Related papers: Enhance audio generation controllability through r…
Cross-modality generation is an emerging topic that aims to synthesize data in one modality based on information in a different modality. In this paper, we consider a task of such: given an arbitrary audio speech and one lip image of…
Audio captioning quality metrics which are typically borrowed from the machine translation and image captioning areas measure the degree of overlap between predicted tokens and gold reference tokens. In this work, we consider a metric…
Text-to-Image (T2I) diffusion/flow models have recently achieved remarkable progress in visual fidelity and text alignment. However, they remain limited when users need to precisely control image layouts, something that natural language…
Controllable text generation is a growing field within natural language generation (NLG) that focuses on producing text that meets specific constraints in real-world applications. Previous approaches, such as plug-and-play controllers…
We introduce SRC-gAudio, a novel audio generation model designed to facilitate text-to-audio generation across a wide range of sampling rates within a single model architecture. SRC-gAudio incorporates the sampling rate as part of the…
Generative spoken language models pretrained on large-scale raw audio can continue a speech prompt with appropriate content while preserving attributes like speaker and emotion, serving as foundation models for spoken dialogue. In prior…
Person-generic audio-driven face generation is a challenging task in computer vision. Previous methods have achieved remarkable progress in audio-visual synchronization, but there is still a significant gap between current results and…
Speech evaluation measures a learners oral proficiency using automatic models. Corpora for training such models often pose sparsity challenges given that there often is limited scored data from teachers, in addition to the score…
Reinforcement learning (RL) can align language models with non-differentiable reward signals, such as human preferences. However, a major challenge arises from the sparsity of these reward signals - typically, there is only a single reward…
Recent focus in video captioning has been on designing architectures that can consume both video and text modalities, and using large-scale video datasets with text transcripts for pre-training, such as HowTo100M. Though these approaches…
Target similarity tuning (TST) is a method of selecting relevant examples in natural language (NL) to code generation through large language models (LLMs) to improve performance. Its goal is to adapt a sentence embedding model to have the…
The potential of synthetic data in text-to-speech (TTS) model training has gained increasing attention, yet its rationality and effectiveness require systematic validation. In this study, we systematically investigate the feasibility of…
The goal of scene graph generation is to predict a graph from an input image, where nodes correspond to identified and localized objects and edges to their corresponding interaction predicates. Existing methods are trained in a fully…
Recently, there has been a surge in the use of generated data to enhance the performance of downstream models, largely due to the advancements in pre-trained language models. However, most prevailing methods trained generative and…
Aligning large language models (LLMs) with human preferences is essential for safe and useful LLMs. Previous works mainly adopt reinforcement learning (RLHF) and direct preference optimization (DPO) with human feedback for alignment.…
In this work, we study the task of Audio Language Modeling, in which we aim at learning probabilistic models for audio that can be used for generation and completion. We use a state-of-the-art perceptually-guided audio compression model, to…
A long-standing issue with paraphrase generation is how to obtain reliable supervision signals. In this paper, we propose an unsupervised paradigm for paraphrase generation based on the assumption that the probabilities of generating two…
Sound effects model design commonly uses digital signal processing techniques with full control ability, but it is difficult to achieve realism within a limited number of parameters. Recently, neural sound effects synthesis methods have…
Voice design from natural language aims to generate speaker timbres directly from free-form textual descriptions, allowing users to create voices tailored to specific roles, personalities, and emotions. Such controllable voice creation…
Multimodal machine learning has gained significant attention in recent years due to its potential for integrating information from multiple modalities to enhance learning and decision-making processes. However, it is commonly observed that…