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200 papers

Rigged 3D assets are fundamental to 3D deformation and animation. However, existing 3D generation methods face challenges in generating animatable geometry, while rigging techniques lack fine-grained structural control over skeleton…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Ruisi Zhao , Haoren Zheng , Zongxin Yang , Hehe Fan , Yi Yang

This paper presents a simple yet powerful method for 3D human mesh reconstruction from a single RGB image. Most recently, the non-local interactions of the whole mesh vertices have been effectively estimated in the transformer while the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Jeonghwan Kim , Mi-Gyeong Gwon , Hyunwoo Park , Hyukmin Kwon , Gi-Mun Um , Wonjun Kim

In this paper, a deep domain adaptation based method for video smoke detection is proposed to extract a powerful feature representation of smoke. Due to the smoke image samples limited in scale and diversity for deep CNN training, we…

Computer Vision and Pattern Recognition · Computer Science 2017-09-26 Gao Xu , Yongming Zhang , Qixing Zhang , Gaohua Lin , Jinjun Wang

Diffusion models offer a powerful means of capturing the manifold of realistic protein structures, enabling rapid design for protein engineering tasks. However, existing approaches observe critical failure modes when precise constraints are…

Biomolecules · Quantitative Biology 2026-03-27 Jacob K. Christopher , Austin Seamann , Jingyi Cui , Sagar Khare , Ferdinando Fioretto

The optimization of geometries for aerodynamic design often relies on a large number of expensive simulations to evaluate and iteratively improve the geometries. It is possible to reduce the number of simulations by providing a starting…

Computational Engineering, Finance, and Science · Computer Science 2024-09-23 Thomas Wagenaar , Simone Mancini , Andrés Mateo-Gabín

Emerging multi-material 3D printing techniques have paved the way for the rational design of metamaterials with not only complex geometries but also arbitrary distributions of multiple materials within those geometries. Varying the spatial…

Materials Science · Physics 2022-04-06 H. Pahlavani , M. Amani , M. Cruz Saldívar , J. Zhou , M. J. Mirzaali , A. A. Zadpoor

We investigated data embroidery with black-and-white textures, identifying challenges in the use of textures for machine embroidery based on our own experience. Data embroidery, as a method of physically representing data, offers a unique…

Human-Computer Interaction · Computer Science 2023-09-07 Tingying He , Petra Isenberg , Tobias Isenberg

Mechanical metamaterials have continued to offer unprecedented tunability in mechanical properties, but most designs to date have prioritized attaining high stiffness and strength while sacrificing deformability. The emergence of woven…

Soft Condensed Matter · Physics 2026-04-21 Molly Carton , James Utama Surjadi , Bastien F. G. Aymon , Carlos M. Portela

This paper presents a method for simultaneous optimization of the outer shape and internal topology of aircraft wings, with the objective of minimizing drag subject to lift and compliance constraints for multiple load cases. The physics are…

Computational Engineering, Finance, and Science · Computer Science 2023-05-01 Lukas C. Høghøj , Cian Conlan-Smith , Ole Sigmund , Casper Schousboe Andreasen

In this paper a phase-field approach for structural topology optimization for a 3D-printing process which includes stress constraint and potentially multiple materials or multiscales is analyzed. First order necessary optimality conditions…

Optimization and Control · Mathematics 2019-07-16 Ferdinando Auricchio , Elena Bonetti , Massimo Carraturo , Dietmar Hömberg , Alessandro Reali , Elisabetta Rocca

Rendering realistic cloth has always been a challenge due to its intricate structure. Cloth is made up of fibers, plies, and yarns, and previous curved-based models, while detailed, were computationally expensive and inflexible for large…

Hatching is a common method used by artists to accentuate the third dimension of a sketch, and to illuminate the scene. Our system SHAD3S attempts to compete with a human at hatching generic three-dimensional (3D) shapes, and also tries to…

Graphics · Computer Science 2021-09-07 Raghav B. Venkataramaiyer , Abhishek Joshi , Saisha Narang , Vinay P. Namboodiri

We propose an approach for the generation of topology-optimized structures with text-guided appearance stylization. This methodology aims to enrich the concurrent design of a structure's physical functionality and aesthetic appearance.…

Computational Engineering, Finance, and Science · Computer Science 2023-10-25 Shengze Zhong , Parinya Punpongsanon , Daisuke Iwai , Kosuke Sato

Geometric consistency, i.e. the preservation of neighbourhoods, is a natural and strong prior in 3D shape matching. Geometrically consistent matchings are crucial for many downstream applications, such as texture transfer or statistical…

Graphics · Computer Science 2025-07-30 Paul Roetzer , Florian Bernard

Parquetry is the art and craft of decorating a surface with a pattern of differently colored veneers of wood, stone or other materials. Traditionally, the process of designing and making parquetry has been driven by color, using the texture…

Graphics · Computer Science 2019-12-20 Julian Iseringhausen , Michael Weinmann , Weizhen Huang , Matthias B. Hullin

We describe a method for modeling the geometry of porous materials. The approach enables the independent selection of crucial parameters, including porosity, pore size distribution, pore shape, and connectivity. Consequently, it can…

Materials Science · Physics 2024-04-19 Felix Buchele , Patric Müller , Michael Blank , Thorsten Pöschel

Design - especially of physical objects - can be understood as creative acts solving practical problems. In this paper we describe a biologically-inspired developmental model as the basis of a generative form-finding system. Using local…

Neural and Evolutionary Computing · Computer Science 2021-07-13 Jon McCormack , Camilo Cruz Gambardella

We present a method to dynamically deform 3D garments, in the form of a 3D polygon mesh, based on body shape, motion, and physical cloth material properties. Considering physical cloth properties allows to learn a physically grounded model,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Antoine Dumoulin , Adnane Boukhayma , Laurence Boissieux , Bharath Bhushan Damodaran , Pierre Hellier , Stefanie Wuhrer

Knitting is not only a mere art and craft hobby but also a thousand year old technology. Unlike weaving, it can produce loose yet extremely stretchable fabrics with almost vanishing rigidity, a desirable property exhibited by hardly any…

Soft Condensed Matter · Physics 2018-06-27 Samuel Poincloux , Mokhtar Adda-Bedia , Frédéric Lechenault

Head shapes play an important role in 3D character design. In this work, we propose SimpModeling, a novel sketch-based system for helping users, especially amateur users, easily model 3D animalmorphic heads - a prevalent kind of heads in…

Computer Vision and Pattern Recognition · Computer Science 2021-08-06 Zhongjin Luo , Jie Zhou , Heming Zhu , Dong Du , Xiaoguang Han , Hongbo Fu