Related papers: International Competition on Graph Counting Algori…
Traffic forecasting is a significant part of intelligent transportation systems. One of the critical challenges of traffic forecasting is to find spatio-temporal correlations. In recent years, graph convolutional networks and graph…
Graph representation learning has emerged as a powerful technique for addressing real-world problems. Various downstream graph learning tasks have benefited from its recent developments, such as node classification, similarity search, and…
We consider the fundamental problems of approximately counting the numbers of edges and triangles in a graph in sublinear time. Previous algorithms for these tasks are significantly more efficient under a promise that the arboricity of the…
The Restricted Shortest Path (RSP) problem, also known as the Delay-Constrained Least-Cost (DCLC) problem, is an NP-hard bicriteria optimization problem on graphs with $n$ vertices and $m$ edges. In a graph where each edge is assigned a…
Graph Transformers (GTs) have made remarkable achievements in graph-level tasks. However, most existing works regard graph structures as a form of guidance or bias for enhancing node representations, which focuses on node-central…
Graphs of Convex Sets (GCS) is a recent method for synthesizing smooth trajectories by decomposing the planning space into convex sets, forming a graph to encode the adjacency relationships within the decomposition, and then simultaneously…
The graph coloring problem (GCP) is a classic combinatorial optimization problem that aims to find the minimum number of colors assigned to vertices of a graph such that no two adjacent vertices receive the same color. GCP has been…
We study a large family of graph covering problems, whose definitions rely on distances, for graphs of bounded cyclomatic number (that is, the minimum number of edges that need to be removed from the graph to destroy all cycles). These…
Subgraph counting the task of determining the number of instances of a query pattern within a large graph lies at the heart of many critical applications, from analyzing financial networks and transportation systems to understanding…
Graphs are fundamental objects that find widespread applications across computer science and beyond. Graph Theory has yielded deep insights about structural properties of various families of graphs, which are leveraged in the design and…
Subgraph counting is a fundamental task that underpins several network analysis methodologies, including community detection and graph two-sample tests. Counting subgraphs is a computationally intensive problem. Substantial research has…
The problem of subgraph counting asks for the number of occurrences of a pattern graph $H$ as a subgraph of a host graph $G$ and is known to be computationally challenging: it is $\#W[1]$-hard even when $H$ is restricted to simple…
Triangle counting is a fundamental problem in graph mining, essential for analyzing graph streams with arbitrary edge orders. However, exact counting becomes impractical due to the massive size of real-world graph streams. To address this,…
Previous work has suggested that the structural restrictions of graphs from classes of bounded expansion--locally dense pockets in a globally sparse graph--naturally coincide with common properties of real-world networks such as clustering…
We present a graph sampling and coarsening scheme (gSC) for computing lower and upper bounds for large-scale supply chain models. An edge sampling scheme is used to build a low-complexity problem that is used to finding an approximate (but…
Team Coordination on Graphs with Risky Edges (TCGRE) is a recently emerged problem, in which a robot team collectively reduces graph traversal cost through support from one robot to another when the latter traverses a risky edge. Resembling…
The crossing number of a graph is the minimum number of edge crossings that a graph can have when drawn in the plane. Determining this number, known as the Crossing Number problem, is a celebrated problem in combinatorial optimization. It…
Particle competition and cooperation (PCC) is a graph-based semi-supervised learning approach. When PCC is applied to interactive image segmentation tasks, pixels are converted into network nodes, and each node is connected to its k-nearest…
Continual learning on graph data has recently attracted paramount attention for its aim to resolve the catastrophic forgetting problem on existing tasks while adapting the sequentially updated model to newly emerged graph tasks. While there…
We initiate the study of graph algorithms in the streaming setting on massive distributed and parallel systems inspired by practical data processing systems. The objective is to design algorithms that can efficiently process evolving graphs…