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Our goal is to be able to build a generative model from a deep neural network architecture to try to create music that has both harmony and melody and is passable as music composed by humans. Previous work in music generation has mainly…

Machine Learning · Computer Science 2016-06-16 Allen Huang , Raymond Wu

We propose Polyffusion, a diffusion model that generates polyphonic music scores by regarding music as image-like piano roll representations. The model is capable of controllable music generation with two paradigms: internal control and…

Sound · Computer Science 2023-07-21 Lejun Min , Junyan Jiang , Gus Xia , Jingwei Zhao

Motivated by the state-of-art psychological research, we note that a piano performance transcribed with existing Automatic Music Transcription (AMT) methods cannot be successfully resynthesized without affecting the artistic content of the…

Sound · Computer Science 2026-01-21 Federico Simonetta , Stavros Ntalampiras , Federico Avanzini

Performance RNN is a machine-learning system designed primarily for the generation of solo piano performances using an event-based (rather than audio) representation. More specifically, Performance RNN is a long short-term memory (LSTM)…

Sound · Computer Science 2022-02-22 Nicholas Meade , Nicholas Barreyre , Scott C. Lowe , Sageev Oore

Automatic lyrics to polyphonic audio alignment is a challenging task not only because the vocals are corrupted by background music, but also there is a lack of annotated polyphonic corpus for effective acoustic modeling. In this work, we…

Audio and Speech Processing · Electrical Eng. & Systems 2019-06-26 Chitralekha Gupta , Emre Yılmaz , Haizhou Li

Several methods exist for a computer to generate music based on data including Markov chains, recurrent neural networks, recombinancy, and grammars. We explore the use of unit selection and concatenation as a means of generating music using…

Sound · Computer Science 2016-12-19 Mason Bretan , Gil Weinberg , Larry Heck

Modern control is implemented with digital microcontrollers, embedded within a dynamical plant that represents physical components. We present a new algorithm based on counter-example guided inductive synthesis that automates the design of…

Systems and Control · Computer Science 2017-02-17 Alessandro Abate , Iury Bessa , Dario Cattaruzza , Lucas Cordeiro , Cristina David , Pascal Kesseli , Daniel Kroening

In this paper, we propose and investigate the use of neural audio codec language models for the automatic generation of sample-based musical instruments based on text or reference audio prompts. Our approach extends a generative audio…

Audio and Speech Processing · Electrical Eng. & Systems 2024-07-23 Shahan Nercessian , Johannes Imort , Ninon Devis , Frederik Blang

In this paper, we consider the problem of probabilistically modelling symbolic music data. We introduce a representation which reduces polyphonic music to a univariate categorical sequence. In this way, we are able to apply state of the art…

Sound · Computer Science 2016-06-07 Christian Walder

Music classification between music made by AI or human composers can be done by deep learning networks. We first transformed music samples in midi format to natural language sequences, then classified these samples by mLSTM (multiplicative…

Sound · Computer Science 2020-10-16 Yiting Xia , Yiwei Jiang , Tao Ye

Extraction of the predominant pitch from polyphonic audio is one of the fundamental tasks in the field of music information retrieval and computational musicology. To accomplish this task using machine learning, a large amount of labeled…

Audio and Speech Processing · Electrical Eng. & Systems 2023-04-07 Kavya Ranjan Saxena , Vipul Arora

In this paper, we consider a control synthesis problem for a class of polynomial dynamical systems subject to bounded disturbances and with input constraints. More precisely, we aim at synthesizing at the same time a controller and an…

Optimization and Control · Mathematics 2011-07-11 Mohamed Amin Ben Sassi , Antoine Girard

In [1,2] authors provided preliminary results for synthesizing speech from electroencephalography (EEG) features where they first predict acoustic features from EEG features and then the speech is reconstructed from the predicted acoustic…

Audio and Speech Processing · Electrical Eng. & Systems 2020-06-03 Gautam Krishna , Co Tran , Mason Carnahan , Ahmed Tewfik

Granular sound synthesis is a popular audio generation technique based on rearranging sequences of small waveform windows. In order to control the synthesis, all grains in a given corpus are analyzed through a set of acoustic descriptors.…

Sound · Computer Science 2021-07-06 Adrien Bitton , Philippe Esling , Tatsuya Harada

The ''pretraining-and-finetuning'' paradigm has become a norm for training domain-specific models in natural language processing and computer vision. In this work, we aim to examine this paradigm for symbolic music generation through…

Sound · Computer Science 2023-11-22 Weihan Xu , Julian McAuley , Shlomo Dubnov , Hao-Wen Dong

Conventional music visualisation systems rely on handcrafted ad hoc transformations of shapes and colours that offer only limited expressiveness. We propose two novel pipelines for automatically generating music videos from any…

In this paper, we introduce Foley Music, a system that can synthesize plausible music for a silent video clip about people playing musical instruments. We first identify two key intermediate representations for a successful video to music…

Computer Vision and Pattern Recognition · Computer Science 2020-07-22 Chuang Gan , Deng Huang , Peihao Chen , Joshua B. Tenenbaum , Antonio Torralba

Deep learning models are typically evaluated to measure and compare their performance on a given task. The metrics that are commonly used to evaluate these models are standard metrics that are used for different tasks. In the field of music…

Sound · Computer Science 2022-04-05 Carlos Hernandez-Olivan , Jorge Abadias Puyuelo , Jose R. Beltran

We propose an application of sequence generative adversarial networks (SeqGAN), which are generative adversarial networks for discrete sequence generation, for creating polyphonic musical sequences. Instead of a monophonic melody generation…

Sound · Computer Science 2018-07-03 Sang-gil Lee , Uiwon Hwang , Seonwoo Min , Sungroh Yoon

Pitch manipulation is the process of producers adjusting the pitch of an audio segment to a specific key and intonation, which is essential in music production. Neural-network-based pitch-manipulation systems have been popular in recent…

Sound · Computer Science 2025-08-18 Yicheng Gu , Chaoren Wang , Zhizheng Wu , Lauri Juvela