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We propose PAV, Personalized Head Avatar for the synthesis of human faces under arbitrary viewpoints and facial expressions. PAV introduces a method that learns a dynamic deformable neural radiance field (NeRF), in particular from a…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Akin Caliskan , Berkay Kicanaoglu , Hyeongwoo Kim

Capturing and editing full head performances enables the creation of virtual characters with various applications such as extended reality and media production. The past few years witnessed a steep rise in the photorealism of human head…

Computer Vision and Pattern Recognition · Computer Science 2023-06-05 Mohit Mendiratta , Xingang Pan , Mohamed Elgharib , Kartik Teotia , Mallikarjun B R , Ayush Tewari , Vladislav Golyanik , Adam Kortylewski , Christian Theobalt

We address the problem of photorealistic 3D face avatar synthesis from sparse images. Existing Parametric models for face avatar reconstruction struggle to generate details that originate from inputs. Meanwhile, although current NeRF-based…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Weichen Zhang , Xiang Zhou , Yukang Cao , Wensen Feng , Chun Yuan

Text-guided 3D face synthesis has achieved remarkable results by leveraging text-to-image (T2I) diffusion models. However, most existing works focus solely on the direct generation, ignoring the editing, restricting them from synthesizing…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Yunjie Wu , Yapeng Meng , Zhipeng Hu , Lincheng Li , Haoqian Wu , Kun Zhou , Weiwei Xu , Xin Yu

There is a growing demand for the accessible creation of high-quality 3D avatars that are animatable and customizable. Although 3D morphable models provide intuitive control for editing and animation, and robustness for single-view face…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Connor Z. Lin , Koki Nagano , Jan Kautz , Eric R. Chan , Umar Iqbal , Leonidas Guibas , Gordon Wetzstein , Sameh Khamis

Recently, text-guided 3D generative methods have made remarkable advancements in producing high-quality textures and geometry, capitalizing on the proliferation of large vision-language and image diffusion models. However, existing methods…

Computer Vision and Pattern Recognition · Computer Science 2023-08-30 Xiao Han , Yukang Cao , Kai Han , Xiatian Zhu , Jiankang Deng , Yi-Zhe Song , Tao Xiang , Kwan-Yee K. Wong

Acquisition and rendering of photo-realistic human heads is a highly challenging research problem of particular importance for virtual telepresence. Currently, the highest quality is achieved by volumetric approaches trained in a person…

Computer Vision and Pattern Recognition · Computer Science 2021-01-08 Amit Raj , Michael Zollhoefer , Tomas Simon , Jason Saragih , Shunsuke Saito , James Hays , Stephen Lombardi

Text-to-3D form plays a crucial role in creating editable 3D scenes for AR/VR. Recent advances have shown promise in merging neural radiance fields (NeRFs) with pre-trained diffusion models for text-to-3D object generation. However, one…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Haotian Bai , Yuanhuiyi Lyu , Lutao Jiang , Sijia Li , Haonan Lu , Xiaodong Lin , Lin Wang

Creating photorealistic 3D head avatars from limited input has become increasingly important for applications in virtual reality, telepresence, and digital entertainment. While recent advances like neural rendering and 3D Gaussian splatting…

Graphics · Computer Science 2026-03-12 Chen Guo , Zhuo Su , Liao Wang , Jian Wang , Shuang Li , Xu Chang , Zhaohu Li , Yang Zhao , Guidong Wang , Yebin Liu , Ruqi Huang

Generating high-fidelity upper-body 3D avatars from one-shot input image remains a significant challenge. Current 3D avatar generation methods, which rely on large reconstruction models, are fast and capable of producing stable body…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Fan Yang , Heyuan Li , Peihao Li , Weihao Yuan , Lingteng Qiu , Chaoyue Song , Cheng Chen , Yisheng He , Shifeng Zhang , Xiaoguang Han , Steven Hoi , Guosheng Lin

Generating animatable and editable 3D head avatars is essential for various applications in computer vision and graphics. Traditional 3D-aware generative adversarial networks (GANs), often using implicit fields like Neural Radiance Fields…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Guohao Li , Hongyu Yang , Yifang Men , Di Huang , Weixin Li , Ruijie Yang , Yunhong Wang

In this paper, we propose a novel text-based talking-head video generation framework that synthesizes high-fidelity facial expressions and head motions in accordance with contextual sentiments as well as speech rhythm and pauses. To be…

Computer Vision and Pattern Recognition · Computer Science 2021-05-10 Lincheng Li , Suzhen Wang , Zhimeng Zhang , Yu Ding , Yixing Zheng , Xin Yu , Changjie Fan

Generating photo-realistic video portrait with arbitrary speech audio is a crucial problem in film-making and virtual reality. Recently, several works explore the usage of neural radiance field in this task to improve 3D realness and image…

Computer Vision and Pattern Recognition · Computer Science 2023-02-01 Zhenhui Ye , Ziyue Jiang , Yi Ren , Jinglin Liu , JinZheng He , Zhou Zhao

We introduce AvatarBooth, a novel method for generating high-quality 3D avatars using text prompts or specific images. Unlike previous approaches that can only synthesize avatars based on simple text descriptions, our method enables the…

Computer Vision and Pattern Recognition · Computer Science 2023-06-19 Yifei Zeng , Yuanxun Lu , Xinya Ji , Yao Yao , Hao Zhu , Xun Cao

As recent advances in Neural Radiance Fields (NeRF) have enabled high-fidelity 3D face reconstruction and novel view synthesis, its manipulation also became an essential task in 3D vision. However, existing manipulation methods require…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Sungwon Hwang , Junha Hyung , Daejin Kim , Min-Jung Kim , Jaegul Choo

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

We study the problem of creating high-fidelity and animatable 3D avatars from only textual descriptions. Existing text-to-avatar methods are either limited to static avatars which cannot be animated or struggle to generate animatable…

Graphics · Computer Science 2023-11-30 Jianfeng Zhang , Xuanmeng Zhang , Huichao Zhang , Jun Hao Liew , Chenxu Zhang , Yi Yang , Jiashi Feng

High-fidelity facial avatar reconstruction from a monocular video is a significant research problem in computer graphics and computer vision. Recently, Neural Radiance Field (NeRF) has shown impressive novel view rendering results and has…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Yunpeng Bai , Yanbo Fan , Xuan Wang , Yong Zhang , Jingxiang Sun , Chun Yuan , Ying Shan

While haircut indicates distinct personality, existing avatar generation methods fail to model practical hair due to the data limitation or entangled representation. We propose StrandHead, a novel text-driven method capable of generating 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Xiaokun Sun , Zeyu Cai , Ying Tai , Jian Yang , Zhenyu Zhang

We propose ClipFace, a novel self-supervised approach for text-guided editing of textured 3D morphable model of faces. Specifically, we employ user-friendly language prompts to enable control of the expressions as well as appearance of 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Shivangi Aneja , Justus Thies , Angela Dai , Matthias Nießner