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Undergraduate students of artificial intelligence often struggle with representing knowledge as logical sentences. This is a skill that seems to require extensive practice to obtain, suggesting a teaching strategy that involves the…

Computers and Society · Computer Science 2015-07-15 Angelo Kyrilov , David Noelle

Reinforcement Learning (RL) is an area of machine learning figuring out how agents take actions in an unknown environment to maximize its rewards. Unlike classical Markov Decision Process (MDP) in which agent has full knowledge of its…

Artificial Intelligence · Computer Science 2023-03-07 Yangxin Zhong , Jiajie He , Lingjie Kong

We focus on the task of goal-oriented grasping, in which a robot is supposed to grasp a pre-assigned goal object in clutter and needs some pre-grasp actions such as pushes to enable stable grasps. However, in this task, the robot gets…

Robotics · Computer Science 2021-06-24 Kechun Xu , Hongxiang Yu , Qianen Lai , Yue Wang , Rong Xiong

Solving sparse reward tasks through exploration is one of the major challenges in deep reinforcement learning, especially in three-dimensional, partially-observable environments. Critically, the algorithm proposed in this article uses a…

Artificial Intelligence · Computer Science 2021-06-18 Gabriele Libardi , Gianni De Fabritiis

Model-free Reinforcement Learning (RL) requires the ability to sample trajectories by taking actions in the original problem environment or a simulated version of it. Breakthroughs in the field of RL have been largely facilitated by the…

Multiagent Systems · Computer Science 2021-11-03 Selim Amrouni , Aymeric Moulin , Jared Vann , Svitlana Vyetrenko , Tucker Balch , Manuela Veloso

Many existing obstacle avoidance algorithms overlook the crucial balance between safety and agility, especially in environments of varying complexity. In our study, we introduce an obstacle avoidance pipeline based on reinforcement…

Robotics · Computer Science 2024-02-14 Hang Yu , Christophe De Wagter , Guido C. H. E de Croon

We convert the DeepMind Mathematics Dataset into a reinforcement learning environment by interpreting it as a program synthesis problem. Each action taken in the environment adds an operator or an input into a discrete compute graph. Graphs…

Machine Learning · Computer Science 2021-07-19 Joseph Palermo , Johnny Ye , Alok Singh

Resource limitations make it hard to provide all students with one of the most effective educational interventions: personalized instruction. Reinforcement learning could be a key tool to reduce the development cost and improve the…

We present tournament results and several powerful strategies for the Iterated Prisoner's Dilemma created using reinforcement learning techniques (evolutionary and particle swarm algorithms). These strategies are trained to perform well…

Computer Science and Game Theory · Computer Science 2018-02-07 Marc Harper , Vincent Knight , Martin Jones , Georgios Koutsovoulos , Nikoleta E. Glynatsi , Owen Campbell

We introduce a new theorem prover for classical higher-order logic named auto2. The prover is designed to make use of human-specified heuristics when searching for proofs. The core algorithm is a best-first search through the space of…

Logic in Computer Science · Computer Science 2016-08-30 Bohua Zhan

The purpose of this technical report is two-fold. First of all, it introduces a suite of challenging continuous control tasks (integrated with OpenAI Gym) based on currently existing robotics hardware. The tasks include pushing, sliding and…

The desire to use reinforcement learning in safety-critical settings has inspired a recent interest in formal methods for learning algorithms. Existing formal methods for learning and optimization primarily consider the problem of…

Artificial Intelligence · Computer Science 2019-06-05 Nathan Fulton , Andre Platzer

Reinforcement learning has become one of the most trending subjects in the recent decade. It has seen applications in various fields such as robot manipulations, autonomous driving, path planning, computer gaming, etc. We accomplished three…

Artificial Intelligence · Computer Science 2021-10-18 Hanzhi Yang

Digital hardware is verified by comparing its behavior against a reference model on a range of randomly generated input signals. The random generation of the inputs hopes to achieve sufficient coverage of the different parts of the design.…

Hardware Architecture · Computer Science 2021-08-10 Aebel Joe Shibu , Sadhana S , Shilpa N , Pratyush Kumar

This paper presents ModelicaGym toolbox that was developed to employ Reinforcement Learning (RL) for solving optimization and control tasks in Modelica models. The developed tool allows connecting models using Functional Mock-up Interface…

Software Engineering · Computer Science 2019-10-29 Oleh Lukianykhin , Tetiana Bogodorova

We study the problem of sample efficient reinforcement learning, where prior data such as demonstrations are provided for initialization in lieu of a dense reward signal. A natural approach is to incorporate an imitation learning objective,…

Machine Learning · Computer Science 2025-06-10 Perry Dong , Alec M. Lessing , Annie S. Chen , Chelsea Finn

Reinforcement learning agents naturally learn from extensive exploration. Exploration is costly and can be unsafe in $\textit{safety-critical}$ domains. This paper proposes a novel framework for incorporating domain knowledge to help guide…

Machine Learning · Computer Science 2023-04-25 Fazl Barez , Hosien Hasanbieg , Alesandro Abbate

This article introduces an imitation learning method for learning maximum entropy policies that comply with constraints demonstrated by expert trajectories executing a task. The formulation of the method takes advantage of results…

Machine Learning · Computer Science 2025-07-10 George Papadopoulos , George A. Vouros

Imitation learning trains control policies by mimicking pre-recorded expert demonstrations. In partially observable settings, imitation policies must rely on observation histories, but many seemingly paradoxical results show better…

Machine Learning · Computer Science 2021-06-14 Chuan Wen , Jierui Lin , Jianing Qian , Yang Gao , Dinesh Jayaraman

We present PDDLGym, a framework that automatically constructs OpenAI Gym environments from PDDL domains and problems. Observations and actions in PDDLGym are relational, making the framework particularly well-suited for research in…

Artificial Intelligence · Computer Science 2020-09-17 Tom Silver , Rohan Chitnis