Such capability will improve the impressions of…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Shuhong Lu , Youngwoo Yoon , Andrew Feng

In human interaction, gestures serve various functions such as marking speech rhythm, highlighting key elements, and supplementing information. These gestures are also observed in explanatory contexts. However, the impact of gestures on…

Human-Computer Interaction · Computer Science 2024-08-15 Amelie Sophie Robrecht , Hendric Voss , Lisa Gottschalk , Stefan Kopp

Recent progress in using machine learning models for reasoning tasks has been driven by novel model architectures, large-scale pre-training protocols, and dedicated reasoning datasets for fine-tuning. In this work, to further pursue these…

Machine Learning · Computer Science 2023-09-18 Jack Lanchantin , Sainbayar Sukhbaatar , Gabriel Synnaeve , Yuxuan Sun , Kavya Srinet , Arthur Szlam

In this paper, we present a methodology for the development of embodied conversational agents for social virtual worlds. The agents provide multimodal communication with their users in which speech interaction is included. Our proposal…

Audio and Speech Processing · Electrical Eng. & Systems 2025-01-29 D. Griol , A. Sanchis , J. M. Molina , Z. Callejas

This paper describes a general, scalable, end-to-end framework that uses the generative adversarial network (GAN) objective to enable robust speech recognition. Encoders trained with the proposed approach enjoy improved invariance by…

Computation and Language · Computer Science 2017-11-07 Anuroop Sriram , Heewoo Jun , Yashesh Gaur , Sanjeev Satheesh

We are increasingly surrounded by artificially intelligent technology that takes decisions and executes actions on our behalf. This creates a pressing need for general means to communicate with, instruct and guide artificial agents, with…

Embodiment is an important characteristic for all intelligent agents (creatures and robots), while existing scene description tasks mainly focus on analyzing images passively and the semantic understanding of the scenario is separated from…

Robotics · Computer Science 2020-05-08 Sinan Tan , Huaping Liu , Di Guo , Xinyu Zhang , Fuchun Sun

Neural conversational models learn to generate responses by taking into account the dialog history. These models are typically optimized over the query-response pairs with a maximum likelihood estimation objective. However, the…

Computation and Language · Computer Science 2020-03-05 Shaoxiong Feng , Hongshen Chen , Kan Li , Dawei Yin

Generative Adversarial Networks (GANs) are an arrange of two neural networks -- the generator and the discriminator -- that are jointly trained to generate artificial data, such as images, from random inputs. The quality of these generated…

Computer Vision and Pattern Recognition · Computer Science 2021-01-05 Manel Mateos , Alejandro González , Xavier Sevillano

Communicative gestures and speech acoustic are tightly linked. Our objective is to predict the timing of gestures according to the acoustic. That is, we want to predict when a certain gesture occurs. We develop a model based on a recurrent…

Human-Computer Interaction · Computer Science 2021-04-27 Fajrian Yunus , Chloé Clavel , Catherine Pelachaud

Embodied AI and robotic systems increasingly depend on scalable, diverse, and physically grounded 3D content for simulation-based training and real-world deployment. While 3D generative modeling has advanced rapidly, embodied applications…

Robotics · Computer Science 2026-05-11 Tianwei Ye , Yifan Mao , Minwen Liao , Jian Liu , Chunchao Guo , Dazhao Du , Quanxin Shou , Fangqi Zhu , Song Guo

We devise a cascade GAN approach to generate talking face video, which is robust to different face shapes, view angles, facial characteristics, and noisy audio conditions. Instead of learning a direct mapping from audio to video frames, we…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Lele Chen , Ross K. Maddox , Zhiyao Duan , Chenliang Xu

Electromyography (EMG)-based gesture recognition has emerged as a promising approach for human-computer interaction. However, its performance is often limited by the scarcity of labeled EMG data, significant cross-user variability, and poor…

Human-Computer Interaction · Computer Science 2025-12-11 Nana Wang , Gen Li , Pengfei Ren , Hao Su , Suli Wang

Building embodied agents capable of accomplishing arbitrary tasks is a core objective towards achieving embodied artificial general intelligence (E-AGI). While recent work has advanced such general robot policies, their training and…

Robotics · Computer Science 2025-07-30 Liu Dai , Haina Wang , Weikang Wan , Hao Su