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Despite significant progress in talking head synthesis since the introduction of Neural Radiance Fields (NeRF), visual artifacts and high training costs persist as major obstacles to large-scale commercial adoption. We propose that…
Achieving high-fidelity lip-speech synchronization in audio-driven talking portrait synthesis remains challenging. While multi-stage pipelines or diffusion models yield high-quality results, they suffer from high computational costs. Some…
The joint training framework for speech enhancement and recognition methods have obtained quite good performances for robust end-to-end automatic speech recognition (ASR). However, these methods only utilize the enhanced feature as the…
Face recognition in complex scenes suffers severe challenges coming from perturbations such as pose deformation, ill illumination, partial occlusion. Some methods utilize depth estimation to obtain depth corresponding to RGB to improve the…
Diffusion-based methodologies have shown significant potential in blind face restoration (BFR), leveraging their robust generative capabilities. However, they are often criticized for two significant problems: 1) slow training and inference…
Audio-driven talking face generation is a challenging task in digital communication. Despite significant progress in the area, most existing methods concentrate on audio-lip synchronization, often overlooking aspects such as visual quality,…
The rapid progress in deep generative models has led to the creation of incredibly realistic synthetic images that are becoming increasingly difficult to distinguish from real-world data. The widespread use of Variational Models, Diffusion…
Recently, face super-resolution (FSR) methods either feed whole face image into convolutional neural networks (CNNs) or utilize extra facial priors (e.g., facial parsing maps, facial landmarks) to focus on facial structure, thereby…
We introduce a novel approach for high-resolution talking head generation from a single image and audio input. Prior methods using explicit face models, like 3D morphable models (3DMM) and facial landmarks, often fall short in generating…
Talking face generation technology creates talking videos from arbitrary appearance and motion signal, with the "arbitrary" offering ease of use but also introducing challenges in practical applications. Existing methods work well with…
Talking face generation has gained immense popularity in the computer vision community, with various applications including AR, VR, teleconferencing, digital assistants, and avatars. Traditional methods are mainly audio-driven, which have…
The swift advancement in photo-realistic face generation technology has sparked considerable concerns across society and academia, emphasizing the requirement of generalizable face forgery detection and localization methods. Prior works…
As a very common type of video, face videos often appear in movies, talk shows, live broadcasts, and other scenes. Real-world online videos are often plagued by degradations such as blurring and quantization noise, due to the high…
Recent advancements in audio-driven talking face generation have made great progress in lip synchronization. However, current methods often lack sufficient control over facial animation such as speaking style and emotional expression,…
Face video super-resolution algorithm aims to reconstruct realistic face details through continuous input video sequences. However, existing video processing algorithms usually contain redundant parameters to guarantee different…
The generation of emotional talking faces from a single portrait image remains a significant challenge. The simultaneous achievement of expressive emotional talking and accurate lip-sync is particularly difficult, as expressiveness is often…
Synthesizing realistic videos of talking faces under custom lighting conditions and viewing angles benefits various downstream applications like video conferencing. However, most existing relighting methods are either time-consuming or…
This paper presents ER-NeRF, a novel conditional Neural Radiance Fields (NeRF) based architecture for talking portrait synthesis that can concurrently achieve fast convergence, real-time rendering, and state-of-the-art performance with…
Face-to-face communication is a common scenario including roles of speakers and listeners. Most existing research methods focus on producing speaker videos, while the generation of listener heads remains largely overlooked. Responsive…
We present HighSync, an end-to-end diffusion-based framework for high-fidelity lip synchronization that generates photorealistic talking-face videos aligned with arbitrary input audio. Existing approaches consistently struggle to reconcile…