Related papers: Diverse Audio Embeddings -- Bringing Features Back…
Labeling and maintaining a commercial sound effects library is a time-consuming task exacerbated by databases that continually grow in size and undergo taxonomy updates. Moreover, sound search and taxonomy creation are complicated by…
In this work, we provide a broad comparative analysis of strategies for pre-training audio understanding models for several tasks in the music domain, including labelling of genre, era, origin, mood, instrumentation, key, pitch, vocal…
Machine hearing or listening represents an emerging area. Conventional approaches rely on the design of handcrafted features specialized to a specific audio task and that can hardly generalized to other audio fields. For example,…
We propose in this work a multi-view learning approach for audio and music classification. Considering four typical low-level representations (i.e. different views) commonly used for audio and music recognition tasks, the proposed…
Contrastive language-audio pre-training (CLAP), which learns audio-language representations by aligning audio and text in a common feature space, has become popular for solving audio tasks. However, CLAP's audio features lack…
Modeling various aspects that make a music piece unique is a challenging task, requiring the combination of multiple sources of information. Deep learning is commonly used to obtain representations using various sources of information, such…
The ability to learn universal audio representations that can solve diverse speech, music, and environment tasks can spur many applications that require general sound content understanding. In this work, we introduce a holistic audio…
Large-scale vision-language models demonstrate strong multimodal alignment and generalization across diverse tasks. Among them, CLIP stands out as one of the most successful approaches. In this work, we extend the application of CLIP to…
Previous work has shown that it is possible to improve speech recognition by learning acoustic features from paired acoustic-articulatory data, for example by using canonical correlation analysis (CCA) or its deep extensions. One limitation…
When we hear the word "house", we don't just process sound, we imagine walls, doors, memories. The brain builds meaning through layers, moving from raw acoustics to rich, multimodal associations. Inspired by this, we build on recent work…
This paper presents that the masked-modeling principle driving the success of large foundational vision models can be effectively applied to audio by making predictions in a latent space. We introduce Audio-based Joint-Embedding Predictive…
The goal of this work is to train discriminative cross-modal embeddings without access to manually annotated data. Recent advances in self-supervised learning have shown that effective representations can be learnt from natural cross-modal…
Music recommender systems frequently utilize network-based models to capture relationships between music pieces, artists, and users. Although these relationships provide valuable insights for predictions, new music pieces or artists often…
Spoken language understanding system is traditionally designed as a pipeline of a number of components. First, the audio signal is processed by an automatic speech recognizer for transcription or n-best hypotheses. With the recognition…
We propose spoken sentence embeddings which capture both acoustic and linguistic content. While existing works operate at the character, phoneme, or word level, our method learns long-term dependencies by modeling speech at the sentence…
In this paper, we propose an efficient MLP-based approach for learning audio representations, namely timestamp and scene-level audio embeddings. We use an encoder consisting of sequentially stacked gated MLP blocks, which accept 2D MFCCs as…
We present a framework to model the perceived quality of audio signals by combining convolutional architectures, with ideas from classical signal processing, and describe an approach to enhancing perceived acoustical quality. We demonstrate…
The goal of this work is to synchronise audio and video of a talking face using deep neural network models. Existing works have trained networks on proxy tasks such as cross-modal similarity learning, and then computed similarities between…
We present a new method to capture the acoustic characteristics of real-world rooms using commodity devices, and use the captured characteristics to generate similar sounding sources with virtual models. Given the captured audio and an…
Speaker identification typically involves three stages. First, a front-end speaker embedding model is trained to embed utterance and speaker profiles. Second, a scoring function is applied between a runtime utterance and each speaker…