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Neural Radiance Field (NeRF) has revolutionized novel-view rendering tasks and achieved impressive results. However, the inefficient sampling and per-scene optimization hinder its wide applications. Though some generalizable NeRFs have been…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Yue Shi , Dingyi Rong , Chang Chen , Chaofan Ma , Bingbing Ni , Wenjun Zhang

The 6-Degree of Freedom (DoF) grasp method based on point clouds has shown significant potential in enabling robots to grasp target objects. However, most existing methods are based on the point clouds (2.5D points) generated from…

Robotics · Computer Science 2026-01-13 Yaofeng Cheng , Fusheng Zha , Wei Guo , Pengfei Wang , Chao Zeng , Lining Sun , Chenguang Yang

Robotic grasping is one of the most fundamental robotic manipulation tasks and has been the subject of extensive research. However, swiftly teaching a robot to grasp a novel target object in clutter remains challenging. This paper attempts…

Robotics · Computer Science 2025-01-07 Yang Yang , Houjian Yu , Xibai Lou , Yuanhao Liu , Changhyun Choi

Neural Radiance Fields (NeRFs) have emerged as powerful tools for capturing detailed 3D scenes through continuous volumetric representations. Recent NeRFs utilize feature grids to improve rendering quality and speed; however, these…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Tuan Pham , Stephan Mandt

Object pose estimation is a prominent task in computer vision. The object pose gives the orientation and translation of the object in real-world space, which allows various applications such as manipulation, augmented reality, etc. Various…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Varun Burde , Artem Moroz , Vit Zeman , Pavel Burget

Generalising robotic grasping to previously unseen objects is a key task in general robotic manipulation. The current method for training many antipodal generative grasping models rely on a binary ground truth grasp map generated from the…

Robotics · Computer Science 2022-06-02 William Prew , Toby P. Breckon , Magnus Bordewich , Ulrik Beierholm

We address a class of manipulation problems where the robot perceives the scene with a depth sensor and can move its end effector in a space with six degrees of freedom -- 3D position and orientation. Our approach is to formulate the…

Robotics · Computer Science 2018-09-28 Marcus Gualtieri , Robert Platt

The ability to grasp and manipulate transparent objects is a major challenge for robots. Existing depth cameras have difficulty detecting, localizing, and inferring the geometry of such objects. We propose using neural radiance fields…

Robotics · Computer Science 2021-10-28 Jeffrey Ichnowski , Yahav Avigal , Justin Kerr , Ken Goldberg

Robotic research encounters a significant hurdle when it comes to the intricate task of grasping objects that come in various shapes, materials, and textures. Unlike many prior investigations that heavily leaned on specialized point-cloud…

Robotics · Computer Science 2024-03-15 Chang Liu , Kejian Shi , Kaichen Zhou , Haoxiao Wang , Jiyao Zhang , Hao Dong

This paper proposes an end-to-end framework for generating 3D human pose datasets using Neural Radiance Fields (NeRF). Public datasets generally have limited diversity in terms of human poses and camera viewpoints, largely due to the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Mohsen Gholami , Rabab Ward , Z. Jane Wang

Recently, significant progress has been made in the study of methods for 3D reconstruction from multiple images using implicit neural representations, exemplified by the neural radiance field (NeRF) method. Such methods, which are based on…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Wooseok Kim , Taiki Fukiage , Takeshi Oishi

A representation gap exists between grasp synthesis for rigid and soft grippers. Anygrasp [1] and many other grasp synthesis methods are designed for rigid parallel grippers, and adapting them to soft grippers often fails to capture their…

Robotics · Computer Science 2026-02-20 Tanisha Parulekar , Ge Shi , Josh Pinskier , David Howard , Jen Jen Chung

Grasp pose detection in cluttered, real-world environments remains a significant challenge due to noisy and incomplete sensory data combined with complex object geometries. This paper introduces Grasp the Graph 2.0 (GtG 2.0) method, a…

Recent advancements have led to a proliferation of machine learning systems used to assist humans in a wide range of tasks. However, we are still far from accurate, reliable, and resource-efficient operations of these systems. For robot…

Robotics · Computer Science 2019-12-20 Xiaotong Chen , Rui Chen , Zhiqiang Sui , Zhefan Ye , Yanqi Liu , R. Iris Bahar , Odest Chadwicke Jenkins

In this paper we investigate how to effectively deploy deep learning in practical industrial settings, such as robotic grasping applications. When a deep-learning based solution is proposed, usually lacks of any simple method to generate…

Robotics · Computer Science 2020-12-25 Daniele De Gregorio , Riccardo Zanella , Gianluca Palli , Luigi Di Stefano

Grasp planning and most specifically the grasp space exploration is still an open issue in robotics. This article presents an efficient procedure for exploring the grasp space of a multifingered adaptive gripper for generating reliable…

Robotics · Computer Science 2021-10-22 Clément Rolinat , Mathieu Grossard , Saifeddine Aloui , Christelle Godin

Neural Radiance Field (NeRF) has recently emerged as a powerful representation to synthesize photorealistic novel views. While showing impressive performance, it relies on the availability of dense input views with highly accurate camera…

Computer Vision and Pattern Recognition · Computer Science 2023-06-14 Prune Truong , Marie-Julie Rakotosaona , Fabian Manhardt , Federico Tombari

When performing manipulation-based activities such as picking objects, a mobile robot needs to position its base at a location that supports successful execution. To address this problem, prominent approaches typically rely on costly grasp…

Robotics · Computer Science 2024-05-28 Manish Saini , Melvin Paul Jacob , Minh Nguyen , Nico Hochgeschwender

The use of anthropomorphic robotic hands for assisting individuals in situations where human hands may be unavailable or unsuitable has gained significant importance. In this paper, we propose a novel task called human-assisting dexterous…

Robotics · Computer Science 2025-04-15 Tianhao Wu , Mingdong Wu , Jiyao Zhang , Yunchong Gan , Hao Dong

Grasping a novel target object in constrained environments (e.g., walls, bins, and shelves) requires intensive reasoning about grasp pose reachability to avoid collisions with the surrounding structures. Typical 6-DoF robotic grasping…

Robotics · Computer Science 2021-04-05 Xibai Lou , Yang Yang , Changhyun Choi
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